Decision in the Desert

Moby ID: 1711
Commodore 64 Specs
Buy on Windows
$6.99 new on Steam

Description official descriptions

Decision in the Desert was the second installment in the "Command Series" of tactical wargames co-designed by Sid Meier and Ed Bever and published by MicroProse in the mid 1980s. The game covers the North African theater during World War II. The design is essentially the same as in the first Command game, Crusade in Europe. Five different scenarios with multiple variants can be played. This, along with multiple levels of difficulty, gives the game significant replay value. Battles occur in real-time, though orders may be issued while the game is paused.

Groups +



Credits (Commodore 64 version)

12 People

Cover Art



Average score: 76% (based on 3 ratings)


Average score: 4.2 out of 5 (based on 6 ratings with 0 reviews)

Be the first to review this game!



Decision in the Desert was the seventh game Sid Meier designed with MicroProse.


MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Decision Exercise
Released 1960 on Mainframe
Love Decision
Released 2021 on Windows, Linux
Rockett's Tricky Decision
Released 1998 on Windows, Macintosh
Executive Decision Simulation
Released 1959 on Mainframe
GabeN: The Final Decision
Released 2015 on Windows
Race in Desert
Released 2023 on Windows
Management Decision-Making Laboratory
Released 1958 on Mainframe
Production-Manpower Decision Game
Released 1960 on Mainframe
Top Management Decision Game
Released 1958 on Mainframe

Identifiers +

  • MobyGames ID: 1711
  • [ Please login / register to view all identifiers ]


Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by PCGamer77.

Windows added by Sciere. Atari 8-bit added by Terok Nor.

Additional contributors: Patrick Bregger.

Game added June 20, 2000. Last modified September 21, 2023.