84
MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.

Description

The land of Albion had been ruled peacefully by the royal family for years. However trouble has sprung up in the form of monsters and bandits. On such bandit attack, leads to the destruction of a small village. Only one person, a small child, survives the attack. This child is rescued by a hero named Maze and taken to the Heroes' Guild where he has been raised. Time has passed and the child has grown, and is ready to take up his own quest to rid the land of monsters and discover whom was responsible for the deaths of his family and village.

Fable is a 3rd person RPG that casts the player as "the child" or "the hero" who must perform various deeds to graduate from the Heroes Guild and define themselves. Generating a new character, players will go through the Guild's training, and become an adult, thrown into the world to make one's own decisions.

Fable has a "good and evil system", similar to Star Wars: Knights of the Old Republic. Various situations, for example coming across a child being bullied, will force the player to make decisions which ultimately shape their character. Making decisions deemed "good" and morale earns the player good points, while being selfish and "bad" earns evil points instead. These decisions not only alter character stats, but also the hero's appearance and even the environment around them. "Evil" characters tend to look the part; growing horns, receiving scars and having a swarm of flies buzzing around him. A "good" character on the other hand might receive a halo and have butterflies swarming. However other actions such as receiving wounds in combat or casting large amounts of magic also affect the player's appearance. Actions also end up impacting the player's reputation, including actions that might be relatively unimportant in other games. For instance, if a player kicks a lot of chickens, various people might start referring to them by the title of "Chicken Kicker" or using "good alignment" magic might cause people to start calling the hero "Runemaster" instead.

There are two main modes of combat in Fable: melee and magic. The Hero can equip any number of weapons, from swords to axes, and a variety of spells to either harm or help. What the hero wears also determines how people interact with them. Bright, saintly armor tends to make townspeople more willing to talk, while carrying a large axe and blood-red, darkened armor, might cause them to be more apprehensive.

Fable has an experience upgrade system that allows players to specialize in one area, or spread throughout, to give the hero a more all-around set of abilities. There are three areas in which experience is gained: Physical, Skill and Will. Physical experience is earned primarily by using melee weapons and can be used to upgrade the hero's strength or health. Skill experience is primarily gained through archery or trading and boosts archery prowess, speed or guile. Will experience is gained through magic usage and is spent on new spells or upgrading old ones.

Alternate Titles

  • "神鬼寓言" -- Chinese Title (Simplified)
  • "WishWorld" -- Working Title
  • "Shengui Yuyan" -- Chinese Title
  • "Project Ego" -- Working Title

Part of the Following Group


Merchant Title Platform Price  
ebay.com
Fable    
amazon.com
Fable: The Lost Chapters Xbox $19.99  
Fable with Bonus DVD Xbox $8.63  
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User Reviews

Somewhat superficial, but engrossing and fun in a weird way JazzOleg Bronze Star Contributing Member (53181) 4 Stars4 Stars4 Stars4 Stars4 Stars
This game is the best of all games Todd Bello (32) 4.86 Stars4.86 Stars4.86 Stars4.86 Stars4.86 Stars

The Press Says

Gamezine Sep 12, 2004 19 out of 20 95
Game Informer Magazine Oct, 2004 9.5 out of 10 95
IGN Aug 27, 2004 9.3 out of 10 93
Kombo.com Sep 21, 2004 8.7 out of 10 87
Fragland.net Nov 05, 2004 85.7 out of 100 86
1UP Sep 17, 2004 8.5 out of 10 85
XBox Front Jan 02, 2005 85 out of 100 85
GamingExcellence Feb 14, 2005 8.1 out of 10 81
Jeuxvideo.com Oct 06, 2004 16 out of 20 80
Super Play Oct, 2004 7 out of 10 70

Forums

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Trivia

A major complaint that arose in the game reception, was that the game developer Peter Molyneux failed to include a feature in the game where the main character would have children, that would play an important part in the game.


This entry to the MobyGames database was contributed by JPaterson Bronze Star Contributing Member (9170) on Sep 16, 2004.
 

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