The Adventures of Star Saver

aka: Die Abenteuer von Star Saver, Rubble Saver
Moby ID: 32388
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Description

On a routine check through the city, police officer Tony and his sister find themselves sucked up by a UFO and transported to a distant land. Separated from his sister, Tony is left stranded in the middle of nowhere, but luckily for him the aliens left something for him, having stolen a mech from elsewhere in the galaxy. Powerful and deadly, the mech seems to have a mind of its own, and agrees to join Tony on the quest to find his sister.

The side-scrolling shooter pits you against a host of different alien creatures across the galaxy. You'll start inside the mech itself, collecting weapon upgrades along the way to increase your chances of defeating the alien scum. But be careful, if you're hit by them, you'll lose the safety of the mech and be all by yourself.

Spellings

  • ラブルセイバー - Japanese spelling

Groups +

Screenshots

Credits (Game Boy version)

Music

Reviews

Critics

Average score: 62% (based on 6 ratings)

Players

Average score: 2.4 out of 5 (based on 8 ratings with 1 reviews)

A fun action platformer shooter

The Good
Developed by A-Wave, a small Tokyo based studio run by Yasuho Tanaka that had a healthy relationship with Sega and Taito (publisher here), contributing mainly with graphics to many other studios' games and... made their own fishing games for different platforms up till the PlayStation/Saturn era, finally vanishing from existence. Their most famous title is probably Miracle Ropit: 2100-nen no Daibouken for the Famicom. This one is sort of a sequel/port of that game. The Japanese Game Boy version is called Rubble Saver, and I find it to be a little more interesting on regards that it has a little girl as a protagonist (and as we all know females are the perfect choice for a SciFi adventure). The game is a simple action side scroller but quite fun with basic graphics that still manage to convey the idea of an alien world and sweet music with unique catchy themes for each single level.

The Bad
The level design is a bit lacking with a linear "go from left to right" thing, jump or climb occasionally and not much else. The rope/grappling hook mechanic had great potential for platforming but sadly outside of boss fights to boost up speed it's almost not used at all; the enemies are quite easy, but the bosses are a real pain.

The Bottom Line
All these problems prevent the game from being considered an absolute classic but it still manages to shine as a little gem in the sometimes rough, arid environment of the Game Boy library.

Game Boy · by pelida77 (36) · 2022

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Identifiers +

  • MobyGames ID: 32388
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Contributors to this Entry

Game added by Kartanym.

Additional contributors: Rik Hideto, Zhuguli232.

Game added March 15, 2008. Last modified April 18, 2024.