Makoto Sasaki

aka: 佐々木 誠
Moby ID: 87754

Credits (24 credits on 21 games)

1st-person
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
Star Fox 64 (1997, Nintendo 64) Programmers
2D scrolling
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
New Super Mario Bros. U Deluxe (2019, Nintendo Switch) Programming Lead
New Super Mario Bros. U (2012, Wii U) Cinematic Programming
New Super Mario Bros. Wii (2009, Wii) Programming Director
Marvelous: Mōhitotsu no Takarajima (1996, SNES) Program (プログラム) (佐々木 誠)
BS Zelda no Densetsu (1995, SNES) Game Programmers
3rd-person (Other)
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
Action
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
New Super Mario Bros. U Deluxe (2019, Nintendo Switch) Programming Lead
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
New Super Mario Bros. U (2012, Wii U) Cinematic Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) Cinema Scene Program
New Super Mario Bros. Wii (2009, Wii) Programming Director
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
Star Fox 64 (1997, Nintendo 64) Programmers
BS Zelda no Densetsu (1995, SNES) Game Programmers
Action RPG
Marvelous: Mōhitotsu no Takarajima (1996, SNES) Program (プログラム) (佐々木 誠)
Add-on
New Super Luigi U (2013, Wii U) Cinematic Programming
Adventure
Marvelous: Mōhitotsu no Takarajima (1996, SNES) Program (プログラム) (佐々木 誠)
Anime / Manga
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
Marvelous: Mōhitotsu no Takarajima (1996, SNES) Program (プログラム) (佐々木 誠)
Arcade
New Super Mario Bros. Wii (2009, Wii) Programming Director
Behind view
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
Star Fox 64 (1997, Nintendo 64) Programmers
Compilation
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
Diagonal-down
Animal Crossing (2002, GameCube) Programming
Dōbutsu no Mori (2001, Nintendo 64) Programmers
Direct control
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
New Super Mario Bros. U Deluxe (2019, Nintendo Switch) Programming Lead
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
New Super Mario Bros. Wii (2009, Wii) Programming Director
Animal Crossing (2002, GameCube) Programming
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
Star Fox 64 (1997, Nintendo 64) Programmers
Fantasy
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) Cinema Scene Program
New Super Mario Bros. Wii (2009, Wii) Programming Director
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
BS Zelda no Densetsu (1995, SNES) Game Programmers
Fixed / flip-screen
BS Zelda no Densetsu (1995, SNES) Game Programmers
Flight / aviation
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
Star Fox 64 (1997, Nintendo 64) Programmers
Free camera
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
Life / social simulation
Animal Crossing (2002, GameCube) Programming
Dōbutsu no Mori (2001, Nintendo 64) Programmers
Map / level
New Super Luigi U (2013, Wii U) Cinematic Programming
Medieval
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
Meditative / Zen
Animal Crossing (2002, GameCube) Programming
Metroidvania
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
BS Zelda no Densetsu (1995, SNES) Game Programmers
Mini-games
New Super Mario Bros. U (2012, Wii U) Cinematic Programming
Motion control
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
Naval / watercraft
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
Persistent
Animal Crossing (2002, GameCube) Programming
Dōbutsu no Mori (2001, Nintendo 64) Programmers
Platform
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
New Super Mario Bros. U Deluxe (2019, Nintendo Switch) Programming Lead
New Super Mario Bros. U (2012, Wii U) Cinematic Programming
New Super Mario Bros. Wii (2009, Wii) Programming Director
Player unit
New Super Luigi U (2013, Wii U) Cinematic Programming
Point and select
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
Post-apocalyptic
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
Puzzle elements
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming
The Legend of Zelda: Majora's Mask 3D (2015, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: The Wind Waker (2013, Wii U) Additional Programming
The Legend of Zelda: Skyward Sword (2011, Wii) Environment Programming
The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) Cinema Scene Program
The Legend of Zelda: Ocarina of Time / Master Quest (2002, GameCube) Cinema Scene Program
The Legend of Zelda: Majora's Mask (2000, Nintendo 64) Cinema Scene Program
The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) Main Program
BS Zelda no Densetsu (1995, SNES) Game Programmers
RPG elements
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
Rail shooter
Star Fox 64 (1997, Nintendo 64) Programmers
Regional differences
Animal Crossing (2002, GameCube) Programming
Sandbox / open world
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
Sci-fi / futuristic
The Legend of Zelda: Breath of the Wild (2017, Nintendo Switch) Environment Programming
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
Star Fox 64 (1997, Nintendo 64) Programmers
Shooter
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
Star Fox 64 (1997, Nintendo 64) Programmers
Side view
Super Mario Bros. Wonder (2023, Nintendo Switch) System Programming
Super Mario Maker 2 (2019, Nintendo Switch) Graphic Programming
New Super Mario Bros. U Deluxe (2019, Nintendo Switch) Programming Lead
New Super Mario Bros. U (2012, Wii U) Cinematic Programming
New Super Mario Bros. Wii (2009, Wii) Programming Director
Simulation
Animal Crossing (2002, GameCube) Programming
Dōbutsu no Mori (2001, Nintendo 64) Programmers
Space flight
Star Fox 64 3D (2011, Nintendo 3DS) Programmers
Star Fox 64 (1997, Nintendo 64) Programmers
Top-down
Marvelous: Mōhitotsu no Takarajima (1996, SNES) Program (プログラム) (佐々木 誠)
BS Zelda no Densetsu (1995, SNES) Game Programmers
War
The Legend of Zelda: Twilight Princess (2016, Wii U) Main Programming