Wizball
Moby ID: 45280
[ Macintosh add ] [ Windows ]
Windows credits (2007)
29 people (11 professional roles, 18 thanks) with 31 credits.
Wizball was originally designed by | Jon Hare, Chris Yates |
It was programmed by | Chris Yates |
With graphics by | Jon Hare |
The original music was by | Martin Galway |
The original cover illustration was by | Bob Wakelin |
The remake was programmed by | Graham Goring |
Graphics by | Trevor Storey (Smila) |
Music by | Infamous |
The Macintosh port is being handled by | Peter Hull |
Linux port | Scott Wightman |
Retrengine makes use of | the brilliant Allegro library, along with AllegroGL for the shiny OpenGL bits and FMOD for the plippy sound bits. |
Thanks | Trevor Storey (for... Oh wait. He's meant to be on the blame list... ;), Chris Nunn (for jumping at the chance to do the music. I'm sure he regrets that now given how many tracks the game contains), Peter Hull (for being a reliable porting workhorse as always), Scott Wightman (for volunteering for to do the Linux port), Peter Hanratty (for being easily the best beta tester I had on this project. He really sunk a lot of hours into Wizball and it helped immeasurably), Muttley for giving useful feedback on joypad input and helping quash a lot of bugs related to it, Richard Jordan (for his reverse psychology in telling me to shitcan the game all the time. It didn't work! Hahaha! Crap where did the last 20 months go?), Neil Walker (for being a good egg. He didn't actually contribute to Wizball and he only remakes crap games but he's a splendid fellow and the glue which binds Retrospec together. Not sure it's worth the effort these days though), Tomaz Kac (for being lovely. Sure he's done sod all since Head Over Heels and Push Push Penguin but they're enough to let him coast for a good few years), Marticus for running the Wizball Shrine and answering many questions about how the C64 version of Wizball worked, Carleton Handley (for being one of those sods who moaned about the joystick waggling. Honestly you'd think he had arthritus or something), Tim Wee (credited as Tim W - Tim W for his unconditional support. I swear I could make a game about molesting orphans and he'd be nice about it. Hmm... *rubs chin*), Robert D. Fearon (credited as Oddbob - for the nice news posts about the game and being a splendid fellow), Paul Pridham (so that he doesn't moan at me. ;), All the people at Retro Remakes, except for the ones I don't like. Although *HE* doesn't really post there any more. I'd also thank the peeps at the TIGforums, but as this is a remake I bet half of them will never see it. Cor lummy, if it hasn't got abstract or pixel graphics they just don't wanna' know... ;) |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Cybernoid II, a group of 4 people
- Wizball, a group of 4 people
- Parallax, a group of 4 people
- Chuckie Egg: The Next Batch, a group of 4 people
- Insects in Space, a group of 3 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Bob Wakelin on 96 other games
- Martin Galway on 64 other games
- Trevor Storey on 46 other games
- Graham Goring on 36 other games
- Jon Hare on 31 other games
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Credits contributed by Macs Black.