Postal²: Share the Pain

Moby ID: 16490
Windows Specs

Description official description

Share the Pain combines the original Postal² single player game with new multiplayer gameplay. Owners of the original Windows version can upgrade for less than $10.

The singleplayer mode has faster loading times, a few new areas (Underhub and Tora Bora), a Weapon of Mass Destruction and new difficulty levels (Insano and They Hate Me). For the multiplayer part, there are four modes: DeathMatch, Team DeathMatch, Snatch (CTF with a girl instead of a flag) and Grab in which players battle to collect a series of bags. Unusual player models include characters such as Gary Coleman, a priest or a fundamentalist Muslim. Active sessions can be found using the built-in server browser or you can add bots to your own multiplayer game. Additionally, new maps can be constructed with the included level editor.


  • Postal 2: Share the Pain - Alternative spelling
  • Postal 2: Раздели Боль - Russian spelling
  • 喋血街头2:痛苦蔓延 - Simplified Chinese spelling

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Credits (Windows version)

25 People · View all

Executive Producer
Game Concept
AI and FX Programming
Design Lead
Level Design
Texture Lead
Character Models
Object Models
Animation Lead and Game Videos
[ full credits ]



Average score: 61% (based on 11 ratings)


Average score: 4.0 out of 5 (based on 23 ratings with 2 reviews)

Not bad, but could have been better.

The Good
Postal 2 gives you a fairly large virtual town to explore with many hidden and out of the way places to discover. I loved the freedom you had to go almost anywhere and do whatever you wanted. You can go straight to the errands, or you can just wander around the town stocking up on supplies, many of which are hidden on the various rooftops that you can access if you're clever enough.

The variety of weapons is impressive, from the standard firearms to the gas can that you can use to turn a peaceful lobby into a blazing inferno. Often I would get annoyed at the characters in the game and just spend my time killing them in various ways. At least until I got tired of that and decided to just play the game.

Each day has errands you must run, which get progressively tougher as the game goes on. This is partly because the tasks get tougher, but also because the other characters in the game get more trigger-happy as the week goes on. By Thursday or Friday it was quite common for shootouts to just break out at random.

The entire game is filled with politically incorrect humor. The Postal Dude often makes rude and offensive comments, but they're almost always funny. Other characters will also make comments or carry on simple conversations with each other.

Postal 2 Share the Pain also includes an online, multiplayer side to the game. I wasn't able to test it against any human players, but the game offers the option to play against bots (called "morons"). While no match for a human player, the bots do a decent job and even know the rules to capture the flag, called "Snatch" here.

The Bad
There are several things that really break the illusion and remind you that you're just playing a game.

Firstly, the town is broken up into several load zones, each of which takes an annoying length of time to load. I don't care if the loading times ARE greatly improved over the original release, they're still too long. This discourages casual exploration of the town and you'll often find yourself trying to figure out how to get to your destination while crossing as few load zones as possible. Unfortunately, the in-game map is no help because while it shows the general location of all the different areas, it's not at all clear about which areas connect with each other. So you may need to go North, but crossing the load zone to the North might result in you having to cross two others to get to where you want. The "easy" save and load (notice they don't call them "quick" save and load) take almost as long.

It also doesn't help that each zone resets every time you leave and re-enter it. Any damage you've done will be repaired, any people you killed will be alive again, etc. In fact, the exact same characters will be standing in the exact same locations every time you enter a zone.

There's a police uniform that you can steal and wear, which is supposed to make you immune from the police (unless you attack one of them), but I would often become "wanted" despite wearing the uniform. Speaking of being "wanted", the wanted meter often got stuck and wouldn't decrease past a certain point until I crossed a load zone.

When the national guard soldiers started showing up, they would often start shooting at me for no apparent reason, even if I was wearing the police uniform.

Finally, why does every game have to include a level where you get knocked out and wake up with all your weapons and supplies gone? The first time this happened in a game it was a surprise. The second time seemed a little stale. Now it's become a cliche that you will lose all your stuff at some point and have to start from scratch. It's not fun, it's annoying!

The Bottom Line
From all the negative points, you might think that I didn't enjoy this game, but I really did. I like to mention the negatives because those are the kinds of things I like to know about before buying a game.

If you want a game that lets you cut loose and kill everyone and everything in sight, then Postal 2 is for you. On the other hand, if you think the Star Wars movies are too violent, then you should probably stay away from this game.

Windows · by Rekrul (49) · 2008

Meh. Other games have done satire better.

The Good
It’s a standard FPS, with an unusual treatment. You are compelled to fetch normal domestic items for missions. As you go through the week, you accumulate enemies and watch as the town descends in to madness.

I really liked the creative ways you can kill people. Boot in their face, mad cow head, shovel or even scissors. The comical sound effects and one liners are reminiscent of Duke Nukem 3D. Game play is fairly responsive and challenging. You can take out a group of NPCs by using some more unusual weapons in your arsenal.

I got a minor kick out of the funny body captures. You can easily watch a cop or a waitress do this bouncy swagger of a walk. You can even talk to Gary Coleman and then shoot him later. Its certainly out of the blue, but he’s there.

The designers threw in a healthy dose of the movie “Deliverance.” They had you fight for your life in a meat factory whilst making local yokel calls. Not clever, but fun.

The Bad
Ok, Here’s where the real review starts. I’m by no means PC, but this game is going out of its way to be really offensive. That’s fine if it were actually funny or original. Yes, its satire, but its not good satire. Its 5th grade satire. Its one step above poop and fart jokes. Actually, I would’ve found fart jokes more fun than these gags.

Yes, There are a couple one liners I found funny. The rest were repeated way too often.

Graphics were dull and repetitive. The levels were blocky and uninteresting. And the jokes are dated. Chads, Fort Waco, and Lieberman are all mentioned prominently. Also mentioned prominently are fictional advocates of censorship, that act as your nemesis. Its pretty bad when your bad guys are this boring.

Multiplayer works, but is sparsely populated.

The Bottom Line
I bought it for 9.99 from I got my moneys worth and was mildly entertained before it became a grind. If you're looking for good satire in your games, you'd be better off playing any Zork game or anything with Douglas Adams attached.

Windows · by Scott Monster (986) · 2010


On 20th May 2008 the multiplayer segment of the game was released for free. It can be downloaded from the development studio's website.


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Contributors to this Entry

Game added by Sciere.

Additional contributors: Unicorn Lynx, Xoleras, Plok.

Game added February 8, 2005. Last modified January 18, 2024.