En Garde!

Moby ID: 207333

Windows screenshots

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Main menu
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Our hero Adalia and her brother, with opposite reactions to the theft of her rapier
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The game's level design nicely captures narrow Mediterranean streets
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Mincing no words against El Vigilante
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Enemy attacks can be parried or dodged
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Notes that can be found in the environment offer a few details on enemy positions... or are just humourous
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Rather than having a dedicated tutorial, the game teaches mechanics along the way
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Enemies and objects can be kicked. Luckily, neither can swim.
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El Vigilante is suspiciously not keen on joining us in the fight...
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Adalia more often than not faces multiple enemies, relying on evasion and environment to outsmart them
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Minor objects can be thrown at the enemies to daze them for a short time
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Buckets can be thrown on their heads to incapacitate them for a longer period
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Totally not Charles II of Spain
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The first boss fight. El Vigilante has double the hit points of a soldier, each representing a stage of the battle
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Suuuuuuuure....
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Like that's gonna stop me from escaping.
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Low-ranking lackeys sure can't keep secrets.
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Rule #0 of video games - everything that can explode is meant to explode.
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Special moves can be triggered if the Panache meter is filled enough.
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