Description
The 3rd part of the X-Com games. This time you have to protect a town against alien intruders. You buy and invent new weapons you equip your soldiers with. When an UFO is discovered, you try to shoot it down with your fighters. After that, you send a transport vehicle with a soldier team to the crash site and kill all aliens either round based or in real-time.
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Trivia
A lot of stuff was planned to be in the game, but was never finished due to lack of time and problems implementing it. This includes multiplayer support (for up to 8 players with hotseat, play by email or lan), a large number of skills for the agents (driving, flying, perceptive ability and sanity among others), a scenario generator to quickly start a tactical missions with as many sides you'd want (and you could control anyone, from any organization to the aliens themselves), multiple random generated alien dimensions, and other things.
Actually, some of these things was programmed and was in a somewhat working state in the beta stage, but they were removed for the retail release.
This entry was contributed by
robotriot (3435)