Original War
Description
Original War looks like your standard RTS until you sit down and play it. It is similar to Myth, in that you often do not get new characters or units through a level, but are made to keep each unit around and use them in the next level. Characters also have RPG like stats that you improve as you progress, making each units value increase as you play through the game.
Without ruining too much, the story revolves around preventing a crisis in present day by travelling back in time to move resources. This resources must be moved from a place enemy factions have access to them in the present day to a location accessible only to your faction in present day. So off you go into the past to move resources so that in the future, your faction will have them where they need them.
Groups +
Screenshots
Promos
Credits (Windows version)
76 People (74 developers, 2 thanks) · View all
With special thanks to | |
Lead Programmer | |
Game & AI | |
Engine programming | |
Lead Artist | |
3D models | |
Landscapes | |
Intros | |
Game Interfaces | |
[ full credits ] |
Reviews
Related Sites +
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International Original War Center
International Fan page and Czech community page -
Original War Support
UnOfficial Support Site
Identifiers +
- MobyGames ID: 7285
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Contributors to this Entry
Game added by HerLegz.
Macintosh added by Cavalary.
Additional contributors: formercontrib, Catalin Patilea.
Last modified February 22nd, 2023.