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Star Wars: Rebellion

aka: Guerra nas Estrelas: A Rebelião, Star Wars: Supremacy
Moby ID: 1144

Windows version

A complex strategy game

The Good
I learned to like this game because of it's complexity. There are several ways on how to win the galaxy over - by brute force (then you have to deal with traitors and uprisings), diplomacy, by colonizing a lot of fresh colonies in the Outer Rim, by sabotage and assasination, by peaceful diplomacy... "Popular Support" is the key to this game - the populace of every planet is either biased towards you or your opponent. If they hate you, you will need to heavily garrison the planet to deal with uprisings and smugglers. On the other hand, if the populace of a planet under enemy control is on your side, you will benefit from informants, smuggling and find it easier to successfully finish a covert operation on that world. Many other factors influence the game - the ratings of imperial personnel improves as soon as the emperor is on Coruscant, a team travelling with Han Solo will be faster because of the Millenium Falcon... If you catch a big enemy fleet and wipe it out, he will lose popular support in the entire system - sometimes neutral worlds even sway to your side voluntarily.

The Bad
Ok, it is true - the interface is not the most intuitive. I had to play the game a lot to get used to it. And it is easy to get confused, if many things happen at the same time.

The Bottom Line
This game is a true strategy game. You can develop several different strategies, not only the usual "defend-build-crush" of other RTS-games

by Hadanite Marasek (27) on October 19, 2002

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