Destruction Derby 2

Moby ID: 2546
Windows Specs
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Description official descriptions

This sequel to the original Destruction Derby offers more of the same no-holds-barred action and mayhem with new tracks and a lot of technical improvements and features not seen in the original, such as a pit stop feature that allows car repairs!

Gameplay is identical to its predecessor -- the objective consists of gaining points by winning races or "creatively" crashing opponents and climbing to the top of the rankings.

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Credits (DOS version)

42 People (40 developers, 2 thanks) · View all

Manual and packaging text
Manual and packaging artwork
QA Manager
Sound Effects
Game Designer
Original DD Concept
Game Artists
Graphics / Artwork
Head Programming
Game Programmers
3D modeling and animation
Music (JUG)
Music (TUSCAN)
[ full credits ]



Average score: 74% (based on 37 ratings)


Average score: 3.7 out of 5 (based on 72 ratings with 1 reviews)

Crash and Burn baby!

The Good
Let's be honest: you like to smash other cars and you like it a lot. At least when playing videogames! So wouldn't you love to play a game that placed the emphasis on exactly that?? Thankfully for you prospective road warriors looking to blow some steam off there's Destruction Derby 2, sequel to the first generation psx sleeper hit that also got ported to PC.

The main premise behind DD2 is that of a racing tournament where points are gained not just for winning the races but also by causing enough metal mayhem to take the other racers out of the tournament... permanently... hehehehe (evil laugh) hehehehe.... Ahum, anyway, the game plays like any other arcade racer but with the above mentioned twist. However instead of turning everything into a chaotic mess where you just ram other cars continually watching the nice damage models do it's job, the designers made it so that you only get points for causing creative spins or pileups to the other competitors. Senseless damage only manages to get you out of the race and thus what initially seemed like a braindead exercise in automobilistic destruction turns into a challenging and fastpaced gameplay experience. Couple that with imaginative tracks that combine ramp-filled stunt courses, as well as pit-like arenas that turn the game into a "last-man-standing" diversion at the end of each round and you have one killer arcade racer.

As usual each of the challenges can be played later individually (provided you have unlocked them) with added customization options (like turning every opponent against you, or modifying time limits, etc.).

The Bad
While the pounding rock&roll music is good the annoying announcer is not, being surpassed in it's annoyance level only by the grating Crazy Taxi voice actors. The graphics can be pretty chunky, even for a 1996 game. The interface is excessively "consolistic" ported directly from the original psx version without any regard for such PC luxuries as a keyboard or a mouse (you know things are bad when you have to select letters with the arrow keys when prompted to input your initials...).

Last but not least the pit-stop option is a nice addition but practically useless because of it's weird-ass implementation (don't ask me to describe it, I've never understood it's mechanics) and the game could have used more varied options or game modes and cars!! There's like three cars in the whole game and they all look and handle like differently colored versions of the same one!

The Bottom Line
Great arcade racer that provided a rocking gameplay experience in it's day. Somewhat lacking in the finer details and with lots of room for improvement and expansion, but still fun and entertaining.

DOS · by Zovni (10503) · 2003


Subject By Date
Track name Liberty City, any connection to GTA? BdR (7206) Jan 29, 2017


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  • MobyGames ID: 2546
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Contributors to this Entry

Game added by Zovni.

PlayStation added by Grant McLellan.

Additional contributors: DreinIX.

Game added October 25, 2000. Last modified January 29, 2024.