Team Fortress Classic

aka: TF 1.5, TFC
Moby ID: 1793
Windows Specs
Buy on Windows
$4.99 new on Steam

Description official description

Team Fortress Classic is a team-based, multiplayer first-person shooter with nine distinct classes, each with their own abilities and weapons. Most of the matches consist of Capture the Flag-type maps, along with variations such as Assassination/Escort, Territory Control, and more.

Each player is armed with a melee weapon, a couple of firearms and one or two types of grenades. The exact choice of weapons depends on the class chosen. The chosen class also affects walking speed, maximum armor and health, and some special abilities.

The nine classes are:

  • Scout - the fastest class, but weakest in combat. The scout is armed with a shotgun, a nail gun and a crowbar, as well as concussion and caltrop grenades. The scout's role is typically to capture the flag and run away quickly while dodging enemy fire.
  • Sniper - exactly what it says on the tin, the sniper's role is to stand in one spot and shoot enemies with his sniper rifle. He also has an automatic rifle, a nailgun and a crowbar, as well as hand grenades in case he needs to defend himself.
  • Soldier - armed with two shotguns, a crowbar, hand grenades, a nail grenade, and - most importantly - a rocket launcher. The soldier's role is obviously combat, both in offense and defense. He is skilled at making very high "rocket jumps" with his launcher.
  • Medic - apart from healing his teammates with a medikit, the medic can also infect enemies with contagious disease. The medic also automatically recovers his hit points. While not much of a fighter, he is armed with two shotguns, a nailgun, and hand and concussion grenades.
  • Heavy Weapons Guy - wielding a gigantic chaingun, the HWG is very slow (especially when firing), but has very high offensive ability and is very tough to kill. He's also armed with two shotguns, a crowbar, some hand grenades and a destructive MIRV grenade.
  • Demoman - he likes things that go boom, so he wields a destructive grenade launcher, as well as a pipebomb launcher (and also a shotgun, a crowbar and some hand and MIRV grenades). The demoman can also set up high-explosive charges - detpacks, which can destroy certain elements of environment on some maps.
  • Pyro - armed with a flamethrower and an incendiary missile launcher (as well as a shotgun, a crowbar and hand and napalm grenades), the pyro's role is to spread chaos and confusion by running around quickly and setting enemies on fire.
  • Spy - he has the ability to disguise himself as an enemy teammate, as well as feign death. He's armed with a tranquilizer gun which slows down its targets, a shotgun, a nailgun, a knife (good for backstabs) and some hand and hallucination grenades.
  • Engineer - his specialty is building stuff: namely, sentry guns, ammunition dispensers and teleporters. He can also restore his teammates' armor with his wrench (also used for upgrading/repairing his constructions). He also carries a railgun, a shotgun and some hand and EMP grenades.

The game started as a modification for Quake, but was later adapted to the engine of Half-Life, originally based on the first Quake engine. After being bundled with Half-Life: Game of the Year Edition and Half-Life: Counter-Strike, it was offered as a stand-alone title on Steam in 2003.


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  • νŒ€ 포트리슀 ν΄λž˜μ‹ - Korean spelling

Groups +



Credits (Windows version)

20 People

Project Leads
TFC remake of "Canalzone" map from Quake TF
"Casbah" Map Design
"Casbah" Map Textures
"The Hunted" Map
Gameplay Coding
Engine Developer
Player and Weapon Models
Weapon Models
Misc. Development
Project Consultant
Managing Director
Public Relations



Average score: 87% (based on 8 ratings)


Average score: 3.2 out of 5 (based on 53 ratings with 3 reviews)

One word summary: ADDICTIVE

The Good
I love being able to play in a network environment against people around the world. Gameplay is fun and addictive. You can be any of a number of characters, from a sniper to a guy with a huge chaingun. Like blowing the crap out of stuff? Be a demolitions expert. Capture the flag scenarios make this the digital version of what I would call an extreme paintball. Unlike Counterstrike, your character regenerates right away after death, providing infinite lives, and just adding to the addictiveness of this outstanding game. Multiple maps (as well as custom maps designed by users) keep the game entertaining no matter how much you play. A MUST for any avid military buff.

The Bad
There wasnt much I didnt like. Sometimes if somebody on the server has a high ping the game will lag pretty bad, but otherwise gameplay is usually smooth as a baby's bottom.

The Bottom Line
As i said before...Virtual Extreme Paintball. You do the math.

Windows · by Nevoc (2) · 2002

Team Fortress Classic really is a Classic

The Good
Awesome. Team play has never been better, with so much variety of playing and the sheer fun of invading an enemie's base, no game/mod has yet to capture this, although some have come close, like Unreal Tournament, but TFC is still king, even though its a modification for Half-Life. I would go into detail, but the main point is to choose a character class, each one with abilities disadavantages (an example is the Medic which is fast and can heal players but is weak) and capture the opponent's flag/keycard and bring it back to base for a point. There are also other variations. If you have the game of the year version of HL, you already have it, and can play it as soon as you get the patch in Configuration when you boot up HL. In case you got the earlier HL version, go to to download it for free. It is worth your time and tons of people play, so what are you waiting for? Play it!

The Bad
Sometimes there are some pretty laggy spots sometimes in the game on older computers.

The Bottom Line
Capture the Flag team gameplay with different character types.

Windows · by Dragoon (106) · 2000

A game not meant to be realistic

The Good
The first impression for the game, looking at nine-classes at once in the VGUI menu gives you the feeling of amazement to want to try them all at once.

The Bad
After an hour gameplay becomes seriously dull.

Gameplay is seriously non-demanding, you die, wait 2 seconds, press space, and POOF! you are back. Life is not important in the game, rendering the medic useless, and teamwork is rarely seen in the game, just get as many frags as possible.

Graphic models are disappointing when you are a counterstrike fan.

The Bottom Line
Non-realistic(probably programmers didn't want it to be) trash??

Windows · by Kevlarkid (2) · 2001


1001 Video Games

Team Fortress Classic appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Mod version

Team Fortress Classic was first released as an official mod for Half-Life on April 7, 1999.

German version

In the German version, all blood and gore effects were removed. Additionally all human characters were replaced with robots (only in-game; they are still human in the menus).


  • Computer Gaming World
    • March 2000 (Issue #188) – Multiplayer Game of the Year


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  • MobyGames ID: 1793
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by JKWSN_superdude.

Linux, Macintosh added by Alsy.

Additional contributors: Apogee IV, Foxhack, lee jun ho, Patrick Bregger, Plok, FatherJack, joicrawu, Koterminus.

Game added June 26, 2000. Last modified January 29, 2024.