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Description

Star Trek: Starfleet Command: Volume II - Empires at War picks up where the original Starfleet Command left off. The Organians have returned after their mysterious absence in the original storyline, and they've brought the Interstellar Concordium (ISC) to forcefully pacify the leading races in the area. Their ships, like those of the Romulans and Gorn, specialize in plasma torpedoes. The Mirak Star League (known as the Kzinti in the original Starfleet Battles board game), mortal enemies of the Lyrans, have also appeared, bringing their missile-equipped ships into combat.

The original six races from the original are back, with some additions to their arsenals. Most notable is the inclusion of fighters to non-Hydran races, and special carrier ship types which house them. New weapons are available for certain races, and a new anti-missile defense weapon is given to all races to expand defense against missiles from prior options of tractor beams and phasers. The campaign's setting has been remade from the ground up into a hex-based map, and a full Dynaverse is included as a dynamic mission generator.

Screenshots

Star Trek: Starfleet Command Volume II - Empires at War Windows More fireworks.  An asteroid-like space monster converts a Lyran frigate into floating debris and dust.
Star Trek: Starfleet Command Volume II - Empires at War Windows Ships in SFC2 are rendered in loving detail; pictured here in close-up is an ISC frigate.
Star Trek: Starfleet Command Volume II - Empires at War Windows The mission debriefing.  Wow!  450 prestige points!
Star Trek: Starfleet Command Volume II - Empires at War Windows A Mirak cruiser fires a spread of missiles at an Orion pirate heavy cruiser.

Promo Images

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Trailer


Alternate Titles

  • "星际迷航:星舰指挥官II" -- Chinese title (simplified)
  • "SFC2" -- Common abbreviation

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User Reviews

Great concept, so-so execution, gets boring after a while... Kasey Chang (4617) unrated
Better than the first.....well maybe? William Shawn McDonie (1182) unrated
Great concept, but repetitive. Overall, it's just okay. Rick Jones (111) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
Great game... Not a shootem up, a graphical strategy game. David Breeding (3) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Critic Reviews

Game Over Online Jan 07, 2001 90 out of 100 90
Gamer's Pulse Dec 31, 2000 89 out of 100 89
Adrenaline Vault, The (AVault) Jan 19, 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GameGenie 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Informer Magazine Mar, 2001 7.5 out of 10 75
Gameplay (Benelux) Jan 31, 2001 70 out of 100 70
PC Games (Germany) Feb, 2001 69 out of 100 69
FiringSquad Jan 26, 2001 66 out of 100 66
Game Captain Feb 01, 2001 65 out of 100 65
Computer Gaming World (CGW) Apr, 2001 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Trivia

The Dynaverse feature does NOT work out of the box. Apparently Flipside.com, the planned host of the Dynaverse servers, backed out of the deal after the game went gold. Interplay is scrambling to create new servers in-house, but there's quite a few complaints.

Related Web Sites

Kasey Chang (4617) added Star Trek: Starfleet Command Volume II - Empires at War (Windows) on Dec 30, 2000