Dungeon Defenders
Moby ID: 53822
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Windows credits (2011)
92 people (48 professional roles, 44 thanks) with 104 credits.
Development |
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Development Director | Jeremy Stieglitz |
Lead Designer | Jeremy Stieglitz |
Lead Programmer | Jeremy Stieglitz |
Lead Technical Artist | Joshua Javaheri |
Lead Level Designer | Morgan Roberts |
Lead Artist | Morgan Roberts |
Lead Concept Artist | Jérôme Pourchier |
Character Artist | Jérôme Pourchier, Brook Buckelew |
Music Composer | Afshin Toufighian |
Sound Designer | Afshin Toufighian |
Co-Lead Level Designer | Ben Burkart |
Environment Artists | Brook Buckelew, Anton Kozlov, Dan Richardi |
Environment Concept | Jordan Kerbow |
3D Artist | Jordan Kerbow |
Technical Artist | Clifton Poli |
Engineers | Joshua Johnson, David Sleeper, Derek Stroud, Eric Blade |
Producer | Marc Singer |
Associate Level Scripter | Marc Singer |
Webmaster | Marc Singer |
Assistant Producer | Yotam Haimberg |
Assistant Level Scripter | Yotam Haimberg |
Cinematic Artist | Caroline Pourchier |
Lead Animator | Alex Fundora |
Animators | Jacob Schieck, Jason Hillhouse |
Graphic Design | Rodrigo Lizarraga |
Compositing | Rodrigo Lizarraga |
Marketing Director | Philip Asher |
Trendy CEO | Augi Lye |
Associate Producer | Adrian Hayes-Santos |
Senior Testers | Yotam Haimberg, Justin Danford, Robert Godwin, Eric Christensen, Brandon Weinman |
Testers | Garret Snyder, Gabriel Coleman, Christopher Mabrey, Anna Ratcliff, Terrance Jones, Steve Willoughby, Charles Dungan, Derik Bell, Cody Summerall, Chris Stewart, Blake Tomlin, Obi Ugochukwu, Daniel Snook, Allan Axelrod, Jazib Uddin, Stephen Solorzano, David Smith, Juan Henkle, Matt Witelus |
Special Thanks |
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Jeremy Stieglitz | Epic Games [for the best game technology ever created], Mark A. Rein (for the best game technology ever created), Timothy Sweeney (for the best game technology ever created), Claire Browning (my sweetheart; for staying through all the late nights and long hours) |
Joshua Jahaveri | To my family; friends and cat - Thanks for everything |
Jerome Pourchier | Thanks to Sandra; my dear wife for her patience and support, Raphael Manas (for great inspiration in character design) |
Afshin Toufighian | Thanks to my family and to my friends |
Ben Burkart | I thank my loving wife Rosa for supporting me through everything; and God for blessing me. I'd also like to thank my ferret for constantly destroying my apartment while I'm hard at work. |
Brook Buckelew | Thank you to God; my girlfriend; friends and family for their love and support; and patience when pretending to understand my explanation of the game making process |
Jordan Kerbow | Thanks to the Kerbow clan and the McAlhaneys for all the support and love |
Joshua Johnson | Special Thanks to my friends and family for their support and encouragement |
David Sleeper | To Kelly for being great |
Eric Blade | To my beautiful Angel; Josh; Shelby; Brandon and Jamey, Ernie Blade, Ella Blade, Edward Blade, Esmeralda Blade |
Marc Singer | Thanks to my parents for letting me sit on my computer all day instead of going outside |
Caroline Pourchier | A big thank to you my beloved brother; my family and my better half |
Morgan Roberts | To my loving family for understanding the long hours and high expectations in making a great game |
Anton Kozlov | Thanks to my parents for putting up with my |
Dan Richardi | Thanks to the guys at Trendy for allowing me the opportunity to work an amazingly talented group of people. Thanks to my family and peers for their support. |
Alex Fundora | Jeremy Stieglitz, Augi Lye, the rest of the amazing talent from everyone at Trendy, and to my closest buddies: Kcin, Bob Ross, VengefulMonk, Maverick, Fury, Duster, Endless, Nibbler, Jim Wayne Todd (good 'ol) |
Augi Lye | Ken McGurn (our angel), David Whittney (our angel), the city of Gainesville. Keep on rockin'! |
Jacob Schieck | Thanks to my family for all the great support |
Clifton Poli | To my friends and family for their support |
Rodrigo Lizarraga | Thanks to Boon; my mom; and Adobe for making an amazing product suit! |
Jason Hillhouse | Thanks to everyone who supported and worked with me these past few years. Its been quite a ride. |
Adrian Hayes-Santos | Thank you Katie; Mom; Dad and everyone at Trendy |
Special Thanks to | René Pudwell (for the German translations) |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Monster Madness: Grave Danger, a group of 7 people
- Monster Madness: Battle for Suburbia, a group of 7 people
- ARK: Survival Evolved, a group of 5 people
- ARK: Survival Evolved - Genesis Season Pass, a group of 5 people
- A Game with Balls, a group of 4 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Mark A. Rein on 84 other games
- Timothy Sweeney on 80 other games
- Eric Christensen on 21 other games
- Joshua Javaheri on 8 other games
- Ben Burkart on 7 other games
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Credits contributed by Patrick Bregger.