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DescriptionMechAssault is the XBox's first Mech game, and is also one of the first games to fully support XBox Live.
As the title suggests, you take control of a variety of BattleMechs, each of varying size and performance. The bigger Mechs lumber about but have increased armor and more weapon capacity, while the smaller Mechs move and jet fast, but can't dish out or take much damage.
Bringing new meaning to the words "mass destruction", practically anything in the game can be blown up. Buildings, cities, cars, and of course, enemies.
MechAssault has a campaign mode that takes you through various levels, or you can play up to seven friends in System Link mode.
MA also supports Xbox Live, and it supports it to its fullest extent. You can utilize your Friends list to see who's online, and it has full voice capabilities. You can also download items in the future, such as additional Mechs and weapons, all handled through the Xbox interface.
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Action ReplayThis is one of the three Xbox games that, with the help of Action Replay, can hack into an unmodified Xbox. The other two being Tom Clancy's Splinter Cell and 007: Agent Under Fire.
DLCAccording to the German magazine PC Games 02/2012, Mech Assault was the first game which used the DLC business model: commercial content updates via download distribution; smaller in price and scope than traditional add-ons. A few years later, almost every bigger game had DLCs available for purchase.
JPaterson (9096) added MechAssault (Xbox) on Nov 17, 2002
Joel Dang, Alan Denham, Kurt Mitchell, Jeremy Pierce, Frank Pusateri, Michael Vanaselja, Ken W. Whitman, John M. Ybarra, Christopher P. ZalekEngineers:
Daniel Broder, Noel Llopis, David McKibbin, Scott D. Ramsay, Robert Riebau, Michael Springer, Ned Way