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Paul Simon Martin

aka: Paul Martin
Moby ID: 167841

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Paul has been writing code for video games since 1996 and is currently a technical director at Slant Six games. His specialist development areas are in low-level graphics rendering, special effects and data build pipelines. Professional interests are in technical management with an emphasis on process and work flow. Recreational interests include mountain biking, snowboarding, rock climbing and squash. Paul cordially invites anyone else in the industry to join him in any of the above.

Credited on 8 games

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Resident Evil: Operation Raccoon City (2012, PlayStation 3) Director of Technology
SOCOM: U.S. Navy SEALs - Confrontation (2008, PlayStation 3) Slant Six Games
SOCOM: U.S. Navy SEALs - Tactical Strike (2007, PSP) Slant Six Games
Syphon Filter: Dark Mirror (2007, PlayStation 2) Lead Game Technology Engineer
Syphon Filter: The Omega Strain (2004, PlayStation 2) Programming
Sled Storm (2002, PlayStation 2) Software Engineers
SSX (2000, PlayStation 2) Software Engineers
Need for Speed III: Hot Pursuit (1998, PlayStation) Tools & Library Support

[ full credits ]

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