Minecraft Dungeons
Moby ID: 145918
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Xbox One credits (2020)
491 people (471 professional roles, 20 thanks) with 494 credits.
Development Team: Design |
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Game Director | Måns Olson |
Game Designers | Daniel Brynolf, Laura de Llorens Garcia |
Level Designers | Pontus Hammarberg, Christian Berg |
Narrative | Laird Max Herngren Derpich, Kelsey Howard |
Development Team: Production |
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Executive Producer | David Nisshagen |
Producer | Annica Strand |
Senior Producer MGP | Nathan K. Rose |
Development Team: Programming |
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Technical Director | Kristoffer Jelbring |
Lead Game Developer | Niklas Börestam |
Game Developers | Adrian Toncean, Anton Arbring, Aron Nieminen, Daniel Wustenhoff, Jakob Rydén, Jonas Eriksson, Jon Maiga, Mårten Helander, Tomas Alaeus |
Build Engineer | Christopher BeHanna |
Data Engineer | Bill Klees |
Development Team: Visuals |
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Art Director | Daniel Björkefors |
Studio Art Director | Johan Aronson |
3D / Tech Art | Christian Nordgren |
Key Art | Ninni Landin, Anton Stenvall |
UX Developer | John-Philip Johansson |
Additional Art | Brendan Sullivan, Jasper Boerstra, Josefine Lindqvist, Markus Toivonen, Oscar Nilsson, Torbjörn Allard |
Development Team: Audio |
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Audio Director | Samuel Åberg |
Sound Designer and Composer | Peter Hont |
Technical Sound Designer | Jonatan Crafoord |
Composer | Johan Johnson |
Voice Actor - Narrative Voice | Jo Rideout (Red Pipe Studios) |
Development Team: Integrated Quality Assessment |
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QA Lead | Kristian Björk Grimberg |
QA | Olle Personne |
Development Team: Cinematics |
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Producers | Hampus Nilsson, Sofia Orrheim |
Art Director | Martin Johansson |
Production Studio | Svep |
Development Partner: Double Eleven - Management |
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CEO | Lee Hutchinson |
Executive Producer | Lee Hutchinson |
COO | Mark South |
Technical Directors | Matthew Shepcar, Rob Ware |
Non-Executive Director | Samantha Hutchinson |
Finance Director | Kimberley Turner |
Operations Manager | Andrea Wearmouth |
Art Manager | Gurmita Singh |
Development Manager | Wayne Smith |
Design Manager | Gareth Wright |
Product Manager | Iain Farrell |
Publishing Operations Manager | Kirsten Cummins |
Product Design Manager | Natalie Wicks |
Junior Marketing Associate | Ryan Smith |
Double Eleven: Production |
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Producer | Steven Taarland |
Associate Producer | Jenny Wheatley |
Production Assistant | Andrew Nisbet |
Double Eleven: Design |
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Lead Game Designer | Matthew Dunthorne |
Senior Game Designer | Tom Pedalino |
Game Designer | Cara Hudson |
Level Designer | Joe Parker |
Double Eleven: Programming / Engineering |
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Lead Programmer | Phil Sedgeman |
Senior Programmers | Adrian Hirst, David Buckley, Steven Clayton |
Programmers | Charlie Dave Maxwell, Daniel Bardsley, Damien Henderson, Gabriel Menezes, Jordan Phoenix, Keenan Sice, Lewis Graydon, Pedro Costa, Samuel Steven Neesam, Tomasz Trzpil, Jay Xavier Peet |
Build Engineer | Jack Lowther |
Double Eleven: Art |
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Lead 3D Artist | Nick Patrick |
3D Artists | Adrian Ionescu, Ben Exell, Luke Cole, Sam Faulkner, Stephen Sharples |
2D Artist | Tom Buxton |
Animators | Richard Stubbs, Xinzheng Ho (Cara) |
Concept Artist | Bruno Henriques |
UI/Technical Artist | Matthew Gates |
Double Eleven: Audio |
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Senior Audio Producer | Anthony N. Putson |
Audio Designer | Benjamin Rooker |
Double Eleven: Quality Assurance / Testing |
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QA Lead | Daniel Schwendener |
QA Testers | Abby Cleverdon, Adrian Kwan, Ben Hitchinson, Callum Giles, Christopher Nichols, Courtney Raine, Danielle Sinclair, Darren Arquette, David Miller, David Saville, Jack Watson, Joe Rybak, John Barker-Challenor, Joshua Barker-Challenor, Kalem Frost, Neil Arnison, Rob Doughty, Ross Scott |
Double Eleven: IT / Tech Support |
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IT Manager | David Cumbor |
Support Engineers | Lewis Rafferty, Nikitas Skemvris |
Technical Support | Dhamachart Angkasuwapala, Nathan Williams |
Domestic Assistant | Marie Horkan |
Minecraft Dungeons Quality: Studios Quality Team - Microsoft |
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Director of Quality | Jimmy Bischoff |
Senior Quality Manager | James Fry |
Quality Lead | Rich Levy |
Quality Analysts | Tom Brisbane, Agata Marciniak |
Data Engineer | Jonathan Stacey |
Platform Integration Quality Analyst | Aidan Bower |
Software Engineer | Samuel Hanke |
Software Engineer Apprentice | Rory Claasen |
Minecraft Dungeons Quality: External Quality - Lionbridge Gaming: Reading, England |
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Operations Manager | Richard H. Jones |
Software Test Engineer | Nick Dorsett |
Minecraft Dungeons Quality: External Quality - Lionbridge Gaming: Warsaw, Poland |
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Test Manager | Michał Błoński, Mateusz Kałuża |
Senior Test Manager | Grzegorz Kohorewicz |
Team Lead | Michał Sławek |
Compliance Team Lead | Kamil Bazydło |
Software Test Engineer | Damian Gabryś |
Compliance Software Test Engineers | Adam Ronowski, Łukasz Mikusek |
Test Associates | Adam Wajner, Antoni Wiatrowski, Arkadiusz Kondej, Bartłomiej Słodkowski, Donard Rusiniak-Rossiński, Iwona Cieśla, Jakub Zgajewski, Jan Zozman, Karim Zemirli, Mateusz Kaliszewski, Mateusz Majewski, Piotr Gruszczyński, Piotr Moskalewicz, Przemysław Goch, Rafał Dziedzic, Sebastian Polanica, Wojciech Nieckarz |
Compliance Test Associates | Adam Czajkowski, Adrian Zalewski, Jakub Malinowski, Kamil Zakrzewski, Maciej Rodak, Oskar Żurawski, Piotr Orłowski, Stanisław Świderski, Szymon Okoń, Witold Januszewski-Skup |
Mojang Studios: Minecraft |
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Head of Minecraft | Helen Chiang |
Chief Executive Officer | Jonas Mårtensson |
Chief Creative Officers | Jens Bergensten, Michael Saxs Persson |
Chief Brand Officer | Lydia Winters |
Chief Content Officer | Vu Bui |
Chief Technology Officers | Michael W. Weilbacher, Mike Carlson |
Director of New Games | Patrick Liu |
Mojang Studios: Production |
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Production Director | Olof Carlson Sandvik |
Production Manager | Klas Hammarström |
Executive Producer | Dennis Ries |
Release Management Lead | David Fries |
Release Manager | Andrew Pritchard (Lionbridge) |
Mojang Studios: Minecraft Launcher |
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Producer | Dejan Dimic |
Developers | Linus Cumselius, Marc Neander, Márcio Oliveira, Martin Hesselborn, Mikael Malmqvist, Petr Mrázek |
Quality Assessment | David Zevallos |
UX Designers | Isabella Arningsmark, Lucas Morales, Sandra Bornemark |
Mojang Studios: Services and Infrastructure |
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Services | Alen Voljevica, Alexandre Pretto Nunes, Anders Martini, Jonas Bergström, Petter Gisslen, Robert Sjödahl, Stefan Torstensson |
Infrastructure | Christoffer Hammarström, Jifeng Zhang, Wenlan Yang |
Core Apps | Maksim Ivanov, Maria Katsourani, Pär Axelsson |
Mojang Studios: Operations |
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Chief Operating Officers | Annie Chenn, Ulrika Höjgård |
Chief of Staff | Amy Stillion |
HR Directors | Maja Samuelsson, Adam Lemcio |
Human Resources | Aleksandra Zajac, Ida Utterström, Ludwig Moberg Edenbäck, Sofia Andersson, Ulrika Karlsson |
Office Manager | Siri Hoel Andersson |
Office Coordinator | Joël Älveroth |
Executive Business Administrator | Lisa Liu |
Business Administrator | Tess N. Opincarne (Amaxra) |
Front of House | Adam Blänning |
IT | Anton Wu, Cesar Sima Falck, Eveline Rollfelt, Shoghi Cervantes |
Mojang Studios: User Research |
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User Research Studio Lead | Jerome Hagen |
User Researchers | Pablo Morales, Olga Zielinska |
Mojang Studios: Business & Licensing |
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Head of Franchise Management | Scott Dell'Osso |
Head of Partnerships & Licensing | Kayleen Walters |
Directors of Business Development | Anne Quaranta, Bob Brennecke, Jeremy Snook, Patrick Geuder, Amy Zou |
Director of Business Planning | Josh Bliggenstorfer |
Directors of Business Management | Aaron J. Buckley, Saher M. Hirji, Stephen McHugh |
Business Managers | Alina Skripnik, Ani Grey, Audrey Searcy, Bill Lindell, Bill Wu, Billie Gulam (Collabera), Catherine Hendrix, Christy Weckner, Claudine Ursino (Simplicity Consulting Inc), Daniel Bearsley, David K. Lau, Dennis Laviolette, Eileen Lee, Emily Clock (Simplicity Consulting Inc), Georgia Marra, Hanna Willis (JeffreyM Consulting LLC), Inga Chamberlain, Kasia Swica, Maru Zamora, Nedra Wilson (Simplicity Consulting Inc), Rebecca A. Miller, Stephanie Louie, Tess N. Opincarne (Amaxra), Vanessa Dagnino (Simplicity Consulting Inc), Yugang Jing (HUA YI JIA XIN ZHENG HE YING X) |
Country Manager | Yutaka Noma |
Data Science & Analytics Lead | Francisco Rius |
Data Science & Analysis | Abby Gaddis, Abby Jaloway (National Business Innovations), Bhrigu Shree, Bill Chism, Bill Klees (Design Laboratory Inc), Darin LaSota (Design Laboratory Inc), Dhiraj Nilange (Design Laboratory Inc), Eliot Scott Lee, Ethan Batson (Design Laboratory Inc), Gil Darves (Design Laboratory Inc), Jari Williams, Max Davidson, Murali Nagarajan (Design Laboratory Inc), Nick Martin (Design Laboratory Inc), Patrick Worhey (Design Laboratory Inc), Sachin Dekate (Design Laboratory Inc), Smita Menon (Design Laboratory Inc), Swathi Sivadas (Design Laboratory Inc), Tim Ross |
Senior Designers | Amanda Ström, Filip Thoms, Sherin Kwan |
Designer | Jennifer Hammervald |
Lead Producer | Åsa Skogström |
Mojang Studios: Communications |
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Director of Creative Communications | Owen Jones |
Head of Marketing Communications | Thomas Wiborgh |
Creative Communications | Per Landin |
Global Public Relations Manager | Rebecca Gordius |
Public Relations | Alli Cohen (Assembly Media Inc), Cristian Delgado (Assembly Media Inc), Erin Dwyer (Assembly Media Inc), Jesse Steinberg (Assembly Media Inc), Richard Chen (Assembly Media Inc), Vanessa Mora (Assembly Media Inc) |
Head of Community Relations | Karim Walldén |
Community Relations Coordinator | Josefin Olsson |
Head of Social Media | Alice Löfgren |
Social Media Manager | Julian Tunru |
Social Media Art Lead | Seung Sung |
Web Design | Paul Madlon (Ten Gun Design Inc) |
Web Content Manager | Joe Corrigan (Ten Gun Design Inc) |
Mojang Studios: Community |
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Head of Community Management | Aubrey Norris |
Community Managers | Glory Robinson (Experis), Helen Zhiblyj, Jay Wells, Joel Sasaki, Matt Gartzke, Nova Barlow (Experis) |
Head of Customer Support | Anna Lundgren, Jen Pedersen |
Mojang Studios: Marketing |
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Head of Marketing | Jessica Freeman |
Marketing Director | Fergus Lynch |
Lead Marketing Manager | Jaime Limón |
Marketing Managers | Anton Maslennikov, Austin Joseph, Emily Orrson, Gabi Ibarra (Simplicity Consulting Inc), Jeanie DuMont, Jeff Rivait, Katie Penza, Melissa Jenkins (Ten Gun Design), Nick Ketter, Sara Cornish, Steven Hosey (Simplicity Consulting Inc) |
Minecraft Dungeons Diaries - Production | Adele Major |
Minecraft Dungeosn Diaries - Filming | Rob F. Blom |
Mojang Studios: Legal |
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Corporate Legal Affairs | Carl Brandt, Christi Davisson, Nick Morgan |
Intellectual Property Enforcement Agents | Johan Hedlund, Marcus Forss, Mathias Engst Andersson, Matilda Åkerman, Sylvia Chen |
Mojang Studios: Finance |
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Finance Director | Marina Kostesic |
Finance Manager | Julie Olden |
Financial Accountants | Josefina Axelsson, Natalie Levinsson, Stefan Lyrmark |
Localization: Xbox Games Studios Localization |
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Senior Localization Producer | Chad Dylan Long |
Localization Audio Producer | Jason Shirley |
Localization Project Manager | Justin Hartsfield (Experis) |
Localization Service Engineer | Kevin Han (Lionbridge Technologies Inc) |
Localization: Lionbridge Gaming - Translation |
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Localization Project Manager | Adam Osman |
Production Manager | Katarzyna Druszcz |
PM Team Leader | Maciej Mamiński |
Associate Project Manager | Julia Sokołowska |
Project Coordinator | Beatriz Orantes Pérez |
Project Coordinators | Igor Łankiewicz, Iris Zuo, Juliana Magno |
Language Leads | Aleksandra Dzielalowska, Anna Wojtkowska, Anne Westphal, Gary Wang, Moritz Kneuer, Nina Tran, Paul Wang |
Localization Engineers | Michał Wojciechowski, Piotr Siudziński, Radosław Pruszczyński, Rihei Li |
Localization: Lionbridge Gaming - Quality Assurance |
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Localization Test Manager | Konrad Lesiak |
Localization Test Leads | Christian Nielsen, Paweł Prykaszczyk |
Localization Test Associates | Diego Fernández Rodríguez (Spanish [Spain]), Ekaterini Ntouska (German), Eugenia Iwlewa (Russian), Gabriel Gliwic (Portuguese [Brazil]), João Meira (Portuguese [Portugal]), Julien Lorente (French), Marek Kopański (Polish), Michał Svensson (Swedish), Michele De Capua (Italian), Miguel A. Barragán Castro (Spanish [Mexico]), Shinjiro Azumi (Japanese), SongYee Han (Korean) |
Voice Actors - Narrator Voice | Claudine Grémy (France), Isabel De Sá (Brazil), Kerigma Flores (Mexico), Mai Kawabata (Japan), Sabina Trooger (Germany), Sharon Dyall (Sweden) |
Localization: Lionbridge Gaming - Audio |
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Audio Production Manager | Richard Saadat |
Project Manager | Marisol Fernández Velasco, Kei Matsumoto (Japan) |
Audio Managers | Kauê Lemos (Brazil), Max Schäfer (Germany) |
External Teams: External Art |
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Svep | David Weidemann, Elias Widerdal, Florian Raphael Panzer, Fredrik Ekholm, Jacob Danell, Johannes Sande, Linus Lundin, Magnus Jonason, Mattias Sandelius, Sander Van Wijk, Sven Ahlström |
Rascals - Art & Animation Band | Esteban Franco, Markus Hammarstedt, Martin Korman, Tom Roller |
External Teams: External Audio |
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Choirs | Hägersten A Capella, Adolf Fredriks kyrkas kammarkör |
Soloist | Emil Stenport |
Mojang Alumni: Minecraft Dungeons Team |
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Project Manager | Henrik Pettersson |
Game Developers | Christian Westman, Daniel Frisk, Isaac Vega, Jakob Pogulis, Magnus Bentling, Markus Arvidsson, Rikard Herlitz |
Data Engineer | Patrick Worthey |
Additional Art | Daniel Feldt, Elin Ölund Forsling, Jakob Gavelli, Jonatan Pöljö, Mariana Graham |
Mojang Alumni: Minecraft |
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Production Director | Daniel Kaplan |
Mojang Alumni: Minecraft Launcher |
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Developer | Anders Rosén |
UX Designers | Carl Westin, Lily Ekman, Tobias Ahlin |
Mojang Alumni: Services and Infrastructure |
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Services | Tom Miles |
Core Apps | Johannes Fridd |
Mojang Alumni: Operations |
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Human Resources | Petra Stenqvist, Tove Oldebäck |
Reception Manager | Chainmae Truving |
Mojang Alumni: Communications |
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Creative Communications | Emily Richardson, Marsh Davies, Tom Stone |
Mojang Alumni: Community |
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Customer Support Team Lead | Mattias Victorin |
Customer Support | Amelia Lindroth Henriksson, Antonia Kousathana, Carl William Ersgård, Cecilia Flumé, Com Borg, Cim Borg, David Stuart Dahlgren, Eliza Hearsum, Ellie Ashrafi, Fredrik Sandström, Freja Fors, Isabell Ahron, Jonny Hair, Kyle McMurty (TEKsystems), Nasim Derakhshan, Nicole Jansson, Nima Tolouifar, Patrik Södergren, Rui Ribeiro, Sarah Mårtensson, Theodor Colbing, Valérie Beaubien, Viktor Persson |
Mojang Alumni: Finance |
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Chief Financial Officer | Karin Severinson |
Financial Accountant | Katarina Norlander |
Mojang Alumni: Special Thanks |
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Special Thanks | Adam Martinsson, Agnes Larsson, Kasia Swica, Kelly Henkel, Kevin Grace, Magnus Nedfors, Marc Watson, Michael McManus, Mike Frost, Nathan Adams, Roger Carpenter, Ryan B. Cooper, Sara Lämpiäinen, XBOX ATG, XBOX Identity Services, XBOX Live R&D, Epic, Intel, Nintendo, Sony |
Minecraft Dungeons Quality: Studios Quality Team - Microsoft: Special Thanks |
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Quality Analyst | Allen Horton |
Outsourcing Manager | Andrew Franklin |
Senior Quality Manager | Chris Henry |
Business Manager | Dante Carrasco |
Director | David Boker |
Software Engineers | Juli Gregg, Moodie Ghaddar |
Senior Software Engineer | Stephanie Emidy |
Executive Business Administrator | Zoe Harrop |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Minecraft, a group of 261 people
- Crackdown 3, a group of 36 people
- Goat Simulator, a group of 36 people
- Forza Horizon 5, a group of 35 people
- Forza Street, a group of 28 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Michał Błoński on 94 other games
- Chad Dylan Long on 86 other games
- Roger Carpenter on 78 other games
- Andrew Pritchard on 77 other games
- Jimmy Bischoff on 72 other games
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Credits contributed by Sciere, John-Philip Johansson, pr0grammab1e.