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Delta Force

(prices updated 9/22 5:35 PM )

Description official descriptions

In this first-person 3D shooter, the player is put in the shoes of a Delta Force commando and will have to prove themselves by relying more on their abilities and tactical thinking than their weapons to complete their mission. They will nonetheless have a wide military arsenal at their disposal to dispatch their enemies if need be (from short ranged weapons such as a .45 pistol, to machine guns and long ranged sniper rifles, as well as bazookas, mines or grenades).

Besides a bunch of single player missions, multiplayer modes such as DeathMatch or Capture the Flag are available over the Internet or LAN.


  • 三角洲特种部队 - Simplified Chinese spelling
  • 三角洲部隊 - Traditional Chinese spelling

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Credits (Windows version)

96 People (81 developers, 15 thanks) · View all

Menu Programming
Character Animation System
Additional Programming
NovaWorld Programming
Executive Producer
Project Management
Technical Management
Associate Producer
Mission Design Manager
Senior Mission Designer
Mission Design
Art Director
[ full credits ]



Average score: 77% (based on 27 ratings)


Average score: 3.2 out of 5 (based on 40 ratings with 5 reviews)

A reaonsable concept, marred by a terrible game engine and pointless gameplay.

The Good
I really don't like Delta Froce. Quite frankly, I find it hard to understand why anyone would like this game; other than the relatively new concept at the time, it hasn't got anything good in it. Play Rainbow Six instead.

The Bad
The game engine is a DISASTER. I don't understand why they stuck with a voxel engine when 3D hardware was already available, and even years before there was Quake, with its terrific 3D engine. This engine really ruins what might have been a great game, but currently the game is just this: terrible. It is slow, and I mean SLOW (I'm talking about around 5 frames per second at the lowest resolution it would allow (640x480) on my trusty Pentium 166 with Voodoo 2) and looks disgusting (the entire game has a sickening green hue).

As a result, the controls are a disaster, and gameplay is the same. This game is literally unplayable.

The Bottom Line
Crap. A basically good idea which was poorly executed, to say the least.

Windows · by Tomer Gabel (4539) · 2000

Military FPS with long distance fight.

The Good
Delta Force is very nicely made (in its time) military simulator, where you can change settings to make game more like arcade or simulator. Voxel engine works fine with outdoor environment with plain terrain. I was surprised, that in every campaign the enemy soldiers spoke their language, even in Indonesia. There is a large selection of weapons, i one mission you can also use laser designator to mark targets for naval artillery, a it's very pleasing to lie hidden on the hill and watch enemies surpressed by devastating artillery fire.

The Bad
Let's start with the briefing. The person responsible for planning routes in your GPS must be a terrorist agent, because the routes are suicide. They take you always in the surrounding crossfire situation. It's better to choose your own path, but there's a problem with waypoints - if you don't go to some waypoints, you don't trigger the other teams to assist you.

Weapon selection - there is "classic" selection of weapons, all nice modelled, but all weapons except M4 with scope are almost useless. You shoot mostly on very long distance, and weapons without scope are absolutely unusable. Sniper rifles work fine for long distance, but there is never mission, where you do sniper's work only. Fight with pistol against Kalashnikov in close quarters means your death in few seconds.

Fight - very long distance fight is just not so funny. Some dots are shooting at you and you feel like arcade "dothunter" and not soldier.

Sound - I don´t know if it was caused by my sound settings, but i was never able to determine direction or distance of enemy soldiers by sound and that's very important aspect in 3D action game. I you hear speaking enemy, you don't know if he's behind hill before you or 300m away.

The Bottom Line
Delta Force is game with it's flaws, but enjoyable to play. Not extra fun, but you'll maybe like it.

Windows · by Silmarillion (70) · 2008

Fun, ground breaking shooter.

The Good
Playing the role of a top secret Delta operator running around the sprawling landscapes of trouble spots in North Africa, South East Asia and former Soviet states, knocking off tin pot dictators, kidnapping drug barons and rescuing hostages is as much fun as it sounds. The play areas can only be described as mammoth and measured in kilometers, no other FPS has ever come close to such large areas. Enemies will dive to the ground if they come under fire and don't know where the shots came from, others will run to raise the alarm and gun shots will attract any enemies close enough to hear them.

The Bad
The AI is the main problem with this game; an enemy will sit inside a tent firing off hundreds of rounds of ammunition into the walls of the tent, which might be fine if you could shoot through objects and walls or if bad guys had limited ammunition but unfortunately it's not the case. Team mates will remain motionless until you trigger a waypoint for them to start moving, this falls apart when you take an alternative route through the level and your team mates will not do anything at all to help. The interiors of buildings are often pitch black from any distance and only become viewable when you actually get to the door way, by which time you usually have been shot by the soldier hiding inside who is watching the door way. Unfortunately you can complete all the missions with the M4 due to it's powerful scope and high rate of fire, this renders all the other weapons redundant which is a pity as the sniper rifles would really become useful in this game other wise.

The Bottom Line
A lot like Project IGI without the respawning enemies. A 'one hit - one kill' FPS with mammoth levels and an emphasis on stealth and not being seen.

Windows · by Evil-Jim (145) · 2002

[ View all 5 player reviews ]


German version

In the German version death cries were removed and red blood effects when shooting an enemy were coloured white.


Delta Force uses voxel technology, a very new concept for its time. Voxels are essentially 3D pixels. This serves to give the terrain an "inside" rather than just a hollow surface.

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Contributors to this Entry

Game added by MAT.

Additional contributors: casimps1, Unicorn Lynx, Indra was here, CaesarZX, Patrick Bregger.

Game added July 21st, 2000. Last modified September 9th, 2023.