Ratchet & Clank: Going Commando
Description official descriptions
What happens to heroes after they've saved the world? Going Commando follows Ratchet and his robotic sidekick Clank on a post-adventure adventure, traveling across the universe to stop the next evil threat.
Ratchet & Clank: Going Commando is a 3rd-person action platformer, with a heavy emphasis on blowing things up. The player is supplied with an all-new arsenal of weapons along with some old favorites. The game features an RPG-like experience system that allows the player to build up weapons into more powerful forms. Hovercraft races, space battles, and monster arenas are all tossed into the mix with the platforming elements.
- ラチェット&クランク2 ガガガ! 銀河のコマンドーっす - Japanese spelling
- 라쳇&클랭크: 공구전사 대박몰이 - Korean spelling (Hangul)
Credits (PlayStation 2 version)
162 People (152 developers, 10 thanks) · View all
Average score: 88% (based on 21 ratings)
Average score: 4.0 out of 5 (based on 44 ratings with 2 reviews)
Exploring the various planets, buildings and spacecraft. There is an awesome array of weapons. The cartoon sequences are great, the characters really develop, and there are plenty of humorous touches. This game has practically unlimited replay value, contains various secret areas. The graphics are very good, each level having its own unique 'look', with great attention to detail, and the soundtrack is one of the best I've ever heard on a Playstation. An addictive, fun-filled and well-made game.
Some of the sub-games can be quite frustrating.
The Bottom Line
Ratchet, a furry alien mechanic, and his robotic friend Clank, are once again called into action when a power-hungry organisation kidnaps the scientist Dr Fizzwidget and starts sending killer robots and other unlovely creatures all over the galaxy. This game is a fully 3-D platform shoot-em-up. Weapons can be obtained by collecting bolts to pay for them. The bolts can be found in boxes and collected from vanquished enemies. The weapons become more powerful with constant use, and Ratchet's health meter will also increase in size as you make your way through the levels. Said levels include a swamp-land leading to an electrical store, an airbourne warehouse full of giant crabs, a town invaded by small furry proto-pets with sharp teeth, and of course the space station leading to the final encounter with the biggest mutated beast of all.
PlayStation 2 · by Gary Smith (57) · 2004
The graphics are awesome!! They really are very nice, better than most PS2 games. The gameplay is very intuitive. The weapon effects are very cool!!! It's so fun watching you fire some enormous weapon. The enemies are also very smart for a non-serious game. No clipping issues or ""stuck in the wall" problems. It's also very challenging in most parts.
The end boss was very stupid and boring and too easy. I beat it in less than 20 minutes and under 5 tries. Also, there is some surprisingly crude humor, especially at the end, which is surprising seeing as how it's seems to have been marketed for kids. I wouldn't recommend this for anyone under 14. Also, the story is pretty boring. You don't even know who the "real" villian is until near the end. Oh, finally, it's WAY to short. I spent 40 bucks on it and I beat it in less than a week!
The Bottom Line
Great game except for the problems described above. Too crude for kids, kind of cartoony for adults.
PlayStation 2 · by James Kirk (150) · 2004
Related Sites +
Wikipedia: Ratchet & Clank: Going Commando
Information about Ratchet & Clank: Going Commando at Wikipedia
- MobyGames ID: 12464
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Contributors to this Entry
Game added by Mike Betzel.
Game added March 17th, 2004. Last modified May 3rd, 2023.