A-10 Tank Killer
Description official descriptions
This simulation puts you in the cockpit of the A-10 Thunderbolt II, which is also known as the "Warthog". As the game's name implies, it is used mainly to hunt enemy tanks, but also for destroying roads and bridges
You are armed with 30mm Avenger cannon which can fire around 70 times a second. Multiple camera angles are featured. Landing is automated and an accelerated time function is on offer.
Characters have full AI to act without your involvement and will communicate with you in-flight. Actions in one mission affect another - something you failed to destroy in one mission can attack you later.
Version 1.5 re-released in 1991 added 7 new scenarios set during Operation Desert Storm in Iraq.
Credits (DOS version)
73 People (58 developers, 15 thanks) · View all
|3D Art and Animation|
|Director of Image Production|
|Sound Effects and Musical Editing|
|EGA and VGA Graphics|
|Audio Support System|
|[ full credits ]|
Average score: 80% (based on 14 ratings)
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German BPJS (the German public authority responsible for putting media on the index) argued that single buildings that can be bombed in the game are usually inhabited by humans who could get killed during the bombings. This is, according to German law, an act of cruelty against mankind, and therefore the game is put on the index in Germany.
While A-10 is supposed to be a single-seater attack plane, Dynamix chose to give you a backseater in order to add some "interaction".
Great Warplanes Series
According to the game designer Damon Slye, initially he had plans to make a single game that would encompass airplanes and battles from the different eras - both old and new. But Ken Williams, the head and founder of Sierra company that purchased Dynamix around that time, had suggested that instead he should make several games dedicated to a single time period each. Thus, a series of much more detailed air combat games was born.
And according to the same person, A-10 happens to be among the first if not the first PC simulator to utilize 256 color VGA graphics for 3D environments, and not only used for menus or cockpit art.
Additional information contributed by Alexander Schaefer
Related Sites +
IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games.
- MobyGames ID: 2467
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Contributors to this Entry
Game added by Jon de Ojeda.
Amiga added by Neepie Lantern.
Game added October 1st, 2000. Last modified October 1st, 2023.