Return to Ringworld

Moby ID: 4552
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 7/25 8:42 AM )
Included in

Description official description

After saving the puppeteer race from extermination and uncovering some powerful ancient technology in the first game, Quinn, Seeker of Vengeance and Miranda Rees find themselves searched as fugitives by all three major species, so they go to Ringworld to hide. Once in Ringworld they'll try to uncover some evidence to clear their names, but they stumble across another universe-threatening plot. This time U.N. general Carson Teal is out to rule the universe by uncovering Ringworld's secrets, and you must stop him.

Return to Ringworld is the sequel to the Ringworld: Revenge of the Patriarch. Like its predecessor, it is based on Larry Niven's Known Space series of novels. Once again this game is a puzzle-solving point-and-click adventure. This game is much larger than its predecessor, with hundreds of screens, mazes, etc. The player can control three characters throughout the game, a la Day of the Tentacle.

Groups +

Screenshots

Promos

Credits (DOS version)

23 People · View all

Designer
Story by
Voiceovers by
Based on the Known Space novels by
Lead Programmer
Programmers
Art Director
Art Designers
Lead Animator
Animators
Musical Score
Sound Effects
[ full credits ]

Reviews

Critics

Average score: 63% (based on 11 ratings)

Players

Average score: 2.9 out of 5 (based on 11 ratings with 1 reviews)

Ultimate game of run around and search

The Good
Well, this game featured ringworld and had better graphics and speech than the first game.

The Bad
Ok, as Niven never forgets to state in his books, Ringworld is a big place. But maybe a smaller world would've been better for the game - as you spend most of your time running around in mazes, deserts, great spaceports etc. searching for things. Needless to say that this just becomes boring.

The Bottom Line
Somehow the creators of the game haven't had many ideas for puzzles, so they just made the distances you had to cross to come from one puzzle to another longer. Very long.

DOS · by Hadanite Marasek (27) · 2002

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Return to Atlantis
Released 1988 on Amiga
Return to Abyss
Released 2023 on Windows
Return to Ithaca
Released 1985 on ZX Spectrum
Return to Eden
Released 1984 on Atari 8-bit, ZX Spectrum, Commodore 64...
Return to Zork
Released 1993 on DOS, 1996 on PlayStation, Windows...
Return to Wonderland
Released 2003 on Windows
Return to Atlantis
Released 2008 on iPhone
Return to Kroz
Released 1990 on DOS
Return to Chaos
Released 2001 on Windows

Related Sites +

Identifiers +

  • MobyGames ID: 4552
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Zovni.

Additional contributors: Jeanne.

Game added July 19, 2001. Last modified January 29, 2024.