Child of Eden
Moby ID: 51840
[ PlayStation 3 add ] [ Xbox 360 ]
Xbox 360 credits (2011)
225 people (206 professional roles, 19 thanks) with 234 credits.
Developed by Q Entertainment |
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Director | Tetsuya Mizuguchi |
Producer | Sawako Yamamoto |
Art Director | Makoto Takanashi |
Artists | Keisuke Shimura, Masatoshi Omura, Ryuichiro Saeki (NAC Inc.), Kōichirō Horie (D.H Inc.) |
Lead Concept Artist | Takashi Ishihara |
Interface Designer | Takashi Ishihara |
Concept Artists | Tohru Watanuki, Kei Kobayashi |
Synaesthesia Artist | Yoshitaka Asaji |
Adviser for Synaesthesia | Shuhei Hioki |
Game Design Director | Eiichiro Ishige |
Passion Game Designer | Yasuyuki Togo |
Evolution Game Designer | Toshiyuki Sugiura |
Beauty and Lumi's Garden Game Designer | Kengo Kobayashi |
Programming Director | Osamu Kodera |
Main Game Programmer | Takanori Uchida |
Enemy Programmer | Masanori Matsushige |
Kinect Programmer | Yoshio Inoue |
Graphic Programmer | Shigeharu Yoshikawa |
TCR & System Programmer | Tsutomu Matsuo |
System & Tools Programmer | Satoru Takeshima |
Sound Programmer | Motonobu Kuryu |
Boss Programmer | Kenji Sasaki (Matchlock Corporation) |
Game Programmer | Masaharu Chijiwa (Matchlock Corporation) |
Super Programmer - Special Thanks | Linus Tan (Ubisoft) |
Sound Director | Yūki Ichiki |
Hope Music | Yūki Ichiki |
Sound Designers | Keiichi Sugiyama (Lumi's Garden and Vibration Design), Ayako Minami (Beauty and Passion), Takako Ishida (Evolution and Journey) |
Co-Producer | James Mielke |
Production Management Support | Lindsay Gray |
Studio Management | Tsutomu Uchida |
Business Development | Yuko Saito |
CEO Q Entertainment | Shuji Utsumi |
The game has been developed side by side on a creative journey with | Lionel Raynaud, Tommy François, Dong Ding |
Story written by | Tetsuya Mizuguchi |
All musical tracks by GENKI ROCKETS |
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Genki Rockets are | Tetsuya Mizuguchi, Kenji Tamai |
Starring | Rachel Rhodes (as LUMI) |
Directed & Organized by | Ryota Torisu, Kake Sekiguchi (ageshasprings) |
Genki Rockets Management | Ryota Torisu, Shinya Murayama (ageshasprings) |
Rachel Rhodes Management | Kei Yamada, Tomoko Tsukide (foursprings) |
Special Thanks | Hiroaki Sano (Sony Music Entertainment), Madoka Yanagi, Asako Tsunoda (Sony Music Records) |
Child of Eden Opening Movie Staff |
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Director | A.T. |
DOP | Nobuyuki Yanagibashi |
Lighting | Kazuhiro Ueda |
Phantom Operator | Etsuro Ukai |
Specialized Equipment | Masao Imai (HIGH KING Co. Ltd.) |
Stylist | Yusuke Okai |
H&M | Hirokazu Niwa (MaroonBrand) |
CG | Kenichi Ogino, Masaru Ikeda (EDP graphic works Co. Ltd.) |
Editor | Kenichi Sasaki (IMAGICA) |
Mixer | Yosuke Haga (IMAGICA) |
Production Manager | Iori Iwamoto |
Producer | Hirohisa Ishihara (DanceNotAct) |
Music | Shogo Ohnishi |
Programming & All Instruments | Shogo Ohnishi (onetrap) |
Creative Director | Kenji Kokusho |
Movie Production | ageshasprings |
In-Game Movie | Shuhei Hioki |
Ubisoft Entertainment |
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President | Yves Guillemot |
CEO | Yves Guillemot |
Executive Director, Worldwide Studios | Christine Burgess-Quémard |
Chief Creative Officer | Serge Hascoët |
Worldwide Content Director | Lionel Raynaud |
Production Content Director | Jean-Marc Geffroy |
New IP & Ubi IP Director | Tommy François |
Game Content Manager | Dong Ding |
Pre-production Director | Yann Masson |
Game Design Conception Director | Éric Couzian |
IP Development | Julien Charpentier, Julian Gerighty, Xavier Guilbert, Michiel Verheijdt |
Scenario Director | Alexis Nolent |
Gameplay Engineering & Entertainment Analysis Director | Cyril Derouineau |
Gameplay Engineering & Entertainment Engineers | Boris Briss, Paul Baudron, Justin Leschiera, Michel Vidalheit |
Coordinator Interactive Design | Laurent Herbet |
Process & Methods Director | Michel Pierfitte |
Worldwide Studios Casual Games Online Director | Stéphanie Perotti |
Brand Development Director | Damien Moret |
Brand Development Manager | Xavier Manzanares |
Online Services Manager | Julien Hummer |
Online Services Coordinator | Cécile Renaud |
Online Games Assistant | Sylvain Daressy |
Online Business Coordination Manager | Anne Catherine Chartres |
Online Services Operations Coordinator | Jean-Philippe Durand |
Online Technical Coordination Manager | Fabrice Pierre-Élien |
Web Services Manager | Cyril Beaudaux |
Web Services Technical Coordinator | Alexandre Loisel |
Web Production Manager | Giovanni Del Pozzo |
Web Producers | Jérôme Athier, Juliette Becquart |
Web Applications Manager | Emmanuel Dru |
Web Applications Project Managers | Susan Papoz, Matthieu Caix |
Worldwide Production Coordination Director | Anne Blondel-Jouin |
Senior Production Coordination Manager | Nicolas Schoener |
Production Coordination Manager | Grégory Spielmann |
DMIS Manager | Philippe Ponce |
DMIS Technical Coordinator | Nicolae Jan Sercaianu |
DMIS Mastering Specialist | Yoharin Robert |
Certification Manager | Corentin François |
Certification Coordinator - Age Rating | Céline Païva |
Age Rating Assistant | Jean-Marie Mogentale |
EMEA Certification Specialists | Anis Boujaouane, Julien Jacquet |
Certification Assistant | Karima Touali |
US Director, Production Planning & Customer Support | Brent Wilkinson |
US Production Planning Manager | Adam Zachary |
US Production Coordinators | Gregory Capuano, Anthony Urso |
North American Age Rating Manager | Shannon Kokoska |
North American Age Rating Coordinator | Ben White |
North American Age Rating Specialist | Edwin Zee |
Studios Operations Director | Pierre Escaich |
Games Lab Manager | Sébastien Odasso |
Playtest Coordinators | Camille Bigata, Jean-Baptiste Hallé, Julien Leforestier, Philippe Pellefigue, Nicolas Rousselot, Jérémy Fourmaux |
Assistant Playtest Coordinators | Maxime Barbe, Julien Louis, Adrien Pelov, Corentin Puech, Livia Simoni, Elise Trinh |
Global Brand Strategy Director | Hélène Juguet |
Head of CMK | Frédérique Burlot |
CMK Director, Traditional Gamers | Charles du Réau |
Consumer Research Senior Analysts | Sandra Bystrom, Régis Decombe, Hicham Laâbi, Sandrine Schoeffler |
Consumer Research Analysts | Annelise Bourelle, Alexandre Cabanis, Aimeric Hauet, Nicolas Hoestlandt, Grégoire Laloux, Simon Lejarre, Maxime Revot, Pierre-Henri Traboulsi, Raphaël Doyen |
Ubisoft Entertainment QC Bucharest |
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Worldwide QC Director | Răzvan Rotunjanu |
Test Studio Manager | George Enescu |
Quality Control Coordinator | Robert Neculau |
Lead Tester | Ioan Turcanu |
Functionality Testers | Marian Magiaru, Bogdan Lamba, Valentin George Nicolaie, Andrei-Cristian Ivan, Marius-Stefan Muresan, Doris Clara Negrescu, Ioan Tiberiu Plesoianu, Alexandru Marius Călin |
Compliance Manager | Mircea Nuţu |
Senior Compliance Specialists | Adrian Iliescu, Cristin Ghihaniș, George Stercu |
Compliance Specialists | Adrian Ghețu Bejan, Mihai Laurențiu Ghimpu |
QC Networking Lead | Radu-Emanuel Constantin |
QC Compatibility Lead | Marius Tudorache |
QC Compliance Specialists | Florian Alungulesa, Mihai Cristian Stoian |
Special Tests Team | Octavian Constantin, Andrei Begu, Liana Popescu |
Data Managers | Marius Păsărică, Daniel Pozderca |
IT Manager | Mihai Mreană |
Desktop Services Technicians | Adrian-Valentin Simion, Andrei Strămbei, Cătălin Borangic, Valentin-Cosmin Istrate, Adrian Buzătoaia |
International Localization |
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Localization Group Manager | Romain Soulié |
Localization Project Manager | Yann Dang |
English Version Proofreading | Bronwen Mekler |
English Version Tests | Jason Whittaker |
French Version Translation and Tests | Xavier Vibert |
German Version: Ubisoft Germany - Head of German Localization | Stefan Dinger |
German Version: Ubisoft Germany - Translation | Julia Spiegel |
German Version: Ubisoft Germany - Tests | Dieter Pfeil |
Italian Version: Synthesis - Project Manager | Elisa Leanza |
Italian Version: Synthesis - Translation | Fabio Bortolotti |
Italian Version: Synthesis - Tests | Giovanni Bresciani |
Spanish Version Translation and Tests | Agua MassMedia |
Ubisoft Entertainment Japan |
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Management Director | Steve Miller |
Localization Director | Shunsuke Saiki |
Localization Manager | Fumiko Aoyama |
Localization | Sadayuki Kishida, Aiko Sugano |
Marketing Managers | Yoshihisa Tsuji, Sachiko Miyata |
Lead Tester | Keiji Ueda |
Additional Testing Support | Ryota Sato (Digital Hearts) |
Bishamon Team (MatchLock Corporation) |
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Chief Executive Officer | Fumihiko Fujimoto |
Director | Kenji Sasaki |
Lead Engineer | Shintarou Kubota |
Tool Design Advisor | Yoshihiro Ito |
Engineers | Mamoru Ichihara, Masahuru Chijiwa |
VFX Artist | Kanako Sano |
Special Thanks |
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To Kinect Team | David Tuft (Xbox Advanced Technology Group), Mike Mace (Xbox Advanced Technology Group), Dan Black (Xbox Advanced Technology Group), Toma Abe (Microsoft Japan Co. Ltd.), Shigenori Kawashima (Microsoft Japan Co. Ltd.), Shinji Chiba (Microsoft Japan Co. Ltd.) |
From the Development Team | Arisa Furugen (Ubisoft), Shigeo Maruyama, Saeko Takaoka, Ayako Sakamaki, FONTWORKS Inc., Gettyimages, All of Q Entertainment Staff & Families |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Tom Clancy's Ghost Recon: Future Soldier, a group of 99 people
- Assassin's Creed: Revelations - The Lost Archive, a group of 96 people
- Assassin's Creed: Revelations, a group of 96 people
- Driver: San Francisco, a group of 95 people
- Might & Magic: Heroes VI, a group of 91 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Yves Guillemot on 560 other games
- Christine Burgess-Quémard on 369 other games
- Serge Hascoët on 357 other games
- Mircea Nuţu on 266 other games
- Anis Boujaouane on 266 other games
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Credits contributed by Sciere.