🕹️ New release: Lunar Lander Beyond

James Pond 2: Codename: RoboCod

aka: James Pond II, James Pond II: Codename: RoboCod, James Pond: Codename: RoboCod, RoboCod, Robocod: James Pond II, Super James Pond, Super James Pond II
Moby ID: 581

[ All ] [ Acorn 32-bit add ] [ Amiga ] [ Amiga CD32 ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Game Boy ] [ Game Boy Advance ] [ Game Gear ] [ Genesis ] [ Nintendo DS ] [ Nintendo Switch add ] [ PlayStation ] [ PlayStation 2 add ] [ PlayStation 3 add ] [ PSP add ] [ SEGA Master System ] [ SNES ]

Game Boy screenshots

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Title screen
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Just like the SNES version, the Game Boy port is called "Super James Pond", and not "James Pond 2: Codename Robocod" or a variation of the latter.
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Start
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First stage
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James is very flexible with his robotic suit. Certain cannot be reached without using this feature.
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Climbing along the ceiling.
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An enemy was hidden in that box.
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In order to use the exit, we must first find and disarm all booby-trapped penguins.
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We can also fly if we find wings.
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Card birds are attacking!
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All levels are accessed through doors in a castle. The doors to higher levels only unlock if we finish all lower stages before.
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Level statistics
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The first boss: A giant teddy.
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A large head of James marks levels already completed.
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Level 2
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Many enemies are toys, like this train.
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Avoid the bullets.
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The second boss: The teddy again, he only takes more hits this time.
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This stage looks quite minimalistic.
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A bonus stage.
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This level's architecture is made from board games.
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Cards whose back is visible are hidden gaps.
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Chess figures.
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The third boss: The teddy AGAIN! I'm not making this up.
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In this level you can see the product placement for Penguin Biscuits.
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