Dick Marcinko: Rogue Warrior
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Critic Reviews 28% add missing review
Adrenaline Vault, The (AVault) ( )
Worst of all, however, is that single player Rogue Warrior is incredibly short, with only eight missions. On the normal difficulty setting, I can play it from beginning to end in two hours (three hours on expert difficulty). Multiplayer is limited to two modes, deathmatch and team deathmatch. I don’t know who decided that two or three hours worth of dumb AI, boring and useless stealth mechanics and enough profanity to make most sailors blush is worth full price, but they’re wrong. If you wait until the game shows up in the bargain bin, or until Bethesda releases enough DLC to add enough content to the game to make it worth $49.99, then you might want to pick it up. Until then, steer clear.Dec 5th, 2009 · Windows · read review
GameStar (Germany) (55 out of 100)
Jetzt ist mir endlich klar, warum die UdSSR den Kalten Krieg verloren hat: Ihre Soldaten haben dem Gegner immer den Rücken zugedreht, ihre Nuklearbunker sind nicht abgeschlossen und in nicht einmal vier Stunden kann ein einzelner Mann ihre komplette Verteidigungsstrategie aushebeln. Klingt nach Blödsinn? Natürlich, das ist es auch! So wie das komplette Spiel, das in keinem Punkt aktuellen Standards gerecht wird. Außerdem: Ich kenne den echten Dick Marcinko nicht, aber wenn er im realen Leben so menschenverachtend vorgeht wie in Rogue Warrior, wäre er die letzte Person, die ein eigenes Spiel verdient hätte. Nicht mal ein so schlechtes wie dieses.Dec 8th, 2009 · Windows · read review
PC Player (Denmark) (3.5 out of 10)
Rogue Warrior er en fattigmandsudgave af Splinter Cell, fuldstændig rippet for alt det, der gør dette spil godt. Det finder aldrig helt ud af, hvilken slags spil, det egentlig vil være, så det ender med at være en blanding mellem action og stealth, som kunne have fungeret bedre med bare lidt mere energi og vision hos Rebellion.Jan 2010 · Windows
Cheat Happens (3 out of 10)
It’s amazing that a game like Rogue Warrior even made it to shelves. Bethesda has pretty much kept the title quiet, and it’s easy to see why. From the broken shooting, to the lackluster stealth mechanics, there’s almost no redeeming qualities here. With so many good titles on shelves this year – this is a game that should be avoided at all costs.Dec 8th, 2009 · Windows · read review
GameSpot (2 out of 10)
So what's there to do once your two hours are up and the credits roll? Well, you could check out Rogue Warrior's stripped suite of multiplayer options, which let up to eight players shoot each other up in deathmatch or team deathmatch. But that's it. There are no other modes, no persistent rewards (unless you count the all-but-empty online leaderboards), no classes, no customizable loadouts--and no fun. There's nothing to draw you back in, making Rogue Warrior a waste of time and money. If for any reason you still feel compelled to check it out, consider this: Dick's atrocious lines were mixed into a rap that plays during the end credits. It's a summary of everything that makes Rogue Warrior so excruciating to play, condensed into a three-minute song.Dec 2nd, 2009 · Windows · read review
GamingHeaven / DriverHeaven (20 out of 100)
Multiplayer is hideous and I couldn’t even get it to work right so I can’t really report on it in detail - the single player was so bad that by the time I got to multiplayer I literally just wanted to reach into the screen, grab a gun and shoot myself in the head - although the AI is so bad I probably would have shot the wall instead. Rogue Warrior, instead of being an exciting game about a war hero has ended up an absolute mess with broken AI, graphics from a decade ago and constant swearing that will irritate the hell out of you. This should never have been released and it needed someone in the company with common sense to pull the plug before it went gold. Avoid at all costs.Dec 2nd, 2009 · Windows · read review
Cheat Code Central (1 out of 5)
The next time you are playing a terrible game and you think to yourself 'this is awful', please consider those unfortunate enough to have actually played through Rogue Warrior. To paraphrase a classic Futurama line 'the only thing Rouge Warrior does better than other games is suck'. I wish this game would go hibernate in a deep, dark corner of the forest, emerging only to find food every few months until it was too fat to hunt on its own and was eventually and inevitably selected as the weakest of its herd and taken down with a few well placed buckshot rounds, dragged from its wooded home, and splayed on the hood of a Chevy pickup. It absolutely blows that much.Dec 2009 · Windows · read review
Eurogamer.fr (2 out of 10)
Le développement des jeux a évolué à un tel point qu'il est particulièrement rare qu'un titre PS3 ou Xbox 360 soit vraiment pire que médiocre, mais Rogue Warrior est haut la main le plus mauvais jeu auquel j'ai joué sur l'une ou l'autre plate-forme depuis très très longtemps. On pourrait dire que c'est un jeu bon marché, une merde destinée à faire du fric, mais il n'est en fait pas si bon marché que cela et le côté « faire du fric » semble son meilleur argument. Par contre, à la question : est-ce une merde ? La réponse est sans équivoque : absolument.Dec 23rd, 2009 · Windows · read review
Gameplay (Benelux) (15 out of 100)
Ze zouden de ontwikkelaars van dit soort oplichterij op "vakantie" moeten sturen naar Guantanamo, en dan bedoelen we niet naar het strand.Dec 23rd, 2009 · Windows
IGN (1.5 out of 10)
Whatever you do, do not buy this game, even if you happen to have the spare cash lying around. The gameplay is poorly done, the visuals are substandard and the profanity is laughable. The only reason anyone would ever want this title is for achievement/trophy farming, but even then you should rent it or look for a bargain basement sale. Even then, it’s hard to justify polluting your game account with this detritus. I will say it again: do not buy this game.Dec 4th, 2009 · Windows · read review
The Game Hoard (1 out of 7)
Everything Rogue Warrior tries to do it does wrong. The cursing doesn’t make Marcinko seem hard, it makes him seem juvenile and pointlessly angry. The cover system is pointless compared to constantly crouching, and the machine gun is so good at what it does and ammo so common that weapon variety is meaningless. Stealth sections have no thrill since they’re set up perfectly for it with no challenge to pulling off the killing moves, and the killing moves themselves end up equally as repetitive as the voice lines. Coupled with a plot written about a guy with military experience by people who seem to have no understanding of the military, and you’ve got yourself a game that went from run-of-the-mill shooter to a game that stands out as awful in a genre that is full of generic and uninspired games.Dec 26th, 2017 · Windows · read review
Also-Ran Cover Shooter With Melee Fatality Moves
by Kasey Chang (4608)
Interesting background and setup, fatality moves if you can get close enough to do a silent kill
Generic cover shooter otherwise in rat-run levels and generic weapons
The Bottom Line
Rogue Warrior is best described as a "cover shooter" set in the latter days of Cold War. Basically, you travel from location to location, in search of ever larger objectives and unravel a conspiracy across the world. In the first mission, you are sent into North Korea to retrieve a defector who has important information. That only leads to further missions in North Korea, than to yet other countries, and all the way north into an enemy base...
The premise is intriguing enough, and the Marcinko does know what he's talking about as the background material is excellent. However, shooter itself is about as generic as generic can be. It's a basic "cover" shooter where you can lean against walls and cover, pop out to shoot or blindfire around the cover. You have a few grenades, and variety of weapons, but you can only carry two: usually assault rifle and SMG, but there are also pistol, shotgun, and some minor surprises.
The game's primary feature is a series of "fatality moves". According to the game, there are over 30 different ones, depending on how you approached the enemy before triggering the "kill move". And they are quite bloody and visceral that should not be described. Let's just say they belong in a Rambo film.
The levels are generic "rat runs" where there is a single way through the level that you have to fight through. Occasionally there are wider areas that allow slightly different approaches, but generally your approach is hide in cover, shoot to kill a few enemies, wait for reinforcements to show up, shoot them too, gather ammo, advance to next segment. And this repeats ad infinitum. Occasionally you can sneak up on a patrolling guard to do a fatality, but it's not always possible. Indeed, there's no bonus for doing so.
There is multiplayer, but that was not tested.
Graphics are average for a shooter of this vintage. The levels look detailed, albeit not very useful tactically.
Enemy AI is dumb, and relies on placement and spawning (often they do spawn to the sides of you) and their numbers to pose any threat.
This is one of those games with "wait to heal" health that as long as you can find some cover and don't get hit you'll heal automatically, and it's kinda lame that way.
There are many impossible plots, such as Marcinko taking a dive into arctic waters while wearing short sleeves, then swam underwater a few hundred meters for infiltration into enemy base.
All in all, this game is a generic cover shooter. Marcinko's name got it a better backstory and some fatality moves, but the end result is still a generic cover shooter.
Apr 28th, 2013 · Windows
Contributors to this Entry
Critic reviews added by Scaryfun, Patrick Bregger, Mark Langdahl, Cavalary, Alsy, Cantillon, jumpropeman.