There are no reviews for the 3DO release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
|Acting||The quality of the voice or video acting.||3.8|
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.2|
|Gameplay||How well the game mechanics work and the game plays.||3.2|
|Graphics||The visual quality of the game||3.4|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.6|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.4|
|Overall User Score (5 votes)||3.4|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
3DO Magazine (UK) (Dec, 1994)
A brilliantly original game designed for the 3DO system, this seamlessly merges hilarious FMV, intense arcade action and thoughtful strategy into an irresistible package. In the game you play Chauncey, a young knight charged with protecting various villages against the superbly greedy Hordlings. You must speedily organise village defenses - and finances - before quarterly attacks by the loony toon-style Hordlings. Chasing after them with a huge sword is brilliant fun, while interlevel FMV is exceptionally witty with a great pay-off right at the end. It's what your 3DO was made for!
GamePro (US) (May, 1994)
This imaginative game tries to do something different, and it works. The brain-to-thumb action will keep your head in the game. The Horde deserves a top spot in the 3DO herd. Remember, you Horde it here first.
Game Zero (Dec, 1994)
This title is a definite must-have for the 3DO. While anything with cows in it is inherently good, The Horde really brought life and magic to my screen--not only with excellent full-motion video sequences, but lively, interactive gameplay and creative and entertaining characters. The storyline is a riot, and the full motion video sequences are extremely well-done. My only misgiving is that it is a little too easy outwit the strategic element of the game.
ASM (Aktueller Software Markt) (May, 1994)
The Horde ist ein abwechslungsreiches Spiel, das bei einem guten Unterhaltungswert für lange Motivation sorgt, denn der Schwierigkeitsgrad steigt ziemlich bald und ziemlich schnell an. Tierischer Ernst ist allerdings nicht angesagt, dafür sorgen schon die witzigen Videoeinlagen.
Computer and Video Games (CVG) (Oct, 1994)
Early 3DO games got away with smart graphics and little gameplay, but with The Horde matters have been reversed. At first it seems like a hack-'n'-slash version of Sim City, but it's one of those games which grows on you. The animation is excellent and the difficulty level just right, as is the time limit and the tension that builds up.
Oldies Rising (Aug 04, 2008)
Idéal pour ceux qui aiment les jeux de gestion pas trop compliqués et le beat them all. Les deux phases sont bien équilibrées dans chaque domaine et le jeu n'est pas trop lassant car le rythme est juste comme il faut. A déconseiller à ceux qui ne veulent que manier l'épée car ils ne dépasseront pas la première saison sans un minimum de gestion de leur village.
GamesCollection (Mar 15, 2008)
Un titolo in grado di stupire. Non è certo un capolavoro, ma sa regalare ottimi momenti di gioco! Nota di merito all'origiinalità ed alla capacità di utilizzare in maniera intelligente il supporto multimediale, senza scadere nel banale. Consigliato a tutti gli amanti del 3DO.
All Game Guide (2007)
I'm not the world's biggest strategy game fan, but The Horde really captured my affection with its wacky characters and story and its addictive gameplay.
Coming Soon Magazine (Mar, 1995)
Released during the summer of 94, The Horde from Crystal Dynamics has been one of the most innovative games ever created for the 3DO system. Since then, different versions have appeared on systems such as the PC's and other consoles, but if you want to get the most out of the game, then you must play it on a 3DO!
Electronic Gaming Monthly (EGM) (May, 1994)
A very original title where you must defend your land by building traps, moats, etc. from a band of killers named The Horde. This is a nice blend of action and strategy and thrown in are some hilarious cinemas. Very well done.
Video Games (Mar, 1995)
Die isometrische Perspektive, gepaart mit “herkömmlicher“ Steuerung, mildert den Spielspaß, ansonsten sehr witzig gemacht.
Entertainment Weekly (Apr 22, 1994)
As a young squire entrusted with defending the Kingdom of Franzpowanki from evil, gluttonous monsters, Cameron mugs ineffectually, as if he's unsure what his motivation should be for something that's not quite a movie, not quite a TV show. Marginally more entertaining are periodic bulletins from FNN (the Franzpowanki News Network), in which a besequined commentator briefs players.
Defunct Games (Jul 14, 2007)
If you love/loathe Trip Hawkins' wet dream machine as much as I do, you really should pick up "The Horde". Yeah, it's lightweight and repetitive, but you'll likely find some enjoyment in it, and the Kirk factor gives it that extra cult status we love. So go squish some Horde, I have to go clean up after Poncho.
Video Games & Computer Entertainment (Jun, 1994)
Despite humorous video scenes, larger-than-life graphics and realistic moos and belches, The Horde is plagued by spreading itself too thinly and over-challenging gameplay. By combining two game genres that have been fully exploited on their own. The Horde has left too many logistical problems unsolved.