Moby ID: 55922


J.U.L.I.A. is an adventure game about a 35 year old astrobiologist, Rachel Manners. Years ago, telescope Chandra 17 located a solar system very similar to our own, and an artificial signal was picked up from deep within it. A massive space probe was constructed with the goal of meeting and studying extraterrestrial sentient life-forms, and an elite group of scientists was chosen to embark. However, something seems to have gone wrong as Rachel wakes up from a cryogenic sleep, and finds herself alone, orbiting an unknown planet. The rest of the crew is dead, and the probe has been damaged in an impact with a meteoroid swarm. Together with J.U.L.I.A., the space probe’s artificial intelligence, and Mobot, a reconnaissance robot, she starts to explore the solar system.

Gameplay consists of exploring the probe and travelling to six planets to find out what happened to the crew and why the mission failed. Players have to solve puzzles, repair key items and communicate with the artificial intelligence of the ship to progress.

Groups +


Credits (Windows version)

29 People (21 developers, 8 thanks) · View all

Created by
Based on a story "Life of a Machine" by
2D & 3D Graphics
Script and Game Design
User Interface Design
Sound Effects Design
Puzzle Design
Additional Puzzle Design
English Script Adaptation
Additional Animations
Additional Music (Piknik) Composed and Lyrics by
Additional Music (Piknik) Arranged and Performed by
  • Metamorphosis - http://www.metamorphosis.at
Additional Music (Piknik) Guitar, Vocal
Additional Music (Piknik) Violin
Additional Music (Piknik) Guitar
Additional Music (Piknik) Cello
Additional Music (Romance for Mobot) Composed by
Additional Music (Romance for Mobot) Performed by (Piano)
J.U.L.I.A. uses Wintermute engine (www.dead-code.org) Created by
Voice Actors
[ full credits ]



Average score: 65% (based on 13 ratings)


Average score: 3.1 out of 5 (based on 2 ratings with 0 reviews)

Be the first to review this game!


Developer's message

After the credits rolled to the very end, developers unveil the fate of XIRs (super-weapon in form of cyber-monster fought in the game): "CBE wants to confirm that no XIRs were harmed during the game development process... We did kill them afterwards though."


MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Identifiers +

  • MobyGames ID: 55922
  • [ Please login / register to view all identifiers ]


Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by PolloDiablo.

Additional contributors: POMAH.

Game added May 9, 2012. Last modified February 22, 2023.