Charles J. Kroegel Jr.
aka:
Chuck Kroegel,
Charles Kroegel
Moby ID: 55875
Credits (180 credits on 107 games)
- by Role
- by Date
- by Moby Score
- by Genre
2023 | |
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The Great War: Western Front (Windows) | CEO |
2020 | |
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Command & Conquer: Remastered Collection (Windows) | CEO |
2019 | |
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Conan: Unconquered (Windows) | CEO, General Manager |
2018 | |
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Forged Battalion (Windows) | Production |
2016 | |
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8-Bit Armies (Windows) | CEO & General Manager |
2015 | |
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Mytheon (Windows) | General Manager, CEO |
Grey Goo (Windows) | CEO |
Battle of the Bulge (Windows) | Friends |
Axiom Verge (Windows) | Special Thanks |
Fantasy General (Macintosh) | Special Thanks |
2010 | |
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Guardians of Graxia (Windows) | Executive Producer |
2009 | |
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Panzer General: Allied Assault (Xbox 360) | Executive Producer |
2008 | |
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Universe at War: Earth Assault (Xbox 360) | Executive Producer, General Manager, CEO |
2007 | |
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Universe at War: Earth Assault (Windows) | Executive Producer, General Manager, CEO |
2006 | |
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Star Wars: Empire at War (Windows) | General Manager |
Star Wars: Empire at War - Forces of Corruption (Windows) | Executive Producer |
2005 | |
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Gary Grigsby's World at War (Windows) | Playtesters |
2003 | |
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Europa Universalis: Crown of the North (Windows) | V.P. Product Development |
Chariots of War (Windows) | V.P. Product Development |
Legion Gold (Windows) | V.P. Product Development |
Galactic Civilizations (Windows) | V.P. Product Development |
Mistmare (Windows) | Vice President Product Development |
Nexagon Deathmatch (Windows) | V.P. Product Development |
2002 | |
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Robin Hood: The Legend of Sherwood (Windows) | V.P. Product Development |
Dino Island (Windows) | V.P. Product Development |
Celtic Kings: Rage of War (Windows) | V.P. Product Development |
Legion (Windows) | V. P. Product Development |
Microsoft Train Simulator: Heidi-Express (Windows) | V.P. Product Development |
Command & Conquer: Renegade (Windows) | QA Operations |
Microsoft Train Simulator: German Railroads Volume Two: Fast Railcars on the Runway (Windows) | V.P. Product Development |
O.R.B.: Off-World Resource Base (Windows) | V.P. Product Development |
Micro Commandos (Windows) | V. P. Product development |
Microsoft Train Simulator: German Railroads Volume One: The Seventies - Along the Bigge Lake (Windows) | V.P. Product Development |
The Partners (Windows) | V.P. Product Development |
Platoon (Windows) | V.P. Product Development |
2001 | |
---|---|
Emperor: Battle for Dune (Windows) | Quality Assurance (QA Operations) |
Pool of Radiance: Ruins of Myth Drannor (Windows) | Special Thanks |
Earth 2150: Lost Souls (Windows) | V.P. Product Development |
2000 | |
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Rat Attack! (Nintendo 64) | Executive Vice President (Chuck Kroegel) |
Earth 2150 (Windows) | Executive Vice President |
Crime Cities (Windows) | V.P. Product Development |
Championship Surfer (Dreamcast) | Special Thanks! |
Real Myst (Windows) | Special Thanks to |
Warlords: Battlecry (Windows) | Special Thanks |
1999 | |
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Wings of Fury (Game Boy Color) | Executive Vice-President |
Panzer General 3D Assault (Windows) | Vice President |
Dogz 4 (Windows) | Executive Vice President |
Creatures Adventures (Windows) | Executive Vice President |
Chessmaster 7000 (Windows) | Executive Vice President |
Babyz: Your Virtual Bundle of Joy (Windows) | Exec VP Entertainment |
Flanker 2.0 (Windows) | Executive Vice President - Entertainment Software Division |
Close Combat: The Battle of the Bulge (Windows) | Executive Vice-President |
Catz 4 (Windows) | Executive Vice President (credited as Chuck Kroegel) |
Rat Attack! (PlayStation) | Executive VP (as Chuck Kroegel) |
Soul Fighter (Dreamcast) | Executive Vice President (as Chuck Kroegel) |
Opening Weekend: Varmint Season (Windows) | Executive Vice President |
Opening Weekend: Deer Season (Windows) | Executive Vice President |
Myst: Masterpiece Edition (Windows) | Executive Vice President |
Imperialism II: The Age of Exploration (Macintosh) | Special thanks to many others at SSI and Mindscape Entertainment that all contributed to make IMPERIALISM II: AGE OF EXPLORATION such a great product and project to work on: |
Prince of Persia 3D (Windows) | Special Thanks to (as Chuck Kroegel) |
1998 | |
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Panzer Commander (Windows) | Special Thanks to |
1997 | |
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Final Liberation: Warhammer Epic 40,000 (Windows) | SSI Testers |
Imperialism (Windows) | Special Thanks |
Panzer General II (Windows) | Special Thanks to |
Pacific General (Windows) | Special Thanks To |
1996 | |
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Panzer General (PlayStation) | Scenario Design |
Allied General (PlayStation) | Scenario Design |
Wargame Construction Set III: Age of Rifles 1846-1905 (DOS) | Special Thanks To |
Fantasy General (DOS) | Special Thanks |
Twenty Wargame Classics (DOS) | Senior Vice President of R&D |
1995 | |
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Allied General (Macintosh) | Scenario Design |
Panzer General (3DO) | Scenario Design |
1994 | |
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Al-Qadim: The Genie's Curse (DOS) | Assistant Producer |
CyClones (DOS) | Executive Producer |
Panzer General (DOS) | Scenario Design |
Wargame Construction Set II: Tanks! (DOS) | Special Thanks To |
Slayer (3DO) | Thanks Also to |
1993 | |
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Fantasy Empires (DOS) | Producers |
Gary Grigsby's War in Russia (DOS) | Producer |
Dark Sun: Shattered Lands (DOS) | The Bosses (The Big Boss) |
Eye of the Beholder II: The Legend of Darkmoon (PC-98) | Special Thanks to (Chuck Kroegel) |
Tony La Russa Baseball (Genesis) | Special Thanks |
Eye of the Beholder III: Assault on Myth Drannor (DOS) | Special Thanks to Our Bosses |
1992 | |
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High Command: Europe 1939-'45 (DOS) | Special Thanks To |
1991 | |
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Conflict: Middle East (DOS) | Game Developement |
No Greater Glory: The American Civil War (DOS) | Game Developers |
Eye of the Beholder II: The Legend of Darkmoon (DOS) | Special Thanks |
1990 | |
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Curse of the Azure Bonds (Amiga) | Project Manager |
Pool of Radiance (Amiga) | Project Manager |
Hillsfar (PC-98) | Developers (as Chuck Kroegel) |
War of the Lance (DOS) | Initial Game Design & Graphics |
Storm Across Europe (DOS) | Playtesters |
1989 | |
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Pool of Radiance (PC-98) | Project Manager (credited as Chuck Kroegel) |
Battles of Napoleon (DOS) | Game Development |
Curse of the Azure Bonds (Apple II) | Project Manager |
War of the Lance (Apple II) | Initial Game Design |
Hillsfar (DOS) | Developers |
Heroes of the Lance (PC-98) | SSI Testing & Development Team |
Storm Across Europe (Commodore 64) | Playtesters |
1988 | |
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Pool of Radiance (Commodore 64) | Project Manager |
Rebel Charge at Chickamauga (Amiga) | Designed by |
Gettysburg: The Turning Point (Amiga) | Original |
Sons of Liberty (DOS) | Lead Design |
Phantasie III: The Wrath of Nikademus (DOS) | Product Management |
Battles of Napoleon (Apple II) | By |
1987 | |
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Shiloh: Grant's Trial in the West (Commodore 64) | By |
Rebel Charge at Chickamauga (DOS) | Design by |
The Eternal Dagger (Atari 8-bit) | Playtesters |
Phantasie III: The Wrath of Nikademus (Commodore 64) | Product Management |
Realms of Darkness (Commodore 64) | Product Management |
1986 | |
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Wizard's Crown (Apple II) | Game Development |
Gettysburg: The Turning Point (DOS) | Design |
Shard of Spring (Commodore 64) | Game Development |
Battle of Antietam (DOS) | Design |
Operation Market Garden: Drive on Arnhem, September 1944 (DOS) | Design by |
1985 | |
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Operation Market Garden: Drive on Arnhem, September 1944 (Apple II) | Development |
Gemstone Warrior (Commodore 64) | Game Development |
Panzer Grenadier (Atari 8-bit) | Game Development |
Battalion Commander (Atari 8-bit) | Game Development |
1984 | |
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Battle for Normandy (Commodore 64) | Game Development (as Charles Kroegel Jr.) |
Breakthrough in the Ardennes (Atari 8-bit) | By |
Gemstone Warrior (Apple II) | Game Development |
Field of Fire (Atari 8-bit) | Game Development |
1983 | |
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Knights of the Desert (Atari 8-bit) | Game Design/Rules |
Battle for Normandy (DOS) | Game Development |
1982 | |
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The Battle of the Bulge: Tigers in the Snow (DOS) | Game Design/Rules |
Battle for Normandy (TRS-80) | Game Development |
1981 | |
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The Battle of Shiloh (Atari 8-bit) | Game Program |