Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

Tyler Sigman

Game Credits


Darkest Dungeon (2015)   (Staff)
Hoard (2011)   (Executive Producers)


Hoard (2011)   (Design Director)
Monster Lab (2008)   (Design)
Age of Empires: The Age of Kings (2006)   (Lead Game Designer)
Sonic Rivals (2006)   (Lead Designer)


Darkest Dungeon (2015)   (Narration Written by)


Battle Brothers (2017)   (Special Thanks from the Development Team to)
Shadowhand (2017)   (Special Thanks)
Army of Tentacles: (Not) A Cthulhu Dating Sim (2016)   (Special Thanks)
Viking Squad (2016)   (Special Thanks to)
Crypt of the NecroDancer (2015)   (Thanks for the feedback and assistance)
Pulse (2015)   (Kickstarter Backers)
Retro City Rampage: DX (2012)   (Special Thanks)


The Stillness of the Wind (2019)   (Contributing Members)

Developer Biography

Known as a specialist in strategy game design, Tyler Sigman is a designer who is active in both video games and traditional games (board games, paper games).

His first major video game credit was as Lead Designer and Writer of Age of Empires: The Age of Kings for Nintendo DS (2006). That game was awarded "Game Design of the Year" in the inaugural ELAN awards in 2006. It was also nominated for several other industry honors, including GameSpot's "Most Surprisingly Good Game" of that year.

Also while at Backbone Entertainment, Tyler was Lead Designer for Sonic Rivals and acted as Lead Designer on Monster Lab for Wii and DS up until vertical slice milestone of that project.

In 2007, Tyler left Backbone Entertainment to do independent game design consulting. He worked as Lead Designer and world and story co-creator on the transmedia property Sky Pirates of Neo Terra, which remains unreleased for Wii and DS but appeared as a 5-issue comic series from Image Comics in 2009. Tyler eventually joined Big Sandwich Games in Vancouver as Design Director as a direct result of his work on Sky Pirates of Neo Terra.

In November 2010, Big Sandwich Games released the dragon-themed action-strategy game HOARD on PlayStation Network. Tyler is credited for creating, designing, programming, and executive producing the title, which he confirms has its roots as a board game prototype from as early as 2002. HOARD has received a warm critical reception, earning "Best Quick Fix" in IGN's Best of 2010 Awards while also being nominated for "Best Competitive Multiplayer."

Also in late 2010, Valley Games released Tyler's latest board game, called Crows. Similar to games such as Carcassonne, Crows is a tile-laying strategy game. Tyler confirms that a second board game was also signed with Valley Games for a 2011 release, but details have not yet been released.

Last updated: May 25, 2011