- Alley Cat (1984 on Commodore 64)
Description official description
Alley Cat is an action game consisting of several mini games tied together. You're a little black cat who wants to make love to a pretty lady cat that lives in an apartment complex. Play all kinds of cat-themed mini games in order to reach her and score as many points as you can while doing so.
You start out in an alley and need to get inside the apartment by climbing on garbage cans and a fence. Next, jump on a clothesline and through several open windows while big dogs try to eat you and people throw garbage at you. Outside of the apartment complex you can score points by eating the mice that run across the clotheslines. Once you've jumped through a window you enter a room where you play a randomly assigned mini game.
These mini games include: eating all the fish in a fish bowl, stealing milk from a bunch of bulldogs, pushing a birdcage from a table and eating the bird, catching mice inside a big cheese, pushing vases from a cabinet. To make things harder there's always a broom inside every room that tries to knock you around. You score points by completing the mini games within a certain time (the faster the better).
After you've completed a mini game you're back in the alley. Make your way back inside the apartment complex and you get a chance to play the love-cat game: try to reach the lady cat on the top row of hearts while rival male cats and cupid's arrows knock you down. After you've mated, the difficulty gets cranked up a notch.
Credits (Atari 8-bit version)
Average score: 80% (based on 1 ratings)
Average score: 3.7 out of 5 (based on 82 ratings with 5 reviews)
This was one of the first games I played that has Tweaked Pc Speaker sound effects. It really amazed me. When you "die" you can hear a real "Me-oooow" out of your Pc speaker, I loved it! Just like the music. It was very cool and it gave the game more life. Also the different scenes of the game. It was a very small game but you could do a lot of different things... A Masterpiece!
The Bottom Line
A nice cute kitty kitty game. Do what Real Cats do. Very cool Game!
PC Booter · by Donny K. (451) · 1999
Pc-speaker music is good. (It almost has a feeling of many instruments... which is quiet hard to do with Pc-speaker)
The game is easy to learn.
The game is just so GOooooooooooooooood!
When the dog catches the cat the animation and sound are quiet bad. But it's not a big problem considering the game is as old as I am.
The Bottom Line
You play a cat and try to manage odd tasks. Try it now!
PC Booter · by Heikki Sairanen (76) · 2000
Simple, undemanding fun
The darned clothesline, may it wither and die
The Bottom Line
Quite a lot of fun, fast-action minigames, where our kitty jumps around with no moment of rest. It certainly brings back memories of all those Tom & Jerry shorts and gives you a chance to relive the slapstick from the hero's point of view. While sometimes the chaos can get a little frustrating - especially annoying are all the flying objects which can knock you off the clotheslines at the most inopportune time - all in all the experience is fun and charming.
What a pity, though, that once you complete the final errand, which can be done after mere minutes of play, you're back to repeating the whole process all over again. This isn't really a long-term game; instead, it's meant for a few minutes' relaxation.
Controlling your feline is quite difficult, since it has a tendency to make huge, uncontrollable leaps (or - alternately - jump shorter than you want it to). The hardest part must be the clothesline - getting into a window is a bit confusing, and you'll end up falling off more often than not; good thing it doesn't cost you a life.
Alley Cat doesn't attempt to be a frustratingly hard joystick-breaker - the easiest skill level is simple to beat even for people without lightning-fast reflexes. The hardest level, though, is other thing... but that's just what you'd expect.
Alley Cat is a typical child of its era: do not expect a lot of colors or hi-res graphics. But even those CGA visuals, while not beautiful, at least are functional - simple and not confusing.
PC Speaker all the way, but what'd you expect? Thankfully, it doesn't frustratingly beep in your ear all the time, and - if you're in a good mood - you might even consider leaving it on to complement the frantic gameplay.
Just a few minutes of play. Rinse and repeat. As said above, this is a relaxation game and not an epic.
PC Booter · by Havoc Crow (29771) · 2008
Alley Cat was one of the few games of the 1980s that was programmed with full attention to different PC speeds. It's an early, old game--yet it runs perfectly on any machine. The reason it runs on any computer today is, upon loading, the first thing it performs is a mathematical routine to determine the speed of your processor, and as of 2003 we've yet to build an Intel PC too fast to play it.
PCjr / Tandy support
The game supports the PCjr out of the box and uses an alternate CGA palette. However, Tandy support wasn't available until an amateur patch was created in 2015. It can be found here.
Bill Williams hid the message, "MAY GOD BLESS YOU AND KEEP YOU" within the programming code of the game.
Bill Williams only made $600 on Alley Cat.
Information also contributed by: WizardX
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Contributors to this Entry
Game added by Donny K..
Game added August 9, 1999. Last modified February 29, 2024.