Ryan Clark

Moby ID: 201969

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Starting at the age of 6, playing around with BASIC on his Apple IIe, Ryan has always been a hobbyist game programmer. He has had numerous programming jobs, but Grubby Games is his first foray into the world of professional game development. Ryan holds a bachelor's degree in Microbiology.

Credited on 38 games

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Cobalt Core (2023, Windows) BYG Publishing
Justice Sucks: Tactical Vacuum Action (2022, Windows) Special Thanks
Tunic (2022, Windows) Special Thanks
Destiny 2: The Witch Queen (2022, Windows) Quality Assurance
Boyfriend Dungeon (2021, Windows) Special Thanks
Phantom Brigade (2020, Windows) Executive Producer
A Monster's Expedition Through Puzzling Exhibitions (2020, Windows) Testers
Industries of Titan (2020, Windows) Marketing
Roundguard (2020, Windows) Special Thanks to
Manifold Garden (2019, Windows) Special Thanks
Cadence of Hyrule: Crypt of the NecroDancer featuring the Legend of Zelda (2019, Nintendo Switch) Game Design
Forager (2019, Windows) Special Thanks - for teaching this college dropout how to start and run a successful business.
Mana Spark (2018, Windows) Special Thanks
Shadowhand (2017, Windows) Testers
Astro Duel: Deluxe (2017, Nintendo Switch) Special Thanks
Glittermitten Grove (2016, Windows) Extra Special Thanks
Viking Squad (2016, Windows) Special Thanks to
Tumblestone (2016, Windows) Thanks and High Fives
Bunker Punks (2016, Windows) Special Thanks
Skyshine's Bedlam: Redux! (2016, Windows) BEDLAM Backers

[ full credits ]

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