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Jane's Combat Simulations: ATF - Advanced Tactical Fighters

aka: Jane's Combat Simulations: A.T.F. - Advanced Tactical Fighters
Moby ID: 1563
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Description official descriptions

Jane's Combat Simulations: Advanced Tactical Fighters is the sequel to USNF. The game uses the same engine as USNF, with updated aircraft shapes and terrain. One of the new features is a comprehensive Jane's research suite on all the game's aircraft, weapons, vehicles, ships, etc.

There are two campaigns (Egypt 1998 and Vladivostok Russia 2002), various of single missions, an in-game mission creator, and a quick mission creator. Replay value was further increased by Duosoft's toolkit, which allowed players to greatly modify the game with custom add-on libraries. The game focus is on futuristic aircraft and campaigns, with many of the flyable aircraft still in development at the time of the game's development. The flyable aircraft are F-117 Nighthawk (Stealth Fighter), F-22 Raptor, XF-29 FSW, XF-31 EFM, ASTOVL (JSF), B-2 Spirit and Rafale C.

Spellings

  • 先进战术战斗机 - Simplified Chinese spelling

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Screenshots

Promos

Credits (DOS version)

9 People

Executive Producer
Manual Written By
Manual Edited By
Manual Design and Layout
Additional Manual Art By

Reviews

Critics

Average score: 77% (based on 14 ratings)

Players

Average score: 3.5 out of 5 (based on 7 ratings with 1 reviews)

A good sim with bad graphics.

The Good
The best feature of ATF is the selection of aircraft you can fly and the weapons you can use. Be it American, British, French, Russian or even Chinese, if they have a fighter/bomber or gun/bomb, you can fly it or fire it. Not every plane, of course, is included. Most notably the SU-25 Frogfoot and EF 2000 are among the absent (Although I believe that the "NATO Fighters" expansion pack remedies this, at least to a degree). Although if memory serves, this is the most recent, if not The Only fight sim to have a F-104 Starfighter or a B-52 ready to fly right out of the box.

The physics are reasonably solid, though they are not as realistic as some of the more current offerings (But they are very good for a 1995-96 game, nevertheless). Also of note is the AI, which is not brilliant by any means, but also isn't as dumb as a sack of bricks either.

The Bad
The biggest flaw present is the in-flight graphics engine, which is a pretty awful one at that. The low resolution graphics present in 320x240 make the terrain and aircraft look like they were built out of "Lego" blocks, and if you go much higher than that you will need a machine built at least three or four years after the game was released for it to run smoothly.

Another problem is with the sound and music. The sound itself is fine, except it seems to play back at 11,025Khz, which, even for that time period, is rather low. The music seems to be more a matter of taste than anything else, but I for one found the "World/Ambient" mix of digital music a tad annoying. Also since it seems that there are no more than three or five songs that will play in any given situation, so it's also very repetitive (Annoying + Repetitive = Headache).

The Bottom Line
ATF is a very good flight sim that you would be wise to purchase, but I would also recommend you have at least a 400Mhz or better machine and that you squelch the in-game "music" and shove in your favorite Pink Floyd CD instead (I recommend "Dark Side of the Moon" for this game, BTW).

DOS · by Longwalker (723) · 2002

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Related Sites +

  • 714th Virtual Flight Test Squadron
    The 714th and Gregory P innovated with custom library addons and flight model edition for the USNF-FA series, and have air combat boards for alot of simulations.
  • IGCD Internet Game Cars Database
    Game page on IGCD, a database that tries to archive vehicles found in video games.
  • P.Mok's Page
    P.Mok's site is a great resource for players of the USNF-FA series of games.
  • The Vark Den
    Vark111 innovated with quality custom library addons for the USNF-FA series.
  • Welcome to DuoSoft
    Duosoft's toolkits for the USNF-FA series allowed players to greatly customize these games, and spawned a huge online community and great replay value.

Identifiers +

  • MobyGames ID: 1563
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Contributors to this Entry

Game added by John Peterson.

Additional contributors: MAT, CaesarZX, Victor Vance.

Game added June 9, 2000. Last modified January 19, 2024.