Star Wars: TIE Fighter

Moby ID: 240

DOS version

For me, this defined Star Wars...

The Good
I got this game in Christmas '96 when I was a whole lot younger, and it's something I'll always remember. I'd wanted this game for 2 years, having obtained the demo version from a magazine. It was worth the wait (although I wish I hadn't had to), and I ended up ruining that Christmas by playing it the entire day! Didn't get far, of course. It betters X-Wing in a fair few aspects (I got this before X-Wing), and it is very appealing to take the side of the ''bad guys'', so to speak. You get a far wider range of craft selection in this game, from the standard TIE Fighter to the futuristic Missile Boat. The new speech effects in-game are enjoyable and provide yet another sense of "realism" to this fantasy universe.

The Bad
I feel the game tagged off a bit when you begin to fight traitors in every mission. It gets fairly confusing fighting craft that appear to be one of yours, yet you end up getting a laser going straight through your engine.

The sound effects in this game are relatively poor, apart from the voices. I have to say I much preferred X-Wings 'classic Star Wars' sound effects. The game can also crash, and the sound gets stuck, resulting in a required reboot.

The Bottom Line
There are bad things, as with many games, but this game is brilliant. I recommend the Collectors Edition for people who have not yet obtained this game. The 'more realistic' version that comes with X-Wing/TIE FIghter and X-Wing VS Tie Fighter Limited Edition is not worth the hassle. It requires a fairly fast pc with at least Win95 to run properly, which is a very unlikely combination in this day and age, so I strongly advise getting the original editions.

This game defined Star Wars for me, and it's not too late for it to do that to you.

by Quackbal (45) on January 20, 2005

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