Mahōkenshi

aka: Mahokenshi
Moby ID: 198311

Windows credits (2023)

123 people (120 professional roles, 3 thanks) with 125 credits.

Game Source Studio: Production

Game Director David Cicurel
Producer Paul Loumouamou
Associate Producer Océane Quimpert

Game Source Studio: Engineering

Technical Director Alexandre Lautié
Lead Developer Alexandre Ramchurn
Game Developers Romain Chevalier, Félix Pinchon

Game Source Studio: Design

Senior Games Designers Jérome Bodin, Nicolas Snieg
Game Designer Hugo Cerutti
Level Designer Pierrick Boyet

Game Source Studio: Art

Main Concept Artist Vincent Lefevre
3D Lead Artist Alain Pires
VFX Artist Adrien Pietras
3D Character Artist Clément Bassery
Technical Artist Romain Lemaire
Animator Christophe Devaux

Game Source Studio: Sound Design

Sound Designer Vincent Sergent
Composer Vincent Sergent

Game Source Studio: QA

Lead QA Cédric Legentil
QA Damien Vinckenbosch, Lisa Jaugey, Léo Brover, Victor Durel, Elisa Poulalion, Hugo Madonna, Lelio Provenzale, Elias Kemmiri, Jeremy Moreton

Game Source Studio: Acting

Voice Actor Oisin de Lange

Game Source Studio: Engineering

Prototype Developers Yoan Garnier, Antoine Philippe

Game Source Studio: Design

Prototype Game Designer Pierre Buty
Narrative Designer Julien Pirou

Game Source Studio: Additional Production

Producers Romain Leprince, Bastien Bonino, Hugo Cerruti

Game Source Studio: Additional Design

Level Designer Léo Compe
Narrative Designer Romain Delgrange
Game Designers Nicolas Queau, Arnaud Martin

Game Source Studio: Additional Engineering

Game Developers Quentin Anglade, Yannick Elahee, Corentin Dequeker, Adrien Fosse, Bryan Boni

Game Source Studio: Additional Animation

Lead Animator Bruno Millas
Animators Juliette Galés, Sara Glachant

Game Source Studio: Additional Art

Art Director Andrius Balciunas
Technical Artist Julien Costard
UI Artists Thierry Haibach, Julia Perraud, Benjamin Lorion, Frédéric Simon
Video Artist Remi Hoffmann
After Effect Artist Cyril Hiard
Concept Artist Romain D'Escrienne

Game Source Studio: Additional Sound Design

Sound Designer Louis Fabre

Game Source Studio: Additional QA

QA Theophile Bohin, Guillaume Scharre

Game Source Studio: Community

Community Manager Samantha Tran

Game Source Studio: Administration

Office Manager Juliette Neaud
Human Resources Director Sofia Chekkal
European Human Resources Director Corinne Legentil

Game Source Studio: IT

Senior IT Administrator Kevin Mancino
IT Support Technician Anthony Saint-Honoré

Game Source Studio: Game Division

Head of Game Division Christophe Gandon
Paris Studio General Manager Clément Galiay
Director of Co-Development Solutions Olivier Masclef

Virtuos Dublin: Animation

Lead Animator Desirae Fondren-Norem
Animator Heidi Elliott

Virtuos Dublin: Sound

Sound Designer Eric Berenguer

Virtuos Dublin: Additional Design

Lead Writer Ciaran McGrath
Narrative Designers Ryan Badham, Barry Keating

Virtuos Xi'An: QA

QA Yu Fan

Virtuos Shanghai: Animation

Animator Chu YuQuin

Virtuos Chengdu: Engineering

Technical Director Bart Lim
Backend Developers Chen Meiyi, Wu Peng

Sparx: Level Design

Game Designers Tran Quang Vinh, Vu Nguyen Boi Tam

Sparx: Game Design

Game Designer Nguyen Quoc Son

Sparx: Additional Concept Art

Team Art Lead Nguyen Huy Son
Junior Concept Artists Do Ngoc Lan Vy, Nguyen Quoc Thien Anh

Artefacts Studio: Production

Product Director Olivier Gaudino
Producer Tom Lenourichel

Artefacts Studio: Art

Technical Art Director Sébastien Alzamora
Art Director Jean-Marie Godeau
Environment Concept Artist Adrien Jeannerot
Character Concept Artist Baptiste Miny
Lead Artist 3D David Frappaz
3D Environment Artist Thomas Miege
Technical Artist Antoine Baudino
VFX Artist Emmanuel Blanc
UI Artist Elodie Courtois
2D Artist Jules Auger
3D Character Artist Benjamin Charpentier

Chivalry Japan: Design

Cultural Reviewer Hideyo Ikeda

Iceberg Interactive: Publisher

CEO Erik Schreuder
Sales Director Howard Newmark
Business Development Director Raymond Snippe
Art Director Michael van Zijl
Head of Marketing Jérémy Raszko
Marketing Manager Suzanne Wallace
Publicity Manager Daniela Bos
Influencer Manager Daniela Bos
PR Specialist Luisa Berlinicke
Junior Product Manager Zoé Ruts
Community Manager Erik Daems, Brady Young
Junior Producer Lea van Well Groeneveld
Associate Producer Cleo Lutz
Quality Assurance Assistant Lukas van Rooij
Marketing Assistant Laura Peters
Financial Assistant Esther Van Putten

Allcorrect Games

Localization Allcorrect Games

Greenlink Group

Quality Assurance Greenlink Group

Special Thanks

Special Thanks Ico Partner, Vicarious, All our BETA testers

Sound Engine

Made with FMOD Studio by Firelight Technologies Pty. Ltd.

Support

Support CNC
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by Tim Janssen.