Comanche: Maximum Overkill
Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match. It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).
The game features a simple flight model and allows the player's helicopter to take much more damage than it could in reality. Additionally, weapons on the Comanche feature deadly accuracy and power.
There are over 20 scripted campaign missions, similar to all other NovaLogic simulations.
Of great importance to the international gaming world was the addition of "Voxel Space" by Kyle Freeman. This was the first time DOS gamers were given fully illustrated environments within which to "fly" - shadows and reflections moved in realistic, relative sync with the "pilot" and in relation to a "natural" light source.
- 超級卡曼契 - Traditional Chinese spelling
Credits (DOS version)
37 People (27 developers, 10 thanks) · View all
|Graphics / Artwork||
|Manual Written and Editted by|
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- Issue #4 - #18 in the "Top 100 Video Games of All-Time" list
- GameStar (Germany)
- Issue 12/1999 - #39 in the "100 Most Important PC Games of the Nineties" ranking
- MobyGames ID: 5078
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Contributors to this Entry
Game added by grimbergen.
Additional contributors: phlux, Big John WV, Paulus18950, Patrick Bregger.
Game added October 15th, 2001. Last modified March 6th, 2023.