Description
Duke Nukem returns in a new adventure in a third-person platform game which hearkens back to the days of the original
Duke Nukem platformers, but this time with a 3D game engine. The story takes place in New York City, where Duke battles his way across towering skyscraper rooftops and through gritty subway stations on the hunt for power-hungry villain, Mech Morphix. Mutants of every kind are thrown at Duke as he chases down Morphix through eight large stages and avoids the green slime called GLOPP that is causing all the chaos.
There are over 25 different enemies Duke has to face such as Uzi-sporting alligators, ten-foot tall roach beasts, Fem-mechs (Female mutant robots with deadly whips) and the classic Pig Cop - all while spouting off his sarcastic one-liners and saving babes. There are nine weapons to choose from, such as the Golden Desert Eagle Pistol, pipe bombs, a machine gun, a rocket launcher, a pulse cannon, and others.
Alternate Titles
- "Duke Nukem: Projeto Manhattan - A Ameaça Mutante" -- Brazilian Windows title
- "DNMP" -- Informal name
Part of the Following Groups
User Reviews
The Press Says
| Game Chronicles |
May 19, 2002 |
9.3 out of 10 |
93 |
| Gamereactor (Denmark) |
Jun 25, 2002 |
9 out of 10 |
90 |
| GameSpy |
Jun 03, 2002 |
83 out of 100 |
83 |
| 4Players.de |
May 24, 2002 |
81 out of 100 |
81 |
| Gamesmania |
Jun 23, 2002 |
81 out of 100 |
81 |
| Adrenaline Vault, The (AVault) |
Jun 15, 2002 |
     |
80 |
| IGN |
Mar 30, 2002 |
7.7 out of 10 |
77 |
| PC Gamer |
Jun 01, 2002 |
75 out of 100 |
75 |
| Jeuxvideo.com |
Jun 12, 2002 |
13 out of 20 |
65 |
| Thunderbolt Games |
Jan 13, 2005 |
6 out of 10 |
60 |
Forums
Trivia
There's a lot of movie and game references in this game. I'll list some of them, but surely there are more:
In the first stage, there's an outdoor to the "Rats" play, a reference to Broadway's "Cats".
In the second stage, if you pick up a public phone you'll hear a woman's voice saying something like "I know you're searching something Duke, and I know how you feel. Follow the White Rabbit", a reference to "The Matrix" movie.
Latter in the second stage, Duke must avoid some cars crossing a street. As he does it a couple of times, he says "what am I, a frog?", a reference to
Frogger, the game.