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Peter Jackson's King Kong: The Official Game of the Movie

aka: Jin Gang

Description official descriptions

Jack Driscoll, scriptwriter, follows director Carl Dernham and actress Ann Darrow to Skull Island where Dernham intends to film his next movie. But primeval creatures await them: giant insects, dinosaurs, and King Kong. Based on Peter Jackson's 2005 remake, King Kong lets you play as Jack Driscoll and Kong himself.

Jack's levels are HUDless FPS levels set on Skull Island. Jack must use a variety of weapons, traps, and fire to kill or repel Skull Island's fauna. Kong's levels are third-person brawlers set on Skull Island and New York City, where Kong must puzzle his way through environmental obstacles and thrash his opponents.

The PSP version is shorter, with some parts cut out which featured in the console and PC releases.

Spellings

  • PETER JACKSON'S ă‚­ăƒłă‚°ăƒ»ă‚łăƒłă‚° ă‚Șăƒ•ă‚Łă‚·ăƒŁăƒ« ă‚ČăƒŒăƒ  ă‚Șブ ă‚¶ ăƒ ăƒŒăƒ“ăƒŒ - Japanese spelling
  • 金戚 - Chinese spelling (simplified)

Groups +

Screenshots

Promos

Credits (PlayStation 2 version)

472 People (445 developers, 27 thanks) · View all

Project Producer
Creative Director
Scenario and Dialogs
Game Design
Art Director
Lead Level-Design (Jack Levels)
Lead Level-Design (Kong Levels)
Level Design Technical Director
Lead AI Programmer
Lead Programmer
Lead Platforms and SFX Programmer
Animation Director
Lead Sound Designer
Associate Producers
Project Closer
Production Assistant
Level-Designers (Jack Levels)
[ full credits ]

Reviews

Discussion

Subject User Date
Where's the suck? Ace of Sevens (4471) 2007-06-17 02:15:44

Trivia

Windows versions

Two different versions of the game were released for the PC: the original retail release which compares to the PS2/Gamecube and other current generation consoles, and a so-called Gamer's Edition only available through online purchases or OEM disks which features the improved models and textures from the Xbox 360 version and allows for even higher gameplay resolutions.

Xbox 360 version

In an interview with BBC News, Ubisoft boss Yves Guillemot admits the Xbox 360 version is too dark on standard TVs, making it hard to play.

We have a problem on the 360." [...] "The screen is dark on some TVs and it totally changes the experience. When it's dark, you don't see where you have to go.

He also said the team who made the game used certain settings on high-definition TV screens, and it didn't occur that there would be a problem with standard televisions, which are what most people use to play console games. Unlike Perfect Dark Zero, the type of TV cannot be selected in the game, but a fix is in the works.

Awards

  • 4Players
    • 2005 – Best Voice-Acting of the Year
  • PC Powerplay (Germany)
    • Issue 02/2006 - Best Movie Licensed Game in 2005

Information also contributed by Zovni.

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Related Sites +

Identifiers +

  • MobyGames ID: 20441

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Contributors to this Entry

Game added by Terrence Bosky.

Additional contributors: Unicorn Lynx, Sciere, Stratege, DreinIX, Cantillon, Patrick Bregger, Starbuck the Third.

Last modified March 17th, 2023.