Snood
- Snood (2001 on Game Boy Advance, 2020 on Macintosh, Windows Phone...)
Description
Snood is a puzzle game based on the concept of Puzzle Bobble. The game is set out with a grid of small differently-coloured shapes, each featuring faces drawn on them. A succession of blocks are placed in an aiming device at the bottom of the screen, and you must rotate this so as to aim them, off the walls if necessary, to hit ones of the same colour.
When three or more of the same colour make contact, they are removed from the field of play. Any blocks which were only connected to those blocks (and not to any others or the ceiling) get removed from play as well. This is crucial, because each shot that fails to drop any blocks off causes a meter to move on one level. When this reaches the top, the line of blocks drops by one level. Once it reaches the point where blocks are moved down below the playing area, it is Game Over.
There are five skill levels, as well as a set of 50 challenge levels, and a Journey mode in which you play through one level from each difficulty. From medium difficulty upwards, you'll have to contend with Skulls among the layout - these can only be removed by being dropped away.
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Credits (Macintosh version)
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Reviews
Critics
Average score: 84% (based on 5 ratings)
Players
Average score: 3.1 out of 5 (based on 12 ratings with 1 reviews)
A new twist on a standard puzzle game.
The Good
It's pretty addictive. The learning curve starts simple, then goes all the way to impossible. There're a few variations on gameplay, keeping the interest up.
The Bad
After a little while, it gets redundant.
The Bottom Line
Shoot the colors into groups to clear the puzzle and move to the next level.
Windows · by Darin McCoy (9) · 2006
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Contributors to this Entry
Game added by Martin Smith.
Windows Apps, iPad, Xbox One, Windows Phone, Android, iPhone added by firefang9212. Windows Mobile added by Kabushi. Macintosh added by Scaryfun.
Additional contributors: firefang9212.
Game added April 16, 2004. Last modified February 22, 2023.