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Minecraft Dungeons

Moby ID: 145918

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Xbox One credits (2020)

491 people (471 professional roles, 20 thanks) with 494 credits.

Development Team: Design

Game Director Måns Olson
Game Designers Daniel Brynolf, Laura de Llorens Garcia
Level Designers Pontus Hammarberg, Christian Berg
Narrative Laird Max Herngren Derpich, Kelsey Howard

Development Team: Production

Executive Producer David Nisshagen
Producer Annica Strand
Senior Producer MGP Nathan K. Rose

Development Team: Programming

Technical Director Kristoffer Jelbring
Lead Game Developer Niklas Börestam
Game Developers Adrian Toncean, Anton Arbring, Aron Nieminen, Daniel Wustenhoff, Jakob Rydén, Jonas Eriksson, Jon Maiga, Mårten Helander, Tomas Alaeus
Build Engineer Christopher BeHanna
Data Engineer Bill Klees

Development Team: Visuals

Art Director Daniel Björkefors
Studio Art Director Johan Aronson
3D / Tech Art Christian Nordgren
Key Art Ninni Landin, Anton Stenvall
UX Developer John-Philip Johansson
Additional Art Brendan Sullivan, Jasper Boerstra, Josefine Lindqvist, Markus Toivonen, Oscar Nilsson, Torbjörn Allard

Development Team: Audio

Audio Director Samuel Åberg
Sound Designer and Composer Peter Hont
Technical Sound Designer Jonatan Crafoord
Composer Johan Johnson
Voice Actor - Narrative Voice Jo Rideout (Red Pipe Studios)

Development Team: Integrated Quality Assessment

QA Lead Kristian Björk Grimberg
QA Olle Personne

Development Team: Cinematics

Producers Hampus Nilsson, Sofia Orrheim
Art Director Martin Johansson
Production Studio Svep

Development Partner: Double Eleven - Management

CEO Lee Hutchinson
Executive Producer Lee Hutchinson
COO Mark South
Technical Directors Matthew Shepcar, Rob Ware
Non-Executive Director Samantha Hutchinson
Finance Director Kimberley Turner
Operations Manager Andrea Wearmouth
Art Manager Gurmita Singh
Development Manager Wayne Smith
Design Manager Gareth Wright
Product Manager Iain Farrell
Publishing Operations Manager Kirsten Cummins
Product Design Manager Natalie Wicks
Junior Marketing Associate Ryan Smith

Double Eleven: Production

Producer Steven Taarland
Associate Producer Jenny Wheatley
Production Assistant Andrew Nisbet

Double Eleven: Design

Lead Game Designer Matthew Dunthorne
Senior Game Designer Tom Pedalino
Game Designer Cara Hudson
Level Designer Joe Parker

Double Eleven: Programming / Engineering

Lead Programmer Phil Sedgeman
Senior Programmers Adrian Hirst, David Buckley, Steven Clayton
Programmers Charlie Dave Maxwell, Daniel Bardsley, Damien Henderson, Gabriel Menezes, Jordan Phoenix, Keenan Sice, Lewis Graydon, Pedro Costa, Samuel Steven Neesam, Tomasz Trzpil, Jay Xavier Peet
Build Engineer Jack Lowther

Double Eleven: Art

Lead 3D Artist Nick Patrick
3D Artists Adrian Ionescu, Ben Exell, Luke Cole, Sam Faulkner, Stephen Sharples
2D Artist Tom Buxton
Animators Richard Stubbs, Xinzheng Ho (Cara)
Concept Artist Bruno Henriques
UI/Technical Artist Matthew Gates

Double Eleven: Audio

Senior Audio Producer Anthony N. Putson
Audio Designer Benjamin Rooker

Double Eleven: Quality Assurance / Testing

QA Lead Daniel Schwendener
QA Testers Abby Cleverdon, Adrian Kwan, Ben Hitchinson, Callum Giles, Christopher Nichols, Courtney Raine, Danielle Sinclair, Darren Arquette, David Miller, David Saville, Jack Watson, Joe Rybak, John Barker-Challenor, Joshua Barker-Challenor, Kalem Frost, Neil Arnison, Rob Doughty, Ross Scott

Double Eleven: IT / Tech Support

IT Manager David Cumbor
Support Engineers Lewis Rafferty, Nikitas Skemvris
Technical Support Dhamachart Angkasuwapala, Nathan Williams
Domestic Assistant Marie Horkan

Minecraft Dungeons Quality: Studios Quality Team - Microsoft

Director of Quality Jimmy Bischoff
Senior Quality Manager James Fry
Quality Lead Rich Levy
Quality Analysts Tom Brisbane, Agata Marciniak
Data Engineer Jonathan Stacey
Platform Integration Quality Analyst Aidan Bower
Software Engineer Samuel Hanke
Software Engineer Apprentice Rory Claasen

Minecraft Dungeons Quality: External Quality - Lionbridge Gaming: Reading, England

Operations Manager Richard H. Jones
Software Test Engineer Nick Dorsett

Minecraft Dungeons Quality: External Quality - Lionbridge Gaming: Warsaw, Poland

Test Manager Michał Błoński, Mateusz Kałuża
Senior Test Manager Grzegorz Kohorewicz
Team Lead Michał Sławek
Compliance Team Lead Kamil Bazydło
Software Test Engineer Damian Gabryś
Compliance Software Test Engineers Adam Ronowski, Łukasz Mikusek
Test Associates Adam Wajner, Antoni Wiatrowski, Arkadiusz Kondej, Bartłomiej Słodkowski, Donard Rusiniak-Rossiński, Iwona Cieśla, Jakub Zgajewski, Jan Zozman, Karim Zemirli, Mateusz Kaliszewski, Mateusz Majewski, Piotr Gruszczyński, Piotr Moskalewicz, Przemysław Goch, Rafał Dziedzic, Sebastian Polanica, Wojciech Nieckarz
Compliance Test Associates Adam Czajkowski, Adrian Zalewski, Jakub Malinowski, Kamil Zakrzewski, Maciej Rodak, Oskar Żurawski, Piotr Orłowski, Stanisław Świderski, Szymon Okoń, Witold Januszewski-Skup

Mojang Studios: Minecraft

Head of Minecraft Helen Chiang
Chief Executive Officer Jonas Mårtensson
Chief Creative Officers Jens Bergensten, Michael Saxs Persson
Chief Brand Officer Lydia Winters
Chief Content Officer Vu Bui
Chief Technology Officers Michael W. Weilbacher, Mike Carlson
Director of New Games Patrick Liu

Mojang Studios: Production

Production Director Olof Carlson Sandvik
Production Manager Klas Hammarström
Executive Producer Dennis Ries
Release Management Lead David Fries
Release Manager Andrew Pritchard (Lionbridge)

Mojang Studios: Minecraft Launcher

Producer Dejan Dimic
Developers Linus Cumselius, Marc Neander, Márcio Oliveira, Martin Hesselborn, Mikael Malmqvist, Petr Mrázek
Quality Assessment David Zevallos
UX Designers Isabella Arningsmark, Lucas Morales, Sandra Bornemark

Mojang Studios: Services and Infrastructure

Services Alen Voljevica, Alexandre Pretto Nunes, Anders Martini, Jonas Bergström, Petter Gisslen, Robert Sjödahl, Stefan Torstensson
Infrastructure Christoffer Hammarström, Jifeng Zhang, Wenlan Yang
Core Apps Maksim Ivanov, Maria Katsourani, Pär Axelsson

Mojang Studios: Operations

Chief Operating Officers Annie Chenn, Ulrika Höjgård
Chief of Staff Amy Stillion
HR Directors Maja Samuelsson, Adam Lemcio
Human Resources Aleksandra Zajac, Ida Utterström, Ludwig Moberg Edenbäck, Sofia Andersson, Ulrika Karlsson
Office Manager Siri Hoel Andersson
Office Coordinator Joël Älveroth
Executive Business Administrator Lisa Liu
Business Administrator Tess N. Opincarne (Amaxra)
Front of House Adam Blänning
IT Anton Wu, Cesar Sima Falck, Eveline Rollfelt, Shoghi Cervantes

Mojang Studios: User Research

User Research Studio Lead Jerome Hagen
User Researchers Pablo Morales, Olga Zielinska

Mojang Studios: Business & Licensing

Head of Franchise Management Scott Dell'Osso
Head of Partnerships & Licensing Kayleen Walters
Directors of Business Development Anne Quaranta, Bob Brennecke, Jeremy Snook, Patrick Geuder, Amy Zou
Director of Business Planning Josh Bliggenstorfer
Directors of Business Management Aaron J. Buckley, Saher M. Hirji, Stephen McHugh
Business Managers Alina Skripnik, Ani Grey, Audrey Searcy, Bill Lindell, Bill Wu, Billie Gulam (Collabera), Catherine Hendrix, Christy Weckner, Claudine Ursino (Simplicity Consulting Inc), Daniel Bearsley, David K. Lau, Dennis Laviolette, Eileen Lee, Emily Clock (Simplicity Consulting Inc), Georgia Marra, Hanna Willis (JeffreyM Consulting LLC), Inga Chamberlain, Kasia Swica, Maru Zamora, Nedra Wilson (Simplicity Consulting Inc), Rebecca A. Miller, Stephanie Louie, Tess N. Opincarne (Amaxra), Vanessa Dagnino (Simplicity Consulting Inc), Yugang Jing (HUA YI JIA XIN ZHENG HE YING X)
Country Manager Yutaka Noma
Data Science & Analytics Lead Francisco Rius
Data Science & Analysis Abby Gaddis, Abby Jaloway (National Business Innovations), Bhrigu Shree, Bill Chism, Bill Klees (Design Laboratory Inc), Darin LaSota (Design Laboratory Inc), Dhiraj Nilange (Design Laboratory Inc), Eliot Scott Lee, Ethan Batson (Design Laboratory Inc), Gil Darves (Design Laboratory Inc), Jari Williams, Max Davidson, Murali Nagarajan (Design Laboratory Inc), Nick Martin (Design Laboratory Inc), Patrick Worhey (Design Laboratory Inc), Sachin Dekate (Design Laboratory Inc), Smita Menon (Design Laboratory Inc), Swathi Sivadas (Design Laboratory Inc), Tim Ross
Senior Designers Amanda Ström, Filip Thoms, Sherin Kwan
Designer Jennifer Hammervald
Lead Producer Åsa Skogström

Mojang Studios: Communications

Director of Creative Communications Owen Jones
Head of Marketing Communications Thomas Wiborgh
Creative Communications Per Landin
Global Public Relations Manager Rebecca Gordius
Public Relations Alli Cohen (Assembly Media Inc), Cristian Delgado (Assembly Media Inc), Erin Dwyer (Assembly Media Inc), Jesse Steinberg (Assembly Media Inc), Richard Chen (Assembly Media Inc), Vanessa Mora (Assembly Media Inc)
Head of Community Relations Karim Walldén
Community Relations Coordinator Josefin Olsson
Head of Social Media Alice Löfgren
Social Media Manager Julian Tunru
Social Media Art Lead Seung Sung
Web Design Paul Madlon (Ten Gun Design Inc)
Web Content Manager Joe Corrigan (Ten Gun Design Inc)

Mojang Studios: Community

Head of Community Management Aubrey Norris
Community Managers Glory Robinson (Experis), Helen Zhiblyj, Jay Wells, Joel Sasaki, Matt Gartzke, Nova Barlow (Experis)
Head of Customer Support Anna Lundgren, Jen Pedersen

Mojang Studios: Marketing

Head of Marketing Jessica Freeman
Marketing Director Fergus Lynch
Lead Marketing Manager Jaime Limón
Marketing Managers Anton Maslennikov, Austin Joseph, Emily Orrson, Gabi Ibarra (Simplicity Consulting Inc), Jeanie DuMont, Jeff Rivait, Katie Penza, Melissa Jenkins (Ten Gun Design), Nick Ketter, Sara Cornish, Steven Hosey (Simplicity Consulting Inc)
Minecraft Dungeons Diaries - Production Adele Major
Minecraft Dungeosn Diaries - Filming Rob F. Blom

Mojang Studios: Legal

Corporate Legal Affairs Carl Brandt, Christi Davisson, Nick Morgan
Intellectual Property Enforcement Agents Johan Hedlund, Marcus Forss, Mathias Engst Andersson, Matilda Åkerman, Sylvia Chen

Mojang Studios: Finance

Finance Director Marina Kostesic
Finance Manager Julie Olden
Financial Accountants Josefina Axelsson, Natalie Levinsson, Stefan Lyrmark

Localization: Xbox Games Studios Localization

Senior Localization Producer Chad Dylan Long
Localization Audio Producer Jason Shirley
Localization Project Manager Justin Hartsfield (Experis)
Localization Service Engineer Kevin Han (Lionbridge Technologies Inc)

Localization: Lionbridge Gaming - Translation

Localization Project Manager Adam Osman
Production Manager Katarzyna Druszcz
PM Team Leader Maciej Mamiński
Associate Project Manager Julia Sokołowska
Project Coordinator Beatriz Orantes Pérez
Project Coordinators Igor Łankiewicz, Iris Zuo, Juliana Magno
Language Leads Aleksandra Dzielalowska, Anna Wojtkowska, Anne Westphal, Gary Wang, Moritz Kneuer, Nina Tran, Paul Wang
Localization Engineers Michał Wojciechowski, Piotr Siudziński, Radosław Pruszczyński, Rihei Li

Localization: Lionbridge Gaming - Quality Assurance

Localization Test Manager Konrad Lesiak
Localization Test Leads Christian Nielsen, Paweł Prykaszczyk
Localization Test Associates Diego Fernández Rodríguez (Spanish [Spain]), Ekaterini Ntouska (German), Eugenia Iwlewa (Russian), Gabriel Gliwic (Portuguese [Brazil]), João Meira (Portuguese [Portugal]), Julien Lorente (French), Marek Kopański (Polish), Michał Svensson (Swedish), Michele De Capua (Italian), Miguel A. Barragán Castro (Spanish [Mexico]), Shinjiro Azumi (Japanese), SongYee Han (Korean)
Voice Actors - Narrator Voice Claudine Grémy (France), Isabel De Sá (Brazil), Kerigma Flores (Mexico), Mai Kawabata (Japan), Sabina Trooger (Germany), Sharon Dyall (Sweden)

Localization: Lionbridge Gaming - Audio

Audio Production Manager Richard Saadat
Project Manager Marisol Fernández Velasco, Kei Matsumoto (Japan)
Audio Managers Kauê Lemos (Brazil), Max Schäfer (Germany)

External Teams: External Art

Svep David Weidemann, Elias Widerdal, Florian Raphael Panzer, Fredrik Ekholm, Jacob Danell, Johannes Sande, Linus Lundin, Magnus Jonason, Mattias Sandelius, Sander Van Wijk, Sven Ahlström
Rascals - Art & Animation Band Esteban Franco, Markus Hammarstedt, Martin Korman, Tom Roller

External Teams: External Audio

Choirs Hägersten A Capella, Adolf Fredriks kyrkas kammarkör
Soloist Emil Stenport

Mojang Alumni: Minecraft Dungeons Team

Project Manager Henrik Pettersson
Game Developers Christian Westman, Daniel Frisk, Isaac Vega, Jakob Pogulis, Magnus Bentling, Markus Arvidsson, Rikard Herlitz
Data Engineer Patrick Worthey
Additional Art Daniel Feldt, Elin Ölund Forsling, Jakob Gavelli, Jonatan Pöljö, Mariana Graham

Mojang Alumni: Minecraft

Production Director Daniel Kaplan

Mojang Alumni: Minecraft Launcher

Developer Anders Rosén
UX Designers Carl Westin, Lily Ekman, Tobias Ahlin

Mojang Alumni: Services and Infrastructure

Services Tom Miles
Core Apps Johannes Fridd

Mojang Alumni: Operations

Human Resources Petra Stenqvist, Tove Oldebäck
Reception Manager Chainmae Truving

Mojang Alumni: Communications

Creative Communications Emily Richardson, Marsh Davies, Tom Stone

Mojang Alumni: Community

Customer Support Team Lead Mattias Victorin
Customer Support Amelia Lindroth Henriksson, Antonia Kousathana, Carl William Ersgård, Cecilia Flumé, Com Borg, Cim Borg, David Stuart Dahlgren, Eliza Hearsum, Ellie Ashrafi, Fredrik Sandström, Freja Fors, Isabell Ahron, Jonny Hair, Kyle McMurty (TEKsystems), Nasim Derakhshan, Nicole Jansson, Nima Tolouifar, Patrik Södergren, Rui Ribeiro, Sarah Mårtensson, Theodor Colbing, Valérie Beaubien, Viktor Persson

Mojang Alumni: Finance

Chief Financial Officer Karin Severinson
Financial Accountant Katarina Norlander

Mojang Alumni: Special Thanks

Special Thanks Adam Martinsson, Agnes Larsson, Kasia Swica, Kelly Henkel, Kevin Grace, Magnus Nedfors, Marc Watson, Michael McManus, Mike Frost, Nathan Adams, Roger Carpenter, Ryan B. Cooper, Sara Lämpiäinen, XBOX ATG, XBOX Identity Services, XBOX Live R&D, Epic, Intel, Nintendo, Sony

Minecraft Dungeons Quality: Studios Quality Team - Microsoft: Special Thanks

Quality Analyst Allen Horton
Outsourcing Manager Andrew Franklin
Senior Quality Manager Chris Henry
Business Manager Dante Carrasco
Director David Boker
Software Engineers Juli Gregg, Moodie Ghaddar
Senior Software Engineer Stephanie Emidy
Executive Business Administrator Zoe Harrop
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Collaborations

MobyPro Early Access

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Other Games

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Credits contributed by Sciere, John-Philip Johansson, pr0grammab1e.