Bruce Lee

aka: Lee
Moby ID: 191

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Critic Reviews add missing review

Average score: 83% (based on 10 ratings)

Player Reviews

Average score: 3.8 out of 5 (based on 34 ratings with 2 reviews)

One of the great platformers of the era

The Good
Although it's actually a very short game, beatable in well under 30 minutes of play, this works to its advantage; the frustration of losing your last life at the infamous "fireball room" (which comes up right before the final boss) is made up for by the fact that it features lots of varied environments and gets more difficult as you progress through the game at a fairly consistent pace.

Instead of having fixed enemies like in almost all platformers, the enemies(two of them) spawn at random in Bruce Lee. This is a source of much of the excitement, as many unpredictable things can happen when the AI starts chasing after you; your fighting abilities are equal, in that you can both perform punches and flying kicks, take a few hits before dying, and crush each other by falling. (The player can also go prone and become immobile but able to avoid hits, but that's his only advantage) What makes it interesting is that a lot of rooms have laser beams(or plasma or electricity or spikes or something) that require timing to get by, and they will zap you if your fall or run is disturbed by the odd punch or kick.

The Bad
The controls can be a bit unforgiving; being designed for a 1-button joystick, you had to press up or diagonals to jump. To do a flying kick instead of a punch you had to start running and then press the button. In fact, the fights are probably the poorest part of the game, although they had the satisfying aspect of being able to trick the simplistic AI into its doom in many situations.

The final boss is not even a fight - it's like a precursor to Bowser in SMB1; not bad for 1984, but dated today. You run across the room, not getting hit by the relatively slow-moving bolts he fires, pick up a torch and it's all over. It's the rooms before him, disappointingly, that are the hard part.

The Bottom Line
A short, reasonably challenging(but not insanely so if you are an experienced gamer) and satisfying adventure. Running around collecting lanterns and torches and escaping a ninja and a green fat monster doesn't have too much to do with Bruce Lee's movies, but it makes for a fun game.

Commodore 64 · by James Hofmann (12) · 2004

Pretty fun kung-fu action game

The Good
What I probably remember most about this game was the music at the title screen, I really enjoyed this game as a kid growing up. Even when I finished the level and opened the gate to the next level, I'd still sit around and pound on that big fat green guy that chases you..

This game's atmosphere will surely bring you back to the 80's, I played the emulation of it recently and found myself playing it over and over again just like back in the day.... the game control was exceptionally good for its time. You could make him run real fast and do a flying kick and knock guys down :)

This game is a classic in my opinion....

The Bad
I remember in the game that you fall really slow for some reason, it was just an odd factor in the game, other than that, it was perfect for it's time!

The Bottom Line
Just an all around fun game, definitely was fun back then and surprisingly still fun today!

Commodore 64 · by OlSkool_Gamer (88) · 2004

Contributors to this Entry

Critic reviews added by Riemann80, S Olafsson, Hello X), Stelios Kanitsakis, Patrick Bregger.