Driving Emotion Type-S

aka: Type-S
Moby ID: 3928
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Description official descriptions

Much like Gran Turismo 2, Type-S has all of the best official cars from BMW, Honda and much more. And as you complete each objective (i.e. winning each race) you can unlock up to 50 new cars (including those from Ferrari and Porsche) and 10 new tracks. Each track ranges from easy to hard, and once you have finished you can go through the entire race in a TV like replay.

The European and North American releases of the game feature revised controls and additional content.


  • ドライビング・エモーション・タイプエス - Japanese spelling

Groups +


Credits (PlayStation 2 version)

101 People (89 developers, 12 thanks) · View all

Project Leader
Senior Engineers
Art Director
Original Concept
Special Thanks To
  • Escape Software
Executive Producers
Director & System Program
Simulation & AI Program
Visual Effects Program
Course Design
Course Design & Car Modeling
Car Modeling
Visual Effects & Camera Control
Plug-in Program
2D Design
Design Support
Development Management
Special Thanks
[ full credits ]



Average score: 58% (based on 21 ratings)


Average score: 2.9 out of 5 (based on 9 ratings with 1 reviews)

Square doing a racing game. What could go wrong?

The Good
The set of cars offered, although small, is nice. It has both Japanese, European, and American car makers. The circuits do remind to the Gran Turismo saga and the game is, in its very own way, realistic. However, this ends up becoming the main problem of the game. Why? Because with the intention of making a realistic game, Squaresoft actually did a game that takes too much time to master. And as Kimi Räikkonen said, if you play some games in "Expert" mode, they may end up being more difficult than driving an actual car. Because unlike in real cars, you do not have available for us everything you will have in a real car.

The Bad
The controls can be a nightmare, it is like if the developers bought a copy of Ridge Racer and then tried to add a realistic handling to a car doing powerslides all around a urban circuit. And you cannot mix those two things. The experience is, however, better, if you do not use the analog sticks but use instead the arrows. The control then is smoother.

Having to finish first if you want to progress. Never saw that in a game.

The Bottom Line
Good intentions, but a slightly disappointing result of the final product. A game which was launched in the last months of the waiting period for Gran Turismo 3, and inspired by that game.

PlayStation 2 · by Carles Carlos (23) · 2022


A Ferrari First

Driving Emotion Type-S was the first game to include the Ferrari 360 Modena.


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Identifiers +

  • MobyGames ID: 3928
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Contributors to this Entry

Game added by Kartanym.

Additional contributors: DreinIX, Rik Hideto, Victor Vance, Harmony♡, Abhisit Chanmana.

Game added April 26, 2001. Last modified January 17, 2024.