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This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament, which is identical to the real 1990 World Cup.

Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.

The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. The gameplay is rather simple: you can only control the player closest to the ball, and many soccer rules (such as penalty flags and offsides) are missing.


World Championship Soccer ZX Spectrum Confirmation of the team's characteristics comes up when they are chosen. If the wrong team has been chosen another can be selected.
World Championship Soccer ZX Spectrum Using the cursor keys the player moves the arrow to the country they wish to represent. This does get a bit fiddly when choosing the European teams. Here an eastern team has been highlighted
World Championship Soccer ZX Spectrum The balls going to go out of play ....
World Championship Soccer ZX Spectrum Once a team has been confirmed the player is taken into team selection. Here it's a choice of goalkeepers. Subsequent screens select defenders, mid-fielders, and forwards

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Alternate Titles

  • "World Cup Soccer" -- European / Japanese title
  • "World Cup Italia '90" -- European SEGA Mega Drive + Master System title
  • "World Cup Italia 90" -- Italian title
  • "Super Futebol 2" -- Brazilian Master System title
  • "Super Futebol" -- Brazilian Mega Drive title
  • "Sega Soccer" -- Alternative US title
  • "ワールドカップサッカー" -- Japanese spelling

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Critic Reviews

Your Sinclair Mar, 1991 80 out of 100 80


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Version differences

The 8-bit computer versions are slightly cut down. Drawn matches on the C64, Amstrad and Spectrum version always end in a rematch rather than extra time and penalties, while the Spectrum and Amstrad versions lacks corners or throw-ins; the ball instead rebounds off invisible walls on the touchline.
Kabushi (172992) added World Championship Soccer (ZX Spectrum) on Oct 02, 2004
Other platforms contributed by WildKard (12131), Michael Cassidy (17935), saikofish (847), Hello X) (10959), chirinea (39951) and Martin Smith (62866)