Spy Hunter 2
Moby ID: 17125
[ PlayStation 2 ] [ Xbox add ]
PlayStation 2 credits (2003)
171 people (149 professional roles, 22 thanks)
Midway Home Entertainment |
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Executive Producer | Michael Gottlieb |
Producer | Zach Wood |
Associate Producer | Devin Shatsky |
Assistant Producer | John Stookey |
Chief Technical Director | Paul D. LeFevre |
Technical Director | Che-Yuan Wang |
Art Director | Craig Rundels |
Script / Dialogue | David Bergantino |
Quality Assurance Director | Paul Sterngold |
Quality Assurance Manager | Robert Sablan |
Quality Assurance Supervisor | Dan Wagner |
Database Administrator | Michelle Savoie |
QA Lead Analysts | Erwin Gasmin, Jason O'Brien |
QA Assistant Leads | Brian Dumlao, Mike Hampton |
Technical Standards Analysts | Chris Berg, Jason Jorgensen, Daniel Kit, Raymond Mitchell, Joshua Palmer, James Sanders, Ronald Salleza |
Quality Assurance Analysts | John Baker, Jay Bermal, Leroy Butler, Godfrey Bolann, Neil Carter, Ryan A. Castiglia, Tony Drake, Jonathan Eng, Quan La, Tim Lambright, David Lloyd, Matthew Macabitas, Clermont Matton, Shannon Meyer, Andrew Nguyen, Chanel Penley, Mark Ratley, Matthew Staples, Adam Spivey, John Tajuna, Ben Vargas, Robert Warren, Tommy Woo, David Yun |
Audio | Shane Kneip, David Norris, Dale Stump |
Sr. VP, Publishing | Mark Beaumont |
VP, Marketing | Helene Sheeler |
Dir, Entertainment Marketing | Lawrence Smith |
Product Manager | Patrick Dillon |
Marketing Coordinator | May Cam |
Dir, Channel Marketing | Christa Wittenberg |
Channel Marketing Coordinator | Echo Storch |
VP, Licensing | Charles Booth |
Dir, PR and Promotions | Marcelyn Ditter |
Sr. PR Manager | Marc Franklin |
PR Manager | Aaron Grant |
Internet Manager | Dawson Vosburg |
VP Creative Services | Debra Austin |
Dir. Creative Services / Manual | Jon Mongelluzzo |
Project Manager | Sally Nichols |
Creative Designer | Ron White |
Manual Artwork | Matt Schiel |
Assets Manager | Rare Macapayag |
Legal | Michael Burke, Robert Gustafson, Gerry Sweeney |
Business Development | Lee Jacobson |
Cinematic Audio | Tommy Tallarico Studios Inc. |
Cinematic Sound Design & Composition | Tommy Tallarico, Joey Kuras, Howard Ulyate |
5.1 Cinematic Engineer | Charles B. R. Mitchell |
FMV | Blur Studio Inc. |
Voice Actors | Leoni v2.1, Leonie Choy, Agent Vanessa Duvelle, Crystal Green |
Special Thanks to | Chris Mowry, Aaron Orsak, Greg Hounsom, Rema Sundarajan, Maissa Dauriac, Christa Woss, Beth Ann Smukowski, Jack O'Neall, Michael Crawford, Melani Windham, Doris Lynch, Pamela McCrory, Margo Cook, Ann Denton |
"Dark Carnival" | 2003 A&M Records, Vanessa Carlton (Writer & Performer), Vanessa Carlton appears courtesy of A&M Records, © 2003 Universal Music Publishing |
"Theme From Peter Gunn" | Henry Nicola Mancini (Composer and Conductor), Published by Northridge Music Company |
Angel Studios |
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Lead Game Designer | Jon Oakley |
Lead Level Designer | Troy Bowman II |
Level Layout Designers | Gilbert Sandejas, David Stinchcomb |
Level Designer | Chris Kagel |
Technical Director | Mike Haynes, David Etherton |
Lead Programmer | Charles T. Eubanks |
Audio & Interface | Jeremy Jessup |
Artificial Intelligence | Smith Surasmith |
Tools Programming | Robert Suh |
Water Microcode | Alexander Ehrath |
Additional Programming | Jonathan Spane, Maxim Garber |
Art Director | George Davis |
Lead Artist | Rick Gonzales |
Lead Vehicle Artist / Concept Artist (Vehicles & Weapons) | Garrett Flynn |
Technical Artist / 3D Artist | Spencer Lindsay |
Lead Level Design / 3D Artist | Mike Gonzales |
3D Environment Artists | Deanna Lorenz, Lisa Mulvaney |
3D Environment Artists / Texture Artists | Ryan Broley, Armando Calpena, Michael Nagatani, Brian Vanderhulst |
UI / Front-end Artist | Ted Bradshaw |
3D Artists / Texture Artists | Farivar Eftekhari, Carlos Hernandez, Eric Lin |
Animation | Eric Ciccone |
Concept Artists (Environments) | Jae Kim, Tom Olson, Francis Tsai |
Concept Artists (Vehicles & Weapons) | Harald Baker, Scott Robertson, Ed Watts |
Duvelle Concept Art | Marcelo Vignali |
Lead Audio Designer | Steven von Kampen |
Sound Designer | Mark Loperfido |
Producer | Glen Hernandez |
Associate Producer | Darion Lowenstein |
Physics / AI Support | Nathan Carlin |
Interceptor Vehicle Dynamics | Jeffrey J. Roorda |
AGE Audio Support | Joshua Breindel |
Animation / Exporter Support | Zhenping Guo |
AGE Code & Release Support | Wil Parades |
File I/O Support | Christina Ann Coffin |
Creative Director | Steven Olds |
Art Department Director | Joshua Bass |
AGE Director | Henry Yu |
Chief Technology Officer | Steven Reed |
Director of Development | Alan Wasserman |
Director of Allocations | Shannon Haynes |
Test Department Manager | Jason Dickson |
Testers | Thomas Hiett, Dirk Lancaster, Darci Morales |
Additional Design Support | Wayne Imlach, Wing S. Cho |
Additional Production Support | Steve Murphy |
Additional Story Support | Robert Bacon |
Special Thanks to | The families of every team member for their support, Marie Cote, Jennifer Sole, Sarah King, Gregory Baxter, Rom Di Prisco (Morpheus Labs - Additional Music), Greg Hill (Vehicle Audio Sounds), Blur Studios Inc. - FMVs |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- RoadKill, a group of 46 people
- The Suffering, a group of 41 people
- Freaky Flyers, a group of 36 people
- Midnight Club 3: DUB Edition Remix, a group of 35 people
- Midnight Club 3: DUB Edition, a group of 35 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Paul Sterngold on 128 other games
- Melani Windham on 115 other games
- Tommy Tallarico on 100 other games
- Marcelyn Ditter on 98 other games
- Jon Mongelluzzo on 94 other games
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Credits contributed by Sciere.