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A-10 Tank Killer

aka: A-10 Tank Killer: Version 1.5
Moby ID: 2467
DOS Specs
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Description official descriptions

This simulation puts you in the cockpit of the A-10 Thunderbolt II, which is also known as the "Warthog". As the game's name implies, it is used mainly to hunt enemy tanks, but also for destroying roads and bridges

You are armed with 30mm Avenger cannon which can fire around 70 times a second. Multiple camera angles are featured. Landing is automated and an accelerated time function is on offer.

Characters have full AI to act without your involvement and will communicate with you in-flight. Actions in one mission affect another - something you failed to destroy in one mission can attack you later.

Version 1.5 re-released in 1991 added 7 new scenarios set during Operation Desert Storm in Iraq.

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Credits (DOS version)

73 People (58 developers, 15 thanks) · View all

Art Director
3D Art and Animation
Director of Image Production
Mission Design
Sound Effects and Musical Editing
Musical Score
Executive Producer
Virtual Machine
EGA and VGA Graphics
Software Tools
Audio Support System
Smart Start
[ full credits ]



Average score: 80% (based on 15 ratings)


Average score: 3.8 out of 5 (based on 26 ratings with 0 reviews)

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German Index

German BPJS (the German public authority responsible for putting media on the index) argued that single buildings that can be bombed in the game are usually inhabited by humans who could get killed during the bombings. This is, according to German law, an act of cruelty against mankind, and therefore the game is put on the index in Germany.


While A-10 is supposed to be a single-seater attack plane, Dynamix chose to give you a backseater in order to add some "interaction".

Great Warplanes Series

According to the game designer Damon Slye, initially he had plans to make a single game that would encompass airplanes and battles from the different eras - both old and new. But Ken Williams, the head and founder of Sierra company that purchased Dynamix around that time, had suggested that instead he should make several games dedicated to a single time period each. Thus, a series of much more detailed air combat games was born.


And according to the same person, A-10 happens to be among the first if not the first PC simulator to utilize 256 color VGA graphics for 3D environments, and not only used for menus or cockpit art.

Additional information contributed by Alexander Schaefer


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Identifiers +

  • MobyGames ID: 2467
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Contributors to this Entry

Game added by Jon de Ojeda.

Amiga added by Neepie Lantern.

Additional contributors: Kasey Chang, Virgil, Rola, Patrick Bregger, Victor Vance.

Game added October 1, 2000. Last modified January 21, 2024.