Andrew Parton
aka:
Andy Parton
Moby ID: 2181
Biography edit · view history
With over two decades experience in the games industry, and nearly 50 titles under his belt, Andy Parton began his programming career on a borrowed Vic 20 in 1985. After seeing a small-ad in the local paper, looking for programmers, he was offered a job writing arcade conversions for the Commodore 64.
Andy worked freelance for several years before being offered a job at Microprose, alongside the composer John Broomhall, where he worked on, arguably, some of the most seminal entries in gaming history - including the X-Com, Grand Prix, and Civilisation series.
Since leaving Microprose, Andy has worked for several studios around the country, both as a programmer and as the 'audio guy'. He is now happily entrenched at Jagex Games Studio in Cambridge, working with a bunch of other 'audio guys' on several different projects including the massively multi-player online role-playing game 'Runescape'.
Credited on 32 games
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Assassin's Creed: Nexus VR (2023, Quest) | Engineers |
Warped Kart Racers (2022, iPhone) | Programming |
The Shoot (2010, PlayStation 3) | Programmers |
Buzz! Junior: Ace Racers (2008, PlayStation 2) | Programmers |
Buzz! Junior: Dino Den (2008, PlayStation 2) | Programmers |
Go! Puzzle (2008, PSP) | Programmers |
MotorStorm (2006, PlayStation 3) | Cohort Studios |
Gladiator: Sword of Vengeance (2003, Windows) | Programming |
2002 FIFA World Cup (2002, PlayStation 2) | Lead Programmers |
X-COM: Interceptor (1998, Windows) | Acting / Voiceovers |
Grand Prix Manager 2 (1996, Windows) | Audio Engineers |
Grand Prix II (1996, DOS) | Music |
Grand Prix Manager (1995, Windows 3.x) | Sound |
Transport Tycoon Deluxe (1995, DOS) | Music / Sound Programming |
X-COM: Terror from the Deep (1995, DOS) | Sound |
Transport Tycoon: World Editor (1995, DOS) | Sound Programming by |
Pirates! Gold (1994, Amiga CD32) | Intro Sequence Programming |
X-COM: UFO Defense (1994, DOS) | Sound |
Fields of Glory (1994, Amiga) | Sound |
Transport Tycoon (1994, DOS) | Sound Design and Programming |
[ full credits ]
Frequent Collaborators
People- 19 games with John Broomhall
- 17 games with Andrew Luckett
- 17 games with Alkis Alkiviades
- 16 games with Philip McDonnell
- 15 games with Peter Woods
- 15 games with Paul Hibbard-Teall
- 12 games with Richard Bakewell
- 12 games with Nick Stokes
- 12 games with Peter Moreland
- 10 games with Rob Davies
Companies
- 20 games with MicroProse Software, Inc.
- 14 games with MicroProse-Spectrum...
- 13 games with MicroProse Software...
- 5 games with MPS Labs
- 5 games with Cohort Studios Ltd
- 5 games with Brasoft Produtos de...
- 4 games with Sony Interactive...
- 4 games with Leader S.p.a.
- 3 games with MicroProse (Alameda)
- 3 games with Sony Interactive...
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