Shadow Gambit: The Cursed Crew

aka: Codename Süßkartoffel
Moby ID: 207379

[ PlayStation 5 add ] [ Windows ] [ Xbox Series add ]

Windows credits (2023)

624 people (380 professional roles, 244 thanks) with 774 credits.

Shadow Gambit: The Cursed Crew

Published and developed by Mimimi Games
Sponsored by Kowloon Nights
Supported by Federal Ministry for Economic Affairs and Climate Action, On the basis of a decision by the German Bundestag

Mimimi Games: Founders

Founders Dominik Abé, Johannes Roth

Mimimi Games: Creative Director

Creative Director Dominik Abé

Mimimi Games: Design Team

Head of Design Moritz Wagner
Level & Mission Designers Felix Friedlein, Mathias Neukam, Stefan Fischer, Tatiana Krupenina
Game Design Corinna Rath, Dominik Abé, Joey Heinze, Martin Hamberger, Moritz Wagner
Lead Writer Martin Hamberger
Writer Fridolin Kerner
Mission Designer Fridolin Kerner
UX/UI Designer Corinna Rath

Mimimi Games: Development Team

Head of Development Frieder Mielke
Gameplay Developer Philipp Wittershagen
AI Developer Ramón Grill
UI Developer Jonas Blumer
Tool Developer Florian Buschek
Developer Luca Andre Martinelli
Additional Development Fabian Furthmann, Sebastian Frey
QA Lead Alejandro del Horno
QA Tester David Brannigan
QA Support Tobias Filthaus

Mimimi Games: Art Team

Head of Art Matthias Herbster, Bianca Dörr
Animation Lead Cem Erdalan
Animator Kay Seifert
VFX Artists Florian Philipp Smolka, Simon Kratz
Concept Artist Lucas Reiner
3D & Texture Artists Anisha Fait, Reinier Goijvaerts, Antony Opacak
Additional 3D Modeling & Texturing Jan Pscheidt
Environment Artist Dorian Kirschstein
Colorgrading Support Panoptimo

Mimimi Games: Cutscenes

Cutscenes Direction Mathias Neukam, Regis Raffin

Mimimi Games: Production Team

Head of Production Tom Kersten
Line Producer Maria Eder

Mimimi Games: Studio Team

Managing Director Johannes Roth
Office Manager Tobias Strehle
Additional Office Management Anna-Maria Magull, Katharina Meck
IT Manager Olaf Hoffmann

Mimimi Games: Communications Team

Communications Lead Matthias Kraut
Communications Manager Adriano Nicolosi

Mimimi Games: Publishing Team

Publishing Director Johannes Roth
Product Management Maria Eder, Tom Kersten
Communications & Marketing Matthias Kraut, Elena Schulz, Adriano Nicolosi

Mimimi Games: Audio Team

Audio Lead Filippo Beck Peccoz
Music Composer & Producer Filippo Beck Peccoz
Music Implementation Filippo Beck Peccoz
In-game Mixing & Mastering Filippo Beck Peccoz, Philipp Sellier, Jonathan Feurich
Sound Design & Foley Artist Philipp Sellier
Ambience Implementation Philipp Sellier
Soundtrack Mixing Jonathan Feurich
Soundtrack Mixing Assistance Jonathan Feurich
Soundtrack Mastering Ludwig Maier

Mimimi Games: Live Musicians

Plucked Instruments Filippo Beck Peccoz
Hurdy Gurdy Filippo Beck Peccoz
Vocals Filippo Beck Peccoz
Inquisition and Siren Vocals Ilenia Beck Peccoz
Ignacia Vocals Julie Elven
Fiddle and Viola Sebastian Fillenberg
Greg Vocals on 'Folk of the Sea' Alex Bhat
Rosaline Vocals on 'Folk of the Sea' Beth Robb Adams
John Mercury Vocals on 'Folk of the Sea' Craig Crosbie
George Vocals on 'Folk of the Sea' Greg Jones
Background Barks on 'Folk of the Sea' King Jigen
Choir on 'Folk of the Sea' The Mimimi Team, Michele, Eugenia, Goffredo, Gabriele Jurilli
Angry shouts on 'To Arms' Viola Sky Tixi
Recording of the Pietre Sonore 'Sounding Stones' on 'The Hold' Andrea Granitzio
Pietre Sonore 'Sounding Stones' on 'The Hold' by Pinuccio Sciola

Development Support: Mi'pu'mi Games

Graphics Programmer Florian Komposch
Technical Director Alexander Hofstädter
Production Director Hélène Fortin
IT Support Christoph Soukup
COO Martin Filipp
CTO Tobias Sicheritz
CEO Gregor Eigner

English Voice Overs Production: OMUK

Voice & Casting Director Mark Estdale
Assistant Voice Directors Roni Yosko, Tom Murton
Casting Natalie Beran
Casting Assistant Beth Robb Adams
Dialogue Recording Tom Murton, Joshua Hayward, Tabby Griffiths
Dialogue Editing Matthew Panayiotopoulos, Luke Elliott, Roni Yosko, Adam Douglas Jones, Tabby Griffiths, Lukas Jakubenas, Eniz Salman
Dialogue Production Tech Creative Dialogue Tools

English Voice Cast

Afia Manicato Miriam-Teak Lee
The Red Marley Shelley Longworth
Young Marley Shelley Longworth
Merchant Shelley Longworth
Gaëlle le Bris Laurence Bouvard
Pillar Soul #1 Laurence Bouvard
Pillar Soul #2 Laurence Bouvard
John Hughes Mercury Craig Crosbie
Jeroen Aart Craig Crosbie
Confessor Craig Crosbie
Officials Craig Crosbie, Tim Bentinck, Dan Starkey
Lighthouse Keeper Craig Crosbie
Skeletons Craig Crosbie, David Rintoul, Genesis Lynea, Mark Takeshi Ota, Natalie Winter, Dani Moseley, Andrew Wincott, Debra Michaels, Glen McCready, Ian Drysdale, Jess Robinson
Grand Rectificator Craig Crosbie
Civilians Craig Crosbie, Rachel Atkins, David Rintoul, Genesis Lynea, Victoria Grove, Natalie Winter, Greg Jones, Louis J. Rhone, Dani Moseley, Beth Robb Adams, Debra Michaels, Glen McCready, Jess Robinson, Wayne Forester, Joshua Hayward, Natalie Beran, Mark Estdale
John Craig Crosbie
Inquisitor Ignacia Rachel Atkins
Acolytes Rachel Atkins, Mark Takeshi Ota, Tim Bentinck, Victoria Grove, Natalie Winter, Greg Jones, Louis J. Rhone, Dani Moseley, David Monteith, Debra Michaels, Ian Drysdale, Jess Robinson, Martin T. Sherman, Wayne Forester
Quentin Aalbers Alex Bhat
Greg Alex Bhat
Pinkus von Presswald David Rintoul
Captain Mordechai David Rintoul
Suleidy Genesis Lynea
Teresa la Ciega Yolanda Vasquez
Shadow Sniper Yolanda Vasquez
Toya of Iga Mark Takeshi Ota
Richard Mark Takeshi Ota
Virgilio Joseph Capp
Dread Vine Tim Bentinck
Sebastian Tim Bentinck
Prognosticars Tim Bentinck, Dan Starkey, Adam Longworth, Andrew Wincott, Ian Drysdale, Wayne Forester
Commisariuses Dan Starkey, Adam Longworth, Greg Jones, Andrew Wincott, Glen McCready, Wayne Forester
Nameless One Adam Longworth
Pete Adam Longworth
Incinerator Adam Longworth
Prisoners Adam Longworth, Victoria Grove, Glen McCready, Joshua Hayward, Natalie Beran, Mark Estdale
Dockworkers Adam Longworth, Victoria Grove
Kindred Sisters Victoria Grove, Jess Robinson
Trirou Victoria Grove
Iudex Sniper Marta Svetek
Bonefinger Barb Marta Svetek
Bellamy Greg Jones
George Greg Jones
Captain Harlock Louis J. Rhone
Him Louis J. Rhone
Rosaline Beth Robb Adams
Old Gertrude Eve Karpf
Yolanda Jess Robinson
Parasite Martin T. Sherman
Sad Skeleton Martin T. Sherman
Searching Skeleton Martin T. Sherman
Arimtice Stéphane Cornicard
Sakana Wayne Forester
Concerned Citizen Natalie Beran

German Voice Over Production: 4-Real Intermedia GmbH

Project Management Michael Buss, Robert Reyl
Voice Direction Tim Hennemann
Booking Shirley Sher
Audio Engineers Christian Maier, Martin Meissner, Christian Will, Wladislaw Sadovoy, Nick Doll

German Voice Cast

Afia Manicato Christine Ann Zalamea
Red Marley Sandra Lühr
Gaëlle le Bris Isabella Bartdorff
John Hughes Mercury Hans-Jörg Karrenbrock
Inquisitor Ignacia Gisa Bergmann
Quentin Aalbers Michael Borgard
Pinkus von Presswald Dirk Hardegen
Suleidy Samina König
Teresa la Ciega Monika Müller-Heusch
Toya of Iga Johannes Semm
Virgilio Lucas Wecker
Schreckranke Sybille Nicolai
Käpt'n Mordechai Uve Teschner
Die Geeinten Ann Vielhaben
Additional Voices Sascha Oliver Bauer, Ulrich Blöcher, Erik Borner, Rainer Denk, Sabine Ehlers, Bernd Egger, Anna Ewelina, Dieter Gring, Anke Hillenbrand, Kevin Kasper, Jana Kozewa, Christoph Maasch, Gergana Muskalla, Barbara Pierson, Philipp Andreas Reinheimer, Toni Sattler, Nadine Schreier, Martin Schubach, Otto Strecker, Nadine Wöbs

Proofreading

Proofreading Paul Franzen

Localization

Localization Manager Maria Eder
French Translation & Project Management / LQA Words of Magic
German Translation Rolf Klischewski, Annika Sophie Dürr
German LQA Thomas Faust
Spanish Translation Ramón Méndez González, Juan Ramón Acedo Modelo
Spanish Proofreading Alba Calvo Porrúa
Spanish LQA Ramón Méndez González, Iago Álvarez Graña
Italian Translation & LQA Valentina Bonomi, Stefano Iuliani
Russian Translation Polina Zam
Russian Proofreading Uliana Erofeeva
Russian LQA Ilya Prokopiev
Brazilian Portuguese Translation Thiago Araujo, Vinicius Davina Ferreira (Davina), Wagner Miranda, Marina Zorzetto
Brazilian Portuguese LQA Lucas Araujo
Polish Translation & LQA Michał Tosza, Adrian Kucharski
Korean Translation & LQA BADA Games, Bada Im, HyungSeok Cho
Japanese & Chinese Translations Project Management Loek van Kooten
Japanese Translation Aya Pickard, Rumi Tasaki
Japanese LQA Noah van Kooten
Traditional Chinese Translation & LQA Claudia Liu
Simplified Chinese Translation & LQA Niu Pengfei
Turkish Translation AiBell Game Localization
Turkish Translation Founder & Manager Aybars Sapan
Turkish Translation Project Manager Anıl Can Çetinkaya
Turkish Translation Cem Başarır, Furkan Murat Aktaş

Quality Assurance Services: Lionbridge Games (Warsaw, Poland)

Test Director Michał Błoński
Test Manager Łukasz Wrzesiński
Business Development Director Łukasz Dorosz
Linguistic QA Test Manager Evgeniya Prykaszczyk
Test Lead Jakub Kubik
Compliance Team Lead Daniel Smagowski, Szymon Stajszczak
Compatibility Lab Manager Krzysztof Oleksiak
Linguistic QA Test Lead Valeriia Kartyshova
Compliance Software Test Engineers Wojciech Kania, Adrian Pfaffenhausen
Test Associates Marcin Czerniewski, Wiktor Najbar, Armand Trepczynski, Lukasz Lis, Michal Tembikowski, Konrad Bazydlo, Krzysztof Grzeskowiak, Patryk Wakulski, Kacper Wolczynski, Piotr Kolendo, Cezary Borys, Mateusz Tepel, Dawid Jeziorski, Przemysław Polej, Adam Grabowski
Compliance Test Associates Michal Drozdz, Rostyslav Gavryliuk, Maciej Kolodziejczyk, Jakub Tucholski, Patryk Skalski
Compatibility Test Associates Pawel Warzecha, Adrian Wiktorski, Mateusz Zaniewski, Filip Cwiek, Jan Monka
Linguistic QA Test Associates Matthieu Lejeune, Andrea Lombardi, Louisa Friedrichs, Jorge González Hidalgo, Luis de Oliveira, Aliaksandra Datsenka, Jacek Kasiński, Wojciech Bogacki, Wang Haowei, Chang Yin-Ju (Queenie), Aoi Iwasawa, Eunhae Kim, Ukbe Senih Yahşi

Quality Assurance Services

Additional Feedback Test Antidote
UX Testing Brainamics

PR & Marketing Support

PR & Marketing Support - China IOI Gamer, Arcus Key
Community Support - China Gamedash
PR & Marketing Support - Japan, China, Korea Curious Factory
Key Artwork Polar Engine
Sensitivity Check Sweet Baby
Logo Fully Illustrated
Strategy Guide Frank Furtwängler (Dr.)
PR & Marketing Support SuperIndie.Games
Art Book Layouting Simon Troll
Website Design Luehrsen // Heinrich
Creative Consulting David Demmel

Game Intro Trailer

Concept Matthias Kraut
Director Régis Raffin

Game Intro Trailer: Audio

Sound Effects & Foley Philipp Sellier
Mixing & Mastering Philipp Sellier
Music Composition & Production Filippo Beck Peccoz, Felix A. Bachlinger, Sebastian Fillenberg
Violin & Viola Sebastian Fillenberg

Game Intro Trailer: Animation Produced by Glow Production

CG Supervisor Leong Cheng Mun
Modeling Supervisor Ow Tar Hoay
Art Director Eugene Low
Production Manager Cheah Ann Nee
Production Coordinators Angel Lim Shi Teen, Camille Koh, Cecelia Yeu
Editor Tan Yik Ying
Colorkey Artists Eugene Low, Leaw Wei Yi, Lee Ting En
Matte Painter Eugene Low
Skydome Painter Toh Kai Ying
Styleframe Artists Ben Low, Eugene Low
Texture Artists Ben Low, Gan Annie, Kimberley Law, Lee Ting En
Endplate Artist Lee Ting En
Character Modeling Lead Chong Man Lok
Character Modeling Artists Cindy Chew, Khoo Chong Ley, Lin Sim Jieh, Lee Soon Yang, Liew Yuet Pei, Loo Hew Tung, Minie Oon, Nicholas Cham, Rafael Chew, Tan Di Hang, Yap Jian Leng
Cloth & Simulation Lead Mah Teng Siang
Cloth & Simulation Artists Chew Chi Ming, Nur Athirah Binti Zulkifli, Kristen Erika Pravenna Pravunni, Emma Im Jeewon
Grooming Lead Sylvia Choy
Grooming Artists Catherine Liow, Chua Yi Yang, Sonia Seow
Environment & Prop Modeling Lead Tracy Chung
Environment & Prop Modeling Artists Bros Chan, Grace Tan, Josie Lim, Medha Kishorri, Oo Kang Yong, Slayne Yew, Sylvia Choy, Teoh Mei Yen, Wong Ze Hao, Yap Chin Ying
Rigging Lead Tan Kuan Sian, Tan Lih Haur
Rigging Artists Lui Kit Fai, Ng Chee Keong
Motion Capture Performers Jacob Lim, Lew Ven Jet, Paige Chan
Motion Capture Team Andros Tan Zhi Shen, Bernard Tang Koon Han, Lai Kok Fai, Lu Poh Ning, Ng Chek Sin, Presston Chua Cheng Yean, Wilson Lim
Animation Lead Lim Ywin Wei
Animation Artists Daniel Chan, John Kheng Yong Guan, Lim Sheng Chuan, Ng Jun Han, Philip Oh Ming Hui, Wong Wai Hon
Scene Assembly Lead Chua Yi Yang
Scene Assembly Artist Ian Lau
Lighting and Compositing Lead Leong Yie Yin
Lighting and Compositing Artists Daniel Wee, Farah Binti Azhar, Gaby Gan, Goh Yi Chun, Jerry Yeoh
FX Lead Yap Voon Choon
FX Artists Hor Siew Ching, Lee Chia Wooi, Lee Siew Kuen, Oliver Low, Samuel Fu, Tong Hao Yee, Wong Wei Ming
Additional Support Stefanie Stalf, Christian Pokorny, Mohsen Mousavi, Gerald Grunow (& Weltenwandler), Thomas von Kummant
Thank you to All studios that pitched for the project

Trailers & Videos: First Gameplay Trailer

Concept & Producer Matthias Kraut
Script & Trailer Editor Derek Lieu
Music & Audio Filippo Beck Peccoz, Philipp Sellier

Trailers & Videos: Developer Insight Video

Concept & Producers Elena Schulz, Matthias Kraut
Camera & Trailer Editor Simon Troll

Trailers & Videos: Characters Trailer

Idea & Producer Matthias Kraut
Concept Derek Lieu
Script & Trailer Editor Derek Lieu
Music & Audio Filippo Beck Peccoz

Trailers & Videos: Release Date Trailer

Idea & Producer Matthias Kraut
Concept & Lyrics Derek Lieu
Script & Trailer Editor Derek Lieu
Vocals & Music Filippo Beck Peccoz
Chorus Vocals Mimimi Games Team

Community

Feedback Testing Taskforce Julian Clapé (Julianos), Matthew Bassett (Bertie), Mak Vasic (Sevdascic), Mazen Bilto (Sardaukar), Peter Yoo (Stardog)
Additional Feedback Testing Taskforce Andy Hegyes (Amphibious Andy), Gabriel Cermann (Barcley), Krzysztof Lompe-Knapik (Escarche), Julia Lawrance (Ninjaunicorn), Benedikt Werner (1vader)
Steam Forum Moderator Matthew Bassett (Bertie)
Discord Chat Moderators Mazen Bilto (Sardaukar), Krzysztof Lompe-Knapik (Escarche), Jack Lawrance (ninjaunicorn)

Production Babies

Production Babies Alex, Levi, Lucia, Naima

Kowloon Nights

Kowloon Nights Alexis Garavaryan, Samuel Lee, Lindsey Rostal, Anlu Liu, Callum J. Underwood, Astrid Mie Refstrup, Kendall Deacon Davis, Jenny Windom, Richie Zhu, Claudia Sng Jia Xin, Damon Baker, Matthew Handrahan, John Hendry, Winnie Luk, Katy Lee, Janny Tang

Special Thanks

Hooded Horse Timothy Bender
Rokaplay Adrian Kasier
Plaion Stefan Hiller
PressEngine Gareth Williams (& Team)
IGN Ryan McCaffrey
GameStar Heiko Klinge
Remedy Entertainment Olivier Georges
CD Projekt Red Régis Raffin
Game Trailer Editor Derek Lieu
Unity Owen Jones, Adrian Turcanu
Kepler Zac Antonaci, Pierre Twardowski
Stray Fawn Philomena Schwab
Special Thanks Sebastian Still
For excellent Plugins, Tools and Support Florian Buschek (for all Level Design Tools), Jonas Blumer (for MiExcel Addin), Blender, Rokoko, Adobe Substance Designer, SideFX Houdini, Amplify Shader Editor, Friedrich Althausen (Vollkorn Typeface), Noto Fonts - a Google Project, Rewired by Guavaman, Felix Herbst (needleTools), Marcel Wiessler (needleTools), ConsoleEnhanced, Houdini for Unity, uTomate, Jenkins, 7zip, ffmpeg, Crest, Odin, dnSpy, ScreenToGif, RenderDoc, Superluminal, AssetStudioGUI, FontForge, OBS, SVN, Parsec, WakeMeOnLAN, OpenCV, MegaSplat, Ableton Live, Octocell by Vosynth, David Brannigan (for the early testing support), Karl Riedel (and his incredible HurdyGurdies - including the unique Bass Hurdy), Ruediger Helbig (and his Folkladen for being a great guy and selling some mighty fine Bouzoukis and Mandolins!), Stefan Leberfinger (at Hieber Lindberg for his Synth support and for always being happy to help and show interesting gear), Scuffham Amps for making the best Ampsim out there

Personal Notes

Adriano thanks Special thanks to my family and my best friends [FLG], who always support me in everything and believe in me especially when I decided to take a completely new career path., Thanks to the whole Mimimi team! Every single person shapes this place., Thank you for your trust in me. You are a crazy crew that I can only love., And of course, thanks to our awesome community that makes it all possible. Dattebayo!
Alex thanks Thank you, believers, for the support., Thank you, non-believers, for the challenge., Thanks Alex from the past, you're Osom-O!, Note to self and to you, my unknown friend: Be yourself, dream on and make good art. Overcome fear, do more good and stay true to yourself., PS. Since you've read the credits, grab this treasure map: A Spanish-speaker can help you find the path to the X "A mucha hambre no hay pan duro".
Anisha thanks Special thanks to Domi, the best partner in crime. Love you deeply. <3, My cats for keeping me sane and making me smile., The whole Mimimi Crew for being awesome and having me and of course especially the amazing art department.
Anna thanks For their love and support: P-chan, Phillipo, Caro, Daniel J., Steff & Lukas, HaMina, Fiilou, Sabina B., The team at Mimimi for their trust and for believing in me., The best Mo-bot for diplomatic elf advice and shared adventures., The Team of Flosse No.3
Anthony thanks Thanks to my family, my friends and everyone who has supported me along the way., Thanks to the whole Mimimi team, it's really great to work with all of you!, And a big thank you to Bianca and Reinier. You both made my start here a very pleasant one. We miss you both on the art team!, And thank YOU for playing our game!, Bianca Dörr (credited as Bianca), Reinier Goijvaerts (credited as Reinier)
Beff thanks Thank you Becky for the support, love and always beeing there for me. Special thanks to our emotional support doggo Krümel!
Bianca thanks A special thanks to my cousin Moni who is always there listening to my mimimi and giving advice. I love you!, Thanks to all of Mimimi! Thanks for all those wonderful years! I really miss you guys and wish you all the best!, You did a great job! I am really looking forward to your next projects!, Thanks to Mathias Herbster who stepped into my footsteps and did a phenomenal job filling them!, Matthias Herbster, It's a great relief to know that the people I worked so long with are in the best hands possible!
Cem thanks Thanks to all my Mimimi colleagues for just a wonderful time, making great games together..., Especially the highly skilled, silly. crazy but fun ART DEPARTMENT <3., Ridvan Yücel, Cengiz, Defne, Ebru, Habib Eyvaz, Cengiz, Birgül Aydogan, Zeynep, Cansu, Zafer, Denise Erdalan, Canan Arslan, Thanks to my friends & family for always supporting me, A special thanks to my wife Dilara for her big heart, her patience and drive <3 i love you, you are the best!!!, Additional thanks: Hüsnü [grape plant], Chiko [dog], Dazon [dog], Gustav [plant]
Coco thanks Thank you to everyone playing and even reading through the credits, you're awesome!, A big thank you to everyone involved with creating this game, it's such a pleasure to work with you all!, Lots of love to my family and everyone supporting me for just being wonderful people, especially Spyros, Conni, Diego and the little ones!
David thanks All of my love to OBB, BT, Grace and wee Artie for being there when I need them!, A heartfelt thanks to Jojo, Jonathan, Jason and Paulina for having faith in my skills over these past few years to let me reach the heights I'm at today!, Much love to the wider Game Industry QA community. Together we are stronger!
Dom thanks Thanks to everyone making this game possible!, Thanks to everyone playing this game!, Thanks to everyone supporting me!, Love to Lisa and Naima
Dorian thanks Thanks to everyone who supported me during this voyage, namely Yung, Aaron, Joelle, Tobi, Sarah and my family, who will likely never finish this game and see these credits, My co-pirates Julius and Hartmut, my Dune-boardgame-group, my nerd friends from school, And last but not least the amazing crew of a proud vessel called Mighty Mimi, may she sail on to prosperous shores.
Elena thanks Thanks to all the lovely Mimimis who made working on my first game a special and magical journey. <3, And of course to my family and friends who always accepted that there was mostly videogames and too much coffee running through my veins.
Fabian thanks Thank you Mimimi Team for being so awesome!, And thanks all the wonderful people who helped me get here, Especially Kaos for being such a great friend and emotional support
Felix thanks Thanks to all my friends and family, Lina and the mimi crew. Love you all <3
Filippo thanks Ilenia for her unwavering support and love. “E la verità/Si offre nuda a noi/E limpida è l'immagine/Ormai" <3, Jigen for barking in a very musical way... and making me enjoy nature so much!, Lygia for teaching me how to sing and bringing a new dimension of joy into music-making., My dear Mimimis for embarking on many adventures together... for their trust in my music and for our friendship., Michele "Mike" Jurilli for visiting last February, singing and playing again like back in the day- when we meet, creativity unfolds!, Michele Jurilli (Mike), Fondazione Pinuccio Sciola for agreeing to include some of the mesmerizing and truly unique sounds of Pinuccio Sciola's Sounding Stones to the game.
Flo B. thanks Arrr, thanks to my family and my friends for supporting and keeping me sane on this crazy voyage!, Thanks to the wonderful Mimimi Crew for this awesome adventure!, And thanks to all ye cursed pirates for playing!, Now, why not visit the turtles? They would like that...
Flo S. thanks Much love to all my wonderful friends who make this journey a fun one., A ridiculous amount of kisses to Lucia for being the light of my life and Catalina for being the best partner in crime I could wish for :*, Thanks to all the Mimimis for all the magnificent memories over this decade long voyage., And a special thanks to all the people who send us messages about how much they enjoy our games. It means a lot to me and makes tho job much more rewarding <3
Fridolin thanks Thanks Mimimi for being the best light at the end of the tunnel one could hope for., Thanks to the one who guided me through the darkness and held my hands and dreams all this way., Thanks to my family and friends., Thanks to all of you.
Frieder thanks Thanks to Bärbel & Alexander Mielke, Annemarie & Lisabet and families, Alexander Mielke, Thanks to Nino, Hubert, Georg, Thanks to The Salty Boys and the Jägermiisters
Hambo thanks Thanks to my friends and family, you guys keep me sane., Thanks to the team for going along with my crazy ideas., Thanks to the best writing partner I could have hoped for., And thanks to Ron Gilbert for all the silly pirate adventures., Ron Gilbert
Jan thanks The Mimimi Team for welcoming me so kindly and just being awesome., My Parents for always supporting me and making this possible in the first place.
Joey thanks Thanks to everyone who supported me in any way throughout the last [almost] 30 years.
Jojo thanks Thanks to the whole Mimimi team and Dom for delivering the best game we ever made and my personal favourite one., Thanks to Daedalic and THQ Nordic for getting us to the point where we could give self-publishing a try and supporting us along the way, instead of fighting us as competition., Thanks to Kowloon for believing in us and specifically to Alexis for always being responsive to all questions I had., Thanks to all our industry friends around the globe who helped us on this journey and shared their wisdom without asking for anything in return., Thanks to my family for always believing in me., And, most of all, thanks to Lesja and Levi, you mean everything to me. <3, Dominik Abé
Jonas thanks Thanks to my wife Nina for always supporting and loving me <3, Thanks to my family for always being available and supportive., And of course thanks to all Mimimis for being so empathic, motivated and creative in your work., This really makes working here very special and enjoyable.
Kay thanks Thanks to the Mimimi Crew for this amazing adventure., Thanks to my friends and family for their support along the way.
Kraut thanks Thanks and love to Kirsty for your unwavering support., Thanks to my family for making this possible., Thanks to all my friends for all the memorable times., Thanks to Larry David for the laughs., Larry David, Thanks to all the Mimimis for being such an awesome crew., Thanks to all of you for playing the game.
Luca thanks A special thanks to..., Wait! Where is that damned banana-loving parrot hiding now??, Last time I saw her was on Dread Vine's Cove...
Lucas thanks My dearest co-pirate Lina for always supporting me on my voyage on the high seas., The Jägermiister hunting crew for maintaining the aquatic ecosystem. Controlling Kraken and Hydra populations and whatnot., My family and friends for keeping the coasts clear., All cursed Mimimi sailors for navigating this majestic vessel through uncharted waters and seeing her out in one piece! What a crew to be part of!, All you landlubbers for playing this game, thank you! ARRR <3
Maria thanks Thanks to the love of my life for always making me laugh even in the darkest of times., The Bazi for always being a happy derp., My mom and my "other" family for always being there for me., Everyone at Mimimi for being such an awesome bunch and making workdays fun., And of course, everyone who plays our games! Thank you for helping us make our dreams come true <3
Mathes thanks Thanks to my powerful soul, anchor in the waves and beacon in the fog: Céline, who always finds another adventure for me to embark on., Thanks to my family for the tailwind throughout my life., Thanks to Mo for bringing me on board the Mimimi Ship., Thanks to the Art Crew for their warm welcome, passion and talent.
Matt thanks I want to thank my beautiful wife who has given birth to our wonderful son during the development of this game. You are amazing!, It has been the craziest, terrifying yet incredible 2,5 half years of my life and I am glad I could experience this with my family., Thank you Djamilia, for being my better half. Thank you Alex, you are the second love of my life., Also thanks to my Mom and Dad and the rest of my family, who always believe in me and support me., Thank you whole Mimimi Team for always giving your all and making the best possible game you can.
Mo thanks I want to thank my family, my old and new friends for all the great time spent together., Thank you Anna for being you and helping me to constantly evolve and become a better person <3., Everyone on the Mimimi team who did such an amazon job in creating our best and most fun game, yet., Not only for the incredible work, but also for making this such a nice place to work at. You are the best!, And last but not least a huge thank you to everyone who plays our games and helps us make what we love a reality. You are awesome!
Olaf thanks Thanks to my loving wife Klaudia, my family and my friends., Thanks to the whole Mimimi team because each one of them makes this such a great place to be.
Phil S. thanks Petra, Feli, Plüsch for their love and support, and especially Paul who for the first time had an active sfx part in creating the soulful voicings. <3, The whole Team at Mimimi - it's a gift to work with such a talented, passionate and nice bunch!
Phil W. thanks I am grateful to the sweet breeze of love, that is apparent in the crows nest height, The voices singing the shanties of friendship to the bonfire whispering in a starry night, The helpful, the selfless, those who protect nature and in the darkest places to those bringing light,
Ramón thanks Thanks to my family and friends and, again, Roland the Rhodesian Ridgeback
Reinier thanks Thanks to all family members and friends who've supported me along the way.
Seb thanks My Mom for always supporting me, My friend and roommate Adem for making apartment hunting in Munich bearable, Daniel, Patrick and all my friends for helping me stay sane during the rough times, Frieder, Dom and all the wonderful teammates at Mimimi that I had the pleasure and luck to work with - stay awesome!, Frieder Mielke, Dominik Abé
Simon thanks Thanks to my family and friends for always supporting me and joining me on the journey., Thanks to Jojo and Dom and everyone at Mimimi for making it being wholesome companions to work with., Johannes Roth, Dominik Abé, Thanks to all the great people at Unity and the gamedev community for always helping out, Especially but not limited to Aras Pranckevičius and the forum member bgolus, who literally knows everything., Aras Pranckevičius
Tati thanks Thanks to the Mimimi Team for making the time on this game so special for me <3, Thanks to my parents Svetlana and Konstantin, and my lovely friends Alex, Dima and Tim for their love and support!, And of course to my dear colleagues Simon, Luca and Flo for joining every activity aside work <3, Simon Kratz, Lucas Reiner, Florian Philipp Smolka
Tobias thanks Un grand merci à Elise pour son amour et son soutien en toutes circonstances. <3, Thanks to my parents, my brother and my whole family who are always there for me and support me in everything., Thanks to Chicken, Ness and Wenne and all my other friends for all the fun we had over so many years., Also, thanks to the whole team at Mimimi for being awesome and letting me part of it.
Toby thanks Thanks to my parents Debra Maria Trajonowski, Ralf Filthaus and the whole family, who supported my entire journey at Mimimi., Debra Maria Trajonowski, Ralf Filthaus, Also thanks to my love Milena Molvíc, who makes me complete and gives me the strength to move on, I love you! <3, Milena Molvíc, And thanks to all my friends. Raid & Tanja Dawod as well as their son Marcel, Rene & Mareike Wetendorf as well as their kids Emma & Lion., Tanja Dawod, Mareike Wetendorf
Tom thanks Mirijam Kersten (I love you <3), Marianne & Michael Kersten for all your love and support, Michael Kersten, Sven, Paola & Luna Marie - Yo soy un tío muy orgulloso :) Excuse my poor Spanish., Eileen Kersten (Jag önskar dig kärlek, lycka och goda drinkar. Excuse my poor Swedish.), Monica & Gerd and the entire Langwald/Jetzt Family Clan, Reinier, Bianca, Dennis. I will always treasure our great party days. Time flies. I wish you love, health and happiness <3, Reinier Goijvaerts, Bianca Dörr, Dennis Huszak
Thanks to All playtesters and everyone who enjoys playing our games, Thanks to all our friends and families

Tools

Made with Unity

Disclaimer

Disclaimer No monkeys, fish or skeletons were hamed in the making of this video game.
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by Sciere.