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Metal Marines

aka: Militia
Moby ID: 4620

[ All ] [ SNES ] [ Wii add ] [ Wii U add ] [ Windows 3.x ]

SNES screenshots

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Intro
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Receiving instructions
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Choosing a location for your base
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Japanese Title
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USA Title
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The world map shows progress between battles and how much of the world has been liberated
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The beginning of each mission offers a password and few options
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Enemy Commanders communicate and taunt the player, at least until that option is turned off
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The attack planning screen, missiles and metal marines are directed to enemy targets. Each consumes fuel
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An enemy metal marine carrier, under fire from anti-aircraft missiles
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A metal marine has landed and is engaging enemy forces
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Cinematic sequences bring more detail to the story
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the ultimate goal is to destroy the enemy's command bases, seen here, and protect one's own
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The ICBM is the ultimate weapon and cannot be defended against. However it is expensive both to build and to launch
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Firing missiles at enemy targets
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An overcrowded base in a small area
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The weapons carried by the metal marines can be adjusted for that extra advantage in battle

Windows 3.x screenshots

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Loading screen
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Intro animation
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F4 skips the introduction.
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Introduction
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Name input
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Tutorial
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On-line help
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Build menu
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Building.
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Building complete.
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Pause
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Attacking the enemy base.
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Victory
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Gaea mission start
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Enemy message
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Headquarters placement
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Missile launch
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Exploding enemy buildings.
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Enemy taunting.
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Game over
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Here's the technical readout of a Metal Marine. Looks like a Veritech in battloid mode.
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Just like any other self-respecting game, Metal Marines includes a plasma gun.
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Another "must" in a strategy game, the almighty radar.
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There isn't much to say about the mines, except they look cool.
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Anti-Matter Missiles? Sweet!
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