Edward Kilham

aka: Ed Kilham
Moby ID: 2165

Credits (86 credits on 45 games)

Production
Bruce Lee: Quest of the Dragon (2002, Xbox) Project Lead/Technology Lead
Armor Command (1998, Windows) Designer, Project Leader
Star Wars: TIE Fighter - Collector's CD-ROM (1995, DOS) Project Leader
Star Wars: TIE Fighter (1994, DOS) Project Lead
Star Wars: TIE Fighter - Defender of the Empire (1994, DOS) Project Lead
Star Wars: X-Wing (1993, DOS) Design and Project Management
Design
Bruce Lee: Quest of the Dragon (2002, Xbox) Lead Designers
NeoHunter (1996, Windows) Design
Star Wars: TIE Fighter - Collector's CD-ROM (1995, DOS) Design
Star Wars: TIE Fighter - Collector's CD-ROM (1995, DOS) Story Development and Mission Design
Star Wars: TIE Fighter (Demo Version) (1994, DOS) Created and Designed by
Star Wars: TIE Fighter (1994, DOS) Design
Star Wars: TIE Fighter (1994, DOS) Concepts
Star Wars: X-Wing - Collector's CD-ROM (1994, DOS) Design and Project Management
Star Wars: TIE Fighter - Defender of the Empire (1994, DOS) Design
Star Wars: X-Wing - Imperial Pursuit (1993, DOS) Design and Project Management
Star Wars: X-Wing - B-Wing (1993, DOS) Created, designed, and project led by
RoboSport (1991, Windows 3.x) Design
RoboSport (1991, Windows 3.x) Arena Design
RoboSport (1991, Windows 3.x) Concept
Programming/Engineering
FIFA 21 (2020, Windows) Technical Director
Star Wars: Squadrons (2020, Xbox One) Engineering
Madden NFL 21 (2020, Windows) Technical Director
NFS: Heat (2019, Windows) Technical Directors
Plants vs. Zombies: Battle for Neighborville (2019, PlayStation 4) Technical Directors
FIFA 20 (2019, Windows) Technical Directors
Madden NFL 20 (2019, Windows) Technical Directors
Anthem (2019, Windows) Technical Directors
Battlefield V (2018, Windows) Technical Directors
FIFA 19 (2018, Windows) Technical Directors
FIFA 18 (2017, Windows) Technical Directors
FIFA 17 (2016, Windows) Technical Directors
Battlefield: Hardline (2015, Windows) Lead Technical Director
Need for Speed: Rivals (2013, Windows) Technical Directors
Need for Speed: Rivals (2013, Xbox 360) Technical Directors
Need for Speed: Rivals (2013, PlayStation 4) Technical Directors
Army of Two: The Devil's Cartel (2013, Xbox 360) Technical Director
Medal of Honor: Warfighter (2012, PlayStation 3) Technical Director Driving Levels
Medal of Honor: Warfighter (2012, Xbox 360) Technical Director Driving Levels
Medal of Honor: Warfighter (2012, Windows) Technical Director Driving Levels
Need for Speed: The Run (2011, PlayStation 3) Tech Leads
Need for Speed: The Run (2011, Xbox 360) Tech Leads
Need for Speed: The Run (2011, Windows) Tech Leads
Need for Speed: Undercover (2008, Windows) Technical Directors
skate. (2007, PlayStation 3) Additional Programming
Marvel Nemesis: Rise of the Imperfects (2005, GameCube) Technical Director
Marvel Nemesis: Rise of the Imperfects (2005, Xbox) Technical Director
Bruce Lee: Quest of the Dragon (2002, Xbox) Senior Programmers (Adventure System)
Bruce Lee: Quest of the Dragon (2002, Xbox) RIDE System Programmers
Star Wars: Force Commander (2000, Windows) Lead Programmer
Armor Command (1998, Windows) Lead Programmer
Star Wars: Dark Forces (1996, PlayStation) Landru System Developed By
NeoHunter (1996, Windows) Lead Programmer
NeoHunter (1996, Windows) Director of Technology
Star Wars: Dark Forces (1995, DOS) Landru System Developed by
Star Wars: TIE Fighter (Demo Version) (1994, DOS) Programmed by
Star Wars: Rebel Assault (1994, SEGA CD) Programming Assistance
Star Wars: TIE Fighter (1994, DOS) Cinematic Engine
Star Wars: X-Wing - Collector's CD-ROM (1994, DOS) Cinematic Engine Programming
Star Wars: TIE Fighter - Defender of the Empire (1994, DOS) Cinematic Engine
Star Wars: Rebel Assault (1994, 3DO) Programming Assistance
Star Wars: X-Wing - Imperial Pursuit (1993, DOS) Cinematic Engine Programming
Star Wars: Rebel Assault (1993, Macintosh) Programming Assistance
Star Wars: X-Wing - B-Wing (1993, DOS) Cinematic Engine programming by
Star Wars: Rebel Assault (1993, DOS) Programming Assistance
Contraption Zack (1992, DOS) Computer Programmers
RoboSport (1991, Windows 3.x) Macintosh Programming
The Secret of Monkey Island (1990, Amiga) Amiga System Conversion
Maniac Mansion (1989, Amiga) Amiga Version by
Zak McKracken and the Alien Mindbenders (1988, Amiga) Amiga Version By
Art/Graphics
Star Wars: TIE Fighter - Collector's CD-ROM (1995, DOS) Cinematic Engine
Star Wars: X-Wing (1993, DOS) Cinematic Engine Programming
Creative Services
Star Wars: TIE Fighter (1994, DOS) Project Coordination and special assistance at Peregrine Software
Star Wars: X-Wing (1993, DOS) Project Coordination and special assistance at LucasArts
RoboSport (1991, Windows 3.x) Contributions to Documentation
Customer/Technical Support
Defenders of Dynatron City (1992, NES) Tech Support by
Thanks
Vampire: The Masquerade - Redemption (2000, Windows) Special thanks
MechWarrior 2: 31st Century Combat (1995, Windows) Special Thanks To
MechWarrior 2: 31st Century Combat (1995, DOS) Special Thanks To
SimCity Classic (1992, Windows 3.x) Special Thanks To
SimCity Graphics Set 1: Ancient Cities (1990, DOS) Special Thanks to
SimCity (1990, PC-98) Special thanks to
SimCity (1989, Macintosh) Special thanks to
SimCity (1989, Amiga) Special Thanks To
SimCity (1989, DOS) Special Thanks To
SimCity (1989, Commodore 64) Special thanks to