🕹️ New release: Lunar Lander Beyond

Troels Brun Folmann

aka: Troels B. Folmann, Troels Folmann, Troels B. Folman
Moby ID: 206096

Biography edit · view history

Troels Brun Folmann had became interested in music long before he was able to talk. By drumming on his grandfather's violins he learned his sense of rhythm. Another passion emerged shortly. In a few years Troels was already eagerly exploring the music possibilities of his Commodore 64 and ZX Spectrum 48k, being fascinated by the works of Rob Hubbard, Martin Galway and Ben Daglish.He later moved to the stereophonic heaven of Amiga 512 and never doubted his future path anymore. His favourite game for Amiga was Defender of the Crown. Ironically, the remake of this very game was the first game Troels scored. However, he admits that the real work started with scoring various game modifications.

Some time later while he visited Crystal Dynamics as Ph. D. scholar interested in adaptive music design. Based on his findings, he developed a technique he called "micro scoring" largely based on having small portions of the score triggered by some game related event. This technique was widely used in the first game he scored for Crystal Dynamics, Tomb Raider: Legend. Having incorporated various influences of the world music in his own work while striving to bring it a professional, "feature film" like quality, and at the same time respecting the work Nathan McCree has done for the original game, it was no wonder that Troels went on to receive a prestigious BAFTA award for his Tomb Raider: Legend soundtrack.

The successful collaboration between Troels and Crystal Dynamics continued with the release of the Tomb Raider: Anniversary in 2007. Honouring his achievement on Tomb Raider series of games, 23rd Annual Technical Excellence & Creativity Awards presented him the Mix Foundation TEC Award in the same year.

He currently works as a Creative Service Manager at Crystal Dynamics, managing six creative groups, including audio and music supervision. In this capacity he lent his hand to the development of the Tomb Raider: Underworld.

Credited on 13 games

Displaying most recent · View all

Transformers: Rise of the Dark Spark (2014, Xbox One) Original Music Composed & Produced by
Carrier Command: Gaea Mission (Demo Version) (2012, Windows) Music Composer
Carrier Command: Gaea Mission (2012, Xbox 360) Music Composer
Transformers: Fall of Cybertron (2012, Xbox 360) Original Music by
Shift 2: Unleashed (2011, Windows) Exclusive remixes and compositions by:
Velvet Assassin (2009, Windows) Special thanks
Tomb Raider: Underworld (2008, Windows) Creative Services Manager
Tomb Raider: Underworld (2008, Nintendo DS) Creative Services Manager
Lara Croft: Tomb Raider - Anniversary (2007, PSP) Music Composer
Lara Croft: Tomb Raider - Legend (2006, Nintendo DS) Music Composer
Lara Croft: Tomb Raider - Legend (2006, Game Boy Advance) Music Composer
Lara Croft: Tomb Raider - Legend (2006, PlayStation 2) Music Composed by
Robin Hood: Defender of the Crown (2003, Windows) Music

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: