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Description

Star Trek: Starfleet Command: Volume II - Empires at War picks up where the original Starfleet Command left off. The Organians have returned after their mysterious absence in the original storyline, and they've brought the Interstellar Concordium (ISC) to forcefully pacify the leading races in the area. Their ships, like those of the Romulans and Gorn, specialize in plasma torpedoes. The Mirak Star League (known as the Kzinti in the original Starfleet Battles board game), mortal enemies of the Lyrans, have also appeared, bringing their missile-equipped ships into combat.

The original six races from the original are back, with some additions to their arsenals. Most notable is the inclusion of fighters to non-Hydran races, and special carrier ship types which house them. New weapons are available for certain races, and a new anti-missile defense weapon is given to all races to expand defense against missiles from prior options of tractor beams and phasers. The campaign's setting has been remade from the ground up into a hex-based map, and a full Dynaverse is included as a dynamic mission generator.

Screenshots

Star Trek: Starfleet Command Volume II - Empires at War Windows The ESG (Expanding Sphere Generator) makes the Lyrans very distinctive and different to play.
Star Trek: Starfleet Command Volume II - Empires at War Windows A Hydran battlecruiser and dreadnought (unfairly) facing a pair of Lyran cruisers; the battlecruiser is beaming marines over to one of the Lyran ships.
Star Trek: Starfleet Command Volume II - Empires at War Windows Explosions in SFC2 are glorious.
Star Trek: Starfleet Command Volume II - Empires at War Windows A planetary scanning mission for the ISC's War of Pacification.

Promo Images

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Trailer


Alternate Titles

  • "星际迷航:星舰指挥官II" -- Chinese title (simplified)
  • "SFC2" -- Common abbreviation

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User Reviews

Great concept, so-so execution, gets boring after a while... Kasey Chang (4631) unrated
Better than the first.....well maybe? William Shawn McDonie (1183) unrated
Great concept, but repetitive. Overall, it's just okay. Rick Jones (111) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
Great game... Not a shootem up, a graphical strategy game. David Breeding (3) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Critic Reviews

Power Unlimited Mar, 2001 8.4 out of 10 84
Adrenaline Vault, The (AVault) Jan 19, 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Player (Germany) Jan, 2001 77 out of 100 77
GameSpot Dec 22, 2000 7.7 out of 10 77
Gameplay (Benelux) Jan 31, 2001 70 out of 100 70
Gamekult Jan 31, 2001 7 out of 10 70
Computer Games Magazine Jan 29, 2001 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
GameStar (Germany) Jan, 2001 69 out of 100 69
PC Action Feb 20, 2001 64 out of 100 64
Computer Gaming World (CGW) Apr, 2001 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Trivia

If you order this title directly from Interplay, you get a "bonus mission CD". However, this CD does NOT work without obtaining another patch from Interplay due to a change in the mission file structures before the game went gold.

Related Web Sites

Kasey Chang (4631) added Star Trek: Starfleet Command Volume II - Empires at War (Windows) on Dec 30, 2000