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Turok 2: Seeds of Evil

aka: Violence Killer: Turok New Generation
Nintendo 64 Specs [ all ]
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(prices updated 9/18 5:42 AM )

Description official descriptions

Turok 2: Seeds of Evil is the sequel to Turok: Dinosaur Hunter. Having defeated the Campaigner, Turok throws the Chronocepter into a waiting volcano to destroy it. Unfortunately the blast awakens an even deadlier force - The Primagen - who lays in wait for his freedom from a wrecked space craft, buried at the core of the Lost Land. Once again a Turok is tasked with restoring peace to the land and stopping the Primagen from merging Earth with the nether world.

The game features an armory twice as large as its predecessor, and many weapons will even have a later update that makes them even more devastating. New weapons include the lethal discus Razor Wind, a proximity mine layer, and the Cerebral Bore, a flying grenade that homes in on an enemy's head, drills through their skull, and then explodes. Enemies have damage models now, allowing limbs to be torn off or bloody holes to be blasted through torsos. Turok won't be facing any human opponents this time, but will find himself under attack by plenty of dinosaur/human hybrids, brutish giants, and man-sized insectoids.

The goal of each level is to reach the end and defend one of the five totems that keeps the Primagen captive in its ship as well as finding keys to unlock the portals that lead to later levels. In each level Turok can also find a special spiritual power, such as immunity to lava or a long jump. After finding a power, he will need to return to an earlier level to use that power to find one of the five keys that opens the portal to the Primagen itself. While searching for spiritual powers Turok will occasionally find portals that transport him to a strange place full of deadly creatures who appear to be unaffiliated with the Primagen, but discovering their true purpose is the job for another Turok.

A multiplayer game is included as well, with options for between 2 and 4 players and game-types like deathmatch and capture-the-flag. This multiplayer mode would later be expanded into a full game with Turok: Rage Wars.

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Credits (Nintendo 64 version)

160 People (105 developers, 55 thanks) · View all

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Average score: 78% (based on 42 ratings)


Average score: 3.6 out of 5 (based on 70 ratings with 5 reviews)


The Good
Well the weapon selection was pretty decent. The levels are neatly designed and are well detailed. The enemies had a very interesting look. Luckily Turok 2 has a code to unlock every level and cheat. This code helps a lot.

The Bad
This game was to freakin' hard! The enemies are very annoying and they won't leave you alone until you kill them! The fire power of the guns were WEAK. The guns were practically useless. The levels were so big that you could easily get lost in every level. You could also not skip the cutscenes. This games controls sucked. You moved with the C buttons and look right and left with the control stick. There is a control setting that handles the game kind of like GoldenEye(N64). Even players will get frustrated with this control system. The graphics were a bit fuzzy. In other words, Turok 2 was kind of like a 3D version of DOOM. Players who want to play a nice and quick shooting game, you might want to avoid this game. The boss levels were also too hard.

The Bottom Line
Well unless you absolutely love FPS games and Turok, this is a game for you. If your looking for a game that you could play while your relaxing, this is DEFINITELY not the game for you. I wouldn't pay over $7 for this game because this game simply sucks and its not worth all your money.

Nintendo 64 · by TwoDividedByZero (114) · 2010

Gruesome gigantic bosses, an impressive arsenal, but somewhat lacking

The Good
Before Acclaim were bribing parents to name their new child 'Turok', they actually had quite a solid franchise on their hands. Turok 2 took the basic 'Native American butchering dinosaurs' concept of the original title and made some major enhancements in two areas.

The first of these was the addition of rather more profound weaponry, such a tactical nuke, and the infamous  Cerebral Bore. If you aren't familiar, the Bore not only delves into the target's cranium, but also detonates an explosive charge once it reaches the brain. Quite inventive, and certainly gruesome on three levels -- conceptual, visual, and aural. Not ultimately that useful in the heat of battle, however.

The second area of enhancement are the gigantic, complex, and horrifically malformed bosses. Turok 2 took advantage of the plug-in N64 memory pack to render these teratogenic nightmares with enhanced clarity. One thing the bosses have in common is a tendency to lose body parts to Turok's predations, in gory fashion. Quite amusing, if you're into that kind of thing. Potentially sickening if not.

The Bad
Despite these enhancements, I can't really say that Turok 2 surpasses, or even equals, the original Turok. I mean, everything looks good on paper, but I ended up playing more of the original and less of the sequel -- even though I owned part two and only rented part one (on multiple occasions).

If I were to speculate on why the sequel doesn't really appeal so much, I could come up with a few ideas. First, the frame rate suffers for all the added visual complexity, making play more difficult, even frustrating at times. Second, the level design is not as pleasant or interesting or free-form as the intriguing misty canyons of Turok one. One of the later levels is so dark, laborious, and un-fun that I stopped playing for good rather than press on.

Moreover, the weapons may seem extravagant and highly destructive, but in the end I feel like I could clear a room more effectively with DOOM II's Super Shotgun. They have great novelty value, but aren't really that fun in practice.

The Bottom Line
I reckon that I spent upwards of $80 on this cartridge after tax. Probably a mistake -- I should have rented it once instead. But I was so taken with the original that I got a little irrationally exuberant. Oh well - I'd still give it a B+, as the four-player deathmatch is worth a good 20 hours of play with some buddies.

Nintendo 64 · by Chris Wright (85) · 2011

The greatest adventure game I have ever played.

The Good
This game has incredible graphics, sound, music, controls, and gameplay. I was not a very big Turok fan until I started playing this game. This game is long but very fun. The world gradually keeps changing as you keep traveling from level to level. What makes this game very special is the ability to travel from level to level on foot without a level selection screen. This gives you the ability to explore more of the levels. The graphics in this game are wonderful with all the great shadows, color effects, detail of the environment and character detail. The AI in this game is decent. The enemy does hide behind objects sometimes while others just try to kill you. The sound quality is awesome. You can hear the echos of the gun shots in the hallways and the very loud blast of the Nuke. There are only six levels but they are nice and long. The music fits the game very well. What I also enjoy about this game is that you start out finding simple weapons such as a pistol, shotgun, and tranquilizer gun and are fighting simple enemies like Entrails (Human-like Lizards.) Eventually, you are blasting Bio-bots (advanced powerful robots) in the hallways of a metal ship. Also, this game takes you on a great adventure through the Lost Land and you do not need to understand the language to understand what to do except maybe some of the objectives. However, this is my favorite game of all time because it has a great single player adventure and some multi-player. Also, the bosses are incredible especially the cheat codes. I recommend this game very much especially for first person shooter lovers.

The Bad
There were a few flaws in this game that I did not like. Sometimes, I shot an enemy with a grenade but, nothing happened. Also, I do not like the idea that I have to complete all of my objectives before I can leave the level. The multi-player needed music and there should have been bigger gun fights. Also, the game could be a little repetitive. But, sometimes the repetition is fun. You also, could be lost in the levels if you are not so sure of where you are. I just wish the items from the first Turok were in this game and that there would have been more unlockable stuff.

The Bottom Line
This game is very fun to play if you want to go on a big adventure through massive levels. There is a little story to this game to play to, the multi-player is ok if you have a friend and the game is great to play even with the cheat codes on. However, it is a very long game even if you speed run it with codes on easy mode. So, do not think that you will see the amazing true ending of this game anytime soon.

Nintendo 64 · by Vitaly Tomachevski (45) · 2005

[ View all 5 player reviews ]



Turok 2: Seeds of Evil was one of the first N64 titles to use the Expansion Pak. It also includes the multiplayer modes for the PC version, which was lacking in the original Turok: Dinosaur Hunter.

German version

In the German version, all blood and gore effects were removed. Additionally the dying animations of enemies were shortened, arrows disappear when hitting an enemy (but reappear when the enemy is dead) and there are no human corpses to be found inside the levels. In the Nintendo 64 version, five human characters were removed in multiplayer mode. A detailed list of changes can be found on schnittberichte.com (German).

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Contributors to this Entry

Game added by Kartanym.

Additional contributors: Katakis | カタキス, Patrick Bregger, Beep.

Game added August 22nd, 2000. Last modified August 27th, 2023.