Shred Nebula

Moby ID: 153709

[ Xbox 360 ] [ Xbox One add ]

Xbox 360 credits (2008)

109 people (85 professional roles, 24 thanks) with 172 credits.

Shred Nebula

An original game created, developed and owned by CrunchTime Games

The Core-Dev Team at CrunchTime Games

President & C.E.O. James Goddard
Game Director James Goddard
Chief Game Planner James Goddard
Lead Designer James Goddard
Co-Lead Ship Programmers James Goddard, David Winstead (Dr. Dave)
Level Scenario Design James Goddard
Event Scripting James Goddard, Joshua Ziebarth
Executive Design Officer David Winstead (Dr. Dave)
Game Planner David Winstead (Dr. Dave)
Gameplay Design David Winstead (Dr. Dave)
Special FX Guru David Winstead (Dr. Dave)
Special FX Programming David Winstead (Dr. Dave)
Sound FX Programming David Winstead (Dr. Dave)
Head of Technology Christopher Rakowsky
Lead Programmer Christopher Rakowsky
Lead Engine Programmer Christopher Rakowsky
Networking & qNet Integration Christopher Rakowsky
Mean Marauder Player Christopher Rakowsky
Engine Programmer Brandon Bare
Tools Programmer Brandon Bare
Rendering and Pipeline Programmer Brandon Bare
Special Effects Programmer James Montemagno
Special Effects Tools James Montemagno
Gameplay Programmer James Montemagno
Environmental Artists Benjamin Ruiz, Joshua Ziebarth
Space Look and Vibe Design Planning Benjamin Ruiz
Art R&D Benjamin Ruiz
3D Artists Benjamin Ruiz, Joshua Ziebarth
Co-Ship Concept Artists Benjamin Ruiz, Joshua Ziebarth
Wearer of Many Hats Benjamin Ruiz
Modeler Joshua Ziebarth
Level Designer Joshua Ziebarth
Scenario Layout Joshua Ziebarth
Ship Design Joshua Ziebarth
Ship Modeling Joshua Ziebarth
Ship Textures Joshua Ziebarth
Associate Level Designer Brian Zenns
Production Assistant Brian Zenns
Lead QA Tester Brian Zenns

Original Prototype Team Members

Associate Game Designer Jorge Garcia
Gameplay Action Thumbnails (Storyboards) Jorge Garcia
Co-Ship Concept Artist Greg Stubbs, Lewis Lampton
Prototype Ship Modeling Greg Stubbs, Lewis Lampton
Associate Programmer Josef Schindler
English Mastiff & Head of Security Sir Mojo The Mighty

Important Production Roles

Music and Sound FX Brian Gocher (credited as TheVeryOddHouse)
Rak Engine Programming Christopher Rakowsky, Brandon Bare, James Montemagno
Rak Engine Game System Planning James Goddard (credited as DJames), Christopher Rakowsky, James Montemagno, David Winstead (credited as Dr. Dave)
Level Planning & Implementation Joshua Ziebarth, Benjamin Ruiz, Brian Zenns, James Goddard (credited as DJames)
Level Editor & Tools Brandon Bare
Special FX Editor & Tools James Montemagno
Special FX David Winstead (credited as Dr. Dave), Benjamin Ruiz, Joshua Ziebarth, James Montemagno
Story James Goddard (credited as DJames), Jared Ziebarth
Italian Localization Andreas Gronen
Portuguese Localization Elisha Miller
German Localization Jessica Lang, Stephan Dieckmann
Spanish Localization Anthony Maldonado, Miguel Almendariz
French Localization Arnaud Ehgner, Maxence Fleury
Chinese Localization Daiben Chen
Korean Localization Kim Moir, Jeong Seop Park
Studio Mom Sharra Goddard (Spazza)
Volunteer Players Marc Rousere, Dean Mayer, Anthony Maldonado, Mathew Bogdan, Jason Reynolds, Sean Caufield, Justin Selgrad, Mathew Johnson, Greg Holmes, Melissa Davis, Chris Vigliecca, Jessica Goddard, Emily Goddard, Gage Goddard
School Recruiters Nathan Bealor (University of Advancing Technology), Rick Rader (Art Institute of Phoenix)

Digital Epicenter Productions LLC

Digital Epicenter Productions LLC Bryce Campo, Melissa Campo, James Goddard

Xbox Live Arcade Team

Program Management Stuart Platt
Microsoft Test Lead Justin Swan
Release Management Team Shu-I Chang, Josh Mulanax, Alex Shogren (Excell Data Corporation)
VMC Test Manager Edward McPherson
VMC MAT Tester Tyler Barrett
VMC Senior Test Leads Scott R. Griffiths, Paul Loynd
VMC Test Leads Paul Loynd
VMC Test Jeremy Bento, David Laffranchi, Rial Lerum, Mark McClarin, And thanks to all VMC test staff!
Group Program Manager Tony Harlich
Microsoft Test Manager Matthew Golz
Product Planning & Business Team Scott Austin, Katie Stone Perez, Paul Jensen, Cherie D. Lutz, Jim Sink, David Schenone, David J. Edery
Platform Team Trisha Stouffer
Marketing Jeremy Wacksman, Kristen Miyake
PR Kari Dilloo
Content Review Cindy Vanous (NW Connection Services), Chris Lemon (Sakson & Taylor), John DeWeese (Sakson & Taylor)
Localization Padraig Keaney, Malika Kherfi, Hitesh Changela, Ricardo Cordoba, Shinya Muto, Sangjin Kang, Robert Lin
Special Thanks Oliver Miyashita, Kevin Salcedo, Kevin Hathaway

Additional Test Team

Additional Test Team Elliot Drown, Marc Rousere, Sara Quijada, Justin Lemley

Interns

Production Assistance Brent Howland
Marketing Assistence Brent Howland

Special Thanks

Special Thanks Stephen Rubin (Law Office of Stephen Rubin), Nathan Hunt, Michel de Messieres, Jason Pistillo, Dave Bolman, Daniel Sontag, Robert Starks, Betty Goddard, Samuel Deiter, Brynn Dryer, Kevin Hathaway, Stuart Platt, Justin Swan, Paul Loynd, Kristen Miyake, Juliann Diaz, Mary Bate, To Mojo: We miss you, enjoy your retirement!, AND: All the people we cannot mention, you know we appreciated your brutally honest feedback
A Very Special Thanks To our incredibly patient family and friends!, Making games costs so much missed time together, we could not have made it through without your unwavering support and love!
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Collaborations

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Credits contributed by Sciere.