Star Wars: TIE Fighter

Moby ID: 240

DOS version

A masterpiece of the space-sim genre.

The Good
There is a good deal to like about TIE Fighter. First of all, of course, is a chance to fly for the Empire in all of its technologically advanced starfighters. All the elements that made X-Wing so great are there and there are several improvements. The graphics are excellent, the sound appropriate, and the famed Williams soundtrack is, of course, there to accompany you for the ride. The missions are exciting and interesting, with multiple goals to accomplish. You can get through the game by accomplishing only the main goals of the missions, as assigned to you by your commanding officer, but there are also hidden goals, often assigned to you by a secret agent of the Emperor. The dogfighting action is great and the new variety of weapondry makes it even better, adding such goodies as space-bombs and rockets. The Tour of Duty is the best of this game. Though there are "simulator" missions, like X-Wing´s "Historical Missions", this time around most of them are simple training exercises and not too challenging, though there are some real nutcrackers there. The final nice feature and a great improvement over X-Wing is the ability to back-up your pilot´s illustrious career, just in case you get blasted to kingdom come in the next mission.

The Bad
Can´t think of anything in particular, except that joystick support for the Gravis Blackhawk is horrid (it kept jumping to the side when I was trying to get a good bead). It works great with a Sidewinder, however.

The Bottom Line
A great space-sim set in the inspiring stage of the Star Wars universe.

by Steelysama (82) on January 24, 2000

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