Ravenloft: Stone Prophet

aka: Ravenloft 2
Moby ID: 3314

DOS screenshots

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The main menu
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The introduction cinematic
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Character creation
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The game begins...
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Inventory management
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Speaking to (or about) an NPC
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Memorizing mage spells in the camp menu. Dig the nail polish
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Typical tent interior. It's the desert, so everyone live in tents. And need better interior decorators
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One of the more plausible ways to implement artificial game world borders
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In the middle of the day, under the scorching sun, the two of us engaged in a battle against a well-animated vulture
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The automap is very helpful, indeed
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There is a lot to discover in this game. There are strange structures everywhere
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A cute scripted event involving a cat
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Exploring the catacombs. A zombie approaches
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Alright, now this is way over the top
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Another day, another dark temple. Nice floor! Captured the snake in the middle of the attack animation
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Game Over is presented as a FMV sequence
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An event in a dungeon: you meet an NPC you can talk to. Hence the icon
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Dungeons are nicely decorated in this game. There is art and what not
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I got poisoned, but at least I have that key!..
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Exploring a village. This is the only real settlement in the game
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The conversations are quite well-written
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Exploring the vast desert at night. Captured a moment where lightning strikes!..
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Sometimes, you need more information before you can proceed
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Dialogue choices are minimal and mostly cosmetic. You can recruit this troll!
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With the troll in your party, you feel you can fight... other trolls!
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Your characters will sometimes comment on what is happening around them
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Another dungeon with pillars, golden switches, and flames
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Hmm... what are those strange symbols?..
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An expressively designed enemy! These guys can get annoying with their swirling attacks
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Oh wow! This guy looks really impressive. This dungeon should be tackled in the later half of the game. The pirate-like companion to the lower left can't help much
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Tough guards attack!..
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More dungeon features: fire traps and lips that can give you advice
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Egyptian art prevails
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